Files
torlando-tech 8f265da0bb LXST voice call UI and state machine
- Add CallScreen with ring/active/ended states and call controls
- Add call state machine to UIManager (link establish, identify, ring, answer)
- Add call button to ChatScreen header
- Add call initiate/hangup with Reticulum Link management
- Add StatusScreen call status display

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 16:41:40 -05:00

200 lines
6.1 KiB
C++

// Copyright (c) 2024 microReticulum contributors
// SPDX-License-Identifier: MIT
#ifndef UI_LXMF_CHATSCREEN_H
#define UI_LXMF_CHATSCREEN_H
#ifdef ARDUINO
#include <Arduino.h>
#include <lvgl.h>
#include <vector>
#include <deque>
#include <map>
#include <functional>
#include "Bytes.h"
#include "LXMF/LXMessage.h"
#include "LXMF/MessageStore.h"
namespace UI {
namespace LXMF {
/**
* Chat Screen
*
* Shows messages in a conversation with:
* - Scrollable message list
* - Message bubbles (incoming/outgoing styled differently)
* - Delivery status indicators (✓ sent, ✓✓ delivered)
* - Message input area
* - Send button
*
* Layout:
* ┌─────────────────────────────────────┐
* │ ← Alice (a1b2c3d4...) │ 32px Header
* ├─────────────────────────────────────┤
* │ [Hey there!] │ Outgoing (right)
* │ [10:23 AM ✓] │
* │ [How are you doing?] │ Incoming (left)
* │ [10:25 AM] │ 156px scrollable
* │ [I'm good, thanks!] │
* │ [10:26 AM ✓✓] │
* ├─────────────────────────────────────┤
* │ [Type message... ] [Send] │ 52px Input area
* └─────────────────────────────────────┘
*/
class ChatScreen {
public:
/**
* Message item data
*/
struct MessageItem {
RNS::Bytes message_hash;
String content;
char timestamp_str[16]; // "12:34 PM" format - fixed buffer to avoid fragmentation
bool outgoing; // true if sent by us
bool delivered; // true if delivery confirmed
bool failed; // true if delivery failed
};
/**
* Callback types
*/
using BackCallback = std::function<void()>;
using SendMessageCallback = std::function<void(const String& content)>;
using CallCallback = std::function<void()>;
/**
* Create chat screen
* @param parent Parent LVGL object (usually lv_scr_act())
*/
ChatScreen(lv_obj_t* parent = nullptr);
/**
* Destructor
*/
~ChatScreen();
/**
* Load conversation with a specific peer
* @param peer_hash Peer destination hash
* @param store Message store to load from
*/
void load_conversation(const RNS::Bytes& peer_hash, ::LXMF::MessageStore& store);
/**
* Add a new message to the chat
* @param message LXMF message to add
* @param outgoing true if message is outgoing
*/
void add_message(const ::LXMF::LXMessage& message, bool outgoing);
/**
* Update delivery status of a message
* @param message_hash Hash of message to update
* @param delivered true if delivered, false if failed
*/
void update_message_status(const RNS::Bytes& message_hash, bool delivered);
/**
* Refresh message list (reload from store)
*/
void refresh();
/**
* Set callback for back button
* @param callback Function to call when back button is pressed
*/
void set_back_callback(BackCallback callback);
/**
* Set callback for sending messages
* @param callback Function to call when send button is pressed
*/
void set_send_message_callback(SendMessageCallback callback);
/**
* Set callback for voice call button
* @param callback Function to call when call button is pressed
*/
void set_call_callback(CallCallback callback);
/**
* Show the screen
*/
void show();
/**
* Hide the screen
*/
void hide();
/**
* Get the root LVGL object
* @return Root object
*/
lv_obj_t* get_object();
private:
lv_obj_t* _screen;
lv_obj_t* _header;
lv_obj_t* _message_list;
lv_obj_t* _input_area;
lv_obj_t* _text_area;
lv_obj_t* _btn_send;
lv_obj_t* _btn_back;
lv_obj_t* _btn_call;
RNS::Bytes _peer_hash;
::LXMF::MessageStore* _message_store;
std::deque<MessageItem> _messages;
// Map message hash to bubble row for targeted updates
std::map<RNS::Bytes, lv_obj_t*> _message_rows;
BackCallback _back_callback;
SendMessageCallback _send_message_callback;
CallCallback _call_callback;
// UI construction
void create_header();
void create_message_list();
void create_input_area();
void create_message_bubble(const MessageItem& item);
// Event handlers
static void on_back_clicked(lv_event_t* event);
static void on_call_clicked(lv_event_t* event);
static void on_send_clicked(lv_event_t* event);
static void on_message_long_pressed(lv_event_t* event);
static void on_copy_dialog_action(lv_event_t* event);
static void on_textarea_long_pressed(lv_event_t* event);
static void on_paste_dialog_action(lv_event_t* event);
// Copy/paste state
String _pending_copy_text;
// Pagination state for infinite scroll
std::vector<RNS::Bytes> _all_message_hashes; // All message hashes in conversation
size_t _display_start_idx; // Index into _all_message_hashes where display starts
static constexpr size_t MESSAGES_PER_PAGE = 20;
static constexpr size_t MAX_DISPLAYED_MESSAGES = 50; // Cap to prevent memory exhaustion
bool _loading_more; // Prevent concurrent loads
// Load more messages (for infinite scroll)
void load_more_messages();
static void on_scroll(lv_event_t* event);
// Utility
static void format_timestamp(double timestamp, char* buf, size_t buf_size);
static const char* get_delivery_indicator(bool outgoing, bool delivered, bool failed);
static String parse_display_name(const RNS::Bytes& app_data);
static void build_status_text(char* buf, size_t buf_size, const char* timestamp,
bool outgoing, bool delivered, bool failed);
};
} // namespace LXMF
} // namespace UI
#endif // ARDUINO
#endif // UI_LXMF_CHATSCREEN_H