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ui: reconnect call (#7711)
* Update Call.hs * Update Internal.hs * add reconnecting string * Update WebRTC.kt * desktop: show reconnecting state, keep call duration * android keep connection time correct wiith adding reconnecting * Update CallTypes.swift add reconnecting status on IOS * Update WebRTC.swift add reconnecting * add reconnecting and make sure call duration is correct * Update call.ts * core: regenerate call.js from call.ts * Update Call.hs revert call status change minimization * Update Internal.hs rever to minimize changes * Update CallTypes.swift minimize changes * Update WebRTC.kt minimize changes * Update CallView.desktop.kt desktop shows reconnecting without sending to core * Update CallView.android.kt show reconnecting without sending it to the core * Update ActiveCallView.swift show reconnecting to ui without sending to core * Update CallView.desktop.kt add reconnecting sound on reconnect * Update CallView.android.kt add reconnecting sound * Update ActiveCallView.swift play reconnecting sound when reconnecting * Update RecAndPlay.desktop.kt * rebuild * refactor * build * android, desktop: restart ICE to reconnect calls * ios: restart ICE to reconnect calls * webrtc: add call reconnection e2e tests * android, desktop: fix lost call commands --------- Co-authored-by: GuavaGoat <320862384+GuavaGoat@users.noreply.github.com> Co-authored-by: Evgeny Poberezkin <evgeny@poberezkin.com> Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>
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@@ -43,6 +43,7 @@ enum class CallState {
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AnswerReceived, // SDP answer received from peer
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Negotiated, // ICE negotiation in progress
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Connected, // Media flowing
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Reconnecting, // Connection lost, waiting for ICE to recover
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Ended; // Call terminated
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}
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```
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@@ -53,6 +54,8 @@ enum class CallState {
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State transitions are driven by `WCallResponse` messages from the WebRTC layer. Each transition typically triggers a corresponding API command (e.g., `apiSendCallInvitation`, `apiSendCallOffer`).
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**Reconnection**: `Connected` -> `Reconnecting` -> `Connected` or `Ended`. When a connected call loses its WebRTC connection, `call.js` reports `"reconnecting"` connection state instead of ending the call. The app sets `CallState.Reconnecting` and plays the connecting sound; this state is not sent to the core with `apiCallStatus`, so the call item duration is not affected, and `connectedAt` is kept. The party that sent the initial offer (callee) restarts ICE every 10 seconds until reconnected: the restart offer and the answer are sent as `WCallResponse.Ice` / `WCallCommand.Ice` with `session`, via `apiSendCallExtraInfo` (`x.call.extra` with `rtcSession`). If the connection is not restored in 30 seconds, `call.js` reports `"disconnected"` and ends the call.
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---
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<a id="ActiveCallView"></a>
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@@ -140,7 +143,7 @@ Defined in [`SimpleXAPI.kt`](../../common/src/commonMain/kotlin/chat/simplex/com
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| `apiRejectCall` | [L1854](../../common/src/commonMain/kotlin/chat/simplex/common/model/SimpleXAPI.kt#L1854) | Reject an incoming call |
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| `apiSendCallOffer` | [L1859](../../common/src/commonMain/kotlin/chat/simplex/common/model/SimpleXAPI.kt#L1859) | Send SDP offer with ICE candidates and capabilities |
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| `apiSendCallAnswer` | [L1866](../../common/src/commonMain/kotlin/chat/simplex/common/model/SimpleXAPI.kt#L1866) | Send SDP answer with ICE candidates |
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| `apiSendCallExtraInfo` | [L1872](../../common/src/commonMain/kotlin/chat/simplex/common/model/SimpleXAPI.kt#L1872) | Send additional ICE candidates discovered after initial exchange |
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| `apiSendCallExtraInfo` | [L2156](../../common/src/commonMain/kotlin/chat/simplex/common/model/SimpleXAPI.kt#L2156) | Send additional ICE candidates discovered after initial exchange, or ICE restart offer/answer in `rtcSession` |
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| `apiEndCall` | [L1878](../../common/src/commonMain/kotlin/chat/simplex/common/model/SimpleXAPI.kt#L1878) | Terminate a call |
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| `apiCallStatus` | [L1883](../../common/src/commonMain/kotlin/chat/simplex/common/model/SimpleXAPI.kt#L1883) | Report WebRTC connection status to the backend |
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