desktop: libs refactoring (#3169)

* desktop: libs refactoring

* mac fix

* windows fix

* .gitignore

* unused lines

* desktop (windows): adapting Windows build to new libs

* removed unused code

---------

Co-authored-by: avently <avently@local>
This commit is contained in:
Stanislav Dmitrenko
2023-10-05 00:06:23 +08:00
committed by GitHub
parent cc95fa6b30
commit 91fc238ddc
14 changed files with 104 additions and 146 deletions
@@ -21,8 +21,6 @@ actual val agentDatabaseFileName: String = "simplex_v1_agent.db"
actual val databaseExportDir: File = tmpDir
val vlcDir: File = File(System.getProperty("java.io.tmpdir") + File.separator + "simplex-vlc").also { it.deleteOnExit() }
actual fun desktopOpenDatabaseDir() {
if (Desktop.isDesktopSupported()) {
try {
@@ -8,12 +8,12 @@ private val unixConfigPath = (System.getenv("XDG_CONFIG_HOME") ?: "$home/.config
private val unixDataPath = (System.getenv("XDG_DATA_HOME") ?: "$home/.local/share") + "/simplex"
val desktopPlatform = detectDesktopPlatform()
enum class DesktopPlatform(val libPath: String, val libExtension: String, val configPath: String, val dataPath: String) {
LINUX_X86_64("/libs/linux-x86_64", "so", unixConfigPath, unixDataPath),
LINUX_AARCH64("/libs/aarch64", "so", unixConfigPath, unixDataPath),
WINDOWS_X86_64("/libs/windows-x86_64", "dll", System.getenv("AppData") + File.separator + "SimpleX", System.getenv("AppData") + File.separator + "SimpleX"),
MAC_X86_64("/libs/mac-x86_64", "dylib", unixConfigPath, unixDataPath),
MAC_AARCH64("/libs/mac-aarch64", "dylib", unixConfigPath, unixDataPath);
enum class DesktopPlatform(val libExtension: String, val configPath: String, val dataPath: String) {
LINUX_X86_64("so", unixConfigPath, unixDataPath),
LINUX_AARCH64("so", unixConfigPath, unixDataPath),
WINDOWS_X86_64("dll", System.getenv("AppData") + File.separator + "SimpleX", System.getenv("AppData") + File.separator + "SimpleX"),
MAC_X86_64("dylib", unixConfigPath, unixDataPath),
MAC_AARCH64("dylib", unixConfigPath, unixDataPath);
fun isLinux() = this == LINUX_X86_64 || this == LINUX_AARCH64
fun isWindows() = this == WINDOWS_X86_64