Files
seader/scenes/seader_scene_sam_missing.c
2024-01-01 08:04:10 -08:00

60 lines
1.9 KiB
C

#include "../seader_i.h"
enum SubmenuIndex {
SubmenuIndexDetectSam,
SubmenuIndexSaved,
};
void seader_scene_sam_missing_submenu_callback(void* context, uint32_t index) {
Seader* seader = context;
view_dispatcher_send_custom_event(seader->view_dispatcher, index);
}
void seader_scene_sam_missing_on_enter(void* context) {
Seader* seader = context;
Submenu* submenu = seader->submenu;
submenu_add_item(
submenu,
"No SAM: Retry",
SubmenuIndexDetectSam,
seader_scene_sam_missing_submenu_callback,
seader);
submenu_add_item(
submenu, "Saved", SubmenuIndexSaved, seader_scene_sam_missing_submenu_callback, seader);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(seader->scene_manager, SeaderSceneSamPresent));
view_dispatcher_switch_to_view(seader->view_dispatcher, SeaderViewMenu);
}
bool seader_scene_sam_missing_on_event(void* context, SceneManagerEvent event) {
Seader* seader = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexDetectSam) {
scene_manager_next_scene(seader->scene_manager, SeaderSceneStart);
consumed = true;
} else if(event.event == SubmenuIndexSaved) {
scene_manager_next_scene(seader->scene_manager, SeaderSceneFileSelect);
consumed = true;
} else if(event.event == SeaderWorkerEventSamPresent) {
scene_manager_next_scene(seader->scene_manager, SeaderSceneSamPresent);
consumed = true;
}
} else if(event.type == SceneManagerEventTypeBack) {
scene_manager_stop(seader->scene_manager);
view_dispatcher_stop(seader->view_dispatcher);
consumed = true;
}
return consumed;
}
void seader_scene_sam_missing_on_exit(void* context) {
Seader* seader = context;
submenu_reset(seader->submenu);
}