Files
seader/scenes/seader_scene_delete.c
T
2023-04-15 20:57:01 -07:00

51 lines
1.8 KiB
C

#include "../seader_i.h"
void seader_scene_delete_widget_callback(GuiButtonType result, InputType type, void* context) {
Seader* seader = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(seader->view_dispatcher, result);
}
}
void seader_scene_delete_on_enter(void* context) {
Seader* seader = context;
// Setup Custom Widget view
char temp_str[64];
snprintf(temp_str, sizeof(temp_str), "\e#Delete %s?\e#", seader->credential->name);
widget_add_text_box_element(
seader->widget, 0, 0, 128, 23, AlignCenter, AlignCenter, temp_str, false);
widget_add_button_element(
seader->widget, GuiButtonTypeLeft, "Back", seader_scene_delete_widget_callback, seader);
widget_add_button_element(
seader->widget, GuiButtonTypeRight, "Delete", seader_scene_delete_widget_callback, seader);
view_dispatcher_switch_to_view(seader->view_dispatcher, SeaderViewWidget);
}
bool seader_scene_delete_on_event(void* context, SceneManagerEvent event) {
Seader* seader = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
return scene_manager_previous_scene(seader->scene_manager);
} else if(event.event == GuiButtonTypeRight) {
if(seader_credential_delete(seader->credential, true)) {
scene_manager_next_scene(seader->scene_manager, SeaderSceneDeleteSuccess);
} else {
scene_manager_search_and_switch_to_previous_scene(
seader->scene_manager, SeaderSceneStart);
}
consumed = true;
}
}
return consumed;
}
void seader_scene_delete_on_exit(void* context) {
Seader* seader = context;
widget_reset(seader->widget);
}