While a "Search in Directory" or Search key search runs or shows results, the chat list leaves out its banner slot, the reachable toolbar card and the connect cards. Typing alone, which only filters the chats, keeps them, and they come back when the results go.
The count used typography.caption, which is 18 sp in this theme, larger than the description above it. It now uses body2, as the other subscriber counts do.
The one-hand chat list is reversed, so a header emitted before its rows was drawn below them. searchPart puts the header after the rows in that layout, as the iOS fix does; the rows keep their order, nearest the search field. The onboarding results list, whose first item is now a keyed row, scrolls to its start when name results arrive, since the list would otherwise hold a directory row in place and leave the names below it. Spec links into ChatListView.kt refreshed.
* desktop: fix crash in SimpleX address screen when there is no profile
* desktop: close SimpleX address screen when there is no profile
* desktop: rerun address screen self-close when its modal is reused or the stack changes
* desktop: close SimpleX address screen only when it is the top modal
* plans: correct address no-profile crash triggers and fix description
* plans: correct address no-profile crash fix description and verification
* plans: tighten address no-profile crash wording
* plans: add self-destruct trigger to address no-profile crash
* plans: qualify self-destruct trigger on desktop
* plans: drop desktop-only title from address no-profile crash
* plans: no connected mobile, not no mobile
* spec, product: document isLastModal and address screen without profile
* plans, spec, product: plan sections, address row spec, GAP-08 and GAP-09
* spec, product, plans: fix GAP-08/09 wording, table placement, ModalManager line
* spec, product: GAP-08/09 accuracy, gap count, clickable ModalManager location
* product, plans: GAP-09 at the level the code supports; qualify picker auto-open
* spec, product, plans: fix GAP-09 locations, stale line links, wording
* spec, product, plans: update plain-text line numbers; GAP-09 read wording
* plans: name the picker auto-open condition
* spec, plans: wording; security note
* plans: self-destruct did not crash on Android master; not a trigger
* plans: self-destruct path possible but unconfirmed; Android recovers silently
* spec, product, plans: drop GAP-09 and unrelated line refreshes
* plan: Android self-destruct path confirmed in logcat
* desktop: close Chat preferences screen when there is no profile, as the address screen does
R1-1: state OnlineSearchModel's main-thread premise, which iOS's
@MainActor carries and Kotlin otherwise leaves implicit.
R1-2: state the @Transient mechanism that keeps the directory link
check from being bypassed or deferred.
Spec line references into the two files shift by one accordingly.
Run: 003-kotlin-directory-search, review round 1
CODE.md asks for every line reference in an affected spec document to be
updated. Most of these were already stale on master. Numbers only: no
wording changes. Kept apart from the feature documentation so it can be
reviewed or dropped on its own.
Run: 003-kotlin-directory-search, slice 7
apps/multiplatform/CODE.md requires spec and product updates with every
code change. Mirror the iOS online search docs in the Kotlin docs' own
formats and numbering, stating where Android and desktop differ, and
fix the ConnectProgressManager signatures the branch's owner parameter
had made stale.
Run: 003-kotlin-directory-search, slice 6
* desktop: add bounded animated image decoder
Skia's Codec is already on the desktop classpath through skiko and decodes
both GIF and animated WebP. The frames come from a file somebody else
composed, so the decoder is bounded before it allocates: the raster is
measured in bytes with the sides multiplied as Long, each side is capped
separately so an extreme aspect ratio cannot slip under the byte budget, and
the encoded size is checked before the bytes are copied into native memory.
Anything outside the bounds, or any failure, keeps the still image the chat
already renders.
Nothing calls this yet.
* desktop: animate GIFs in chat items and full screen
Both views drew the first frame only. The full screen view also decoded its
still on every recomposition, which an animation recomposes once per frame,
so that decode is remembered against the data it comes from.
The chat list preview stays a still image: it is a 36dp box that the desktop
layout keeps on screen the whole time, so animating it would hold a raster and
spend a frame of work per listed chat, without pause.
Removes the two markers left for this work.
* desktop: don't decode animation frames that cannot be seen
With media blur on, a blurred image is only revealed while the mouse is over
it, so every frame was decoded, uploaded and then blurred away again for
nobody - and the blur is a render effect re-run per frame. Frames now decode
only while the image can be seen, which also stops motion showing through a
blur that is there to hide it.
Passing the blur state to the view is why the shared signature changes; coil
drives its own animation on Android, so there is nothing to pause there.
* docs: move animated images plan to plans/
* docs: drop file path references from animated images plan
* docs: correct animated images plan against the code
* desktop: correct animated image comments
* desktop: reduce animated image comments
* desktop: correct and bound animated image decoding
* docs: correct animated images plan against measurements
* desktop: fuse the animation prior frame decision
* docs: cover desktop animated images in spec and product
* desktop: drop the unused animated image component
* desktop: return the animation frame instead of its state
* docs: correct the animated images documentation
* desktop: don't decode animations under the full screen viewer
* desktop: bound the frames an animation rebuilds
* desktop: pause animations under any full screen modal
* desktop: stop animations that alternate expensive frames
* desktop: read what playing a frame needs only once
* desktop: close the codec of an animation outside the bounds
* desktop: wait out what an animation frame cost to decode
* docs: correct animated images claims against the code
* desktop: bound the frame count where the others are bounded
* desktop: don't wait out a stall an animation frame did not spend
* desktop: say what the slow frame constants stand for
* desktop: don't decode animations behind a minimised window
* desktop: make the animation frame wait testable
* desktop: bound the file size where the others are bounded
* desktop: pin the frame wait clamp in its test
* desktop: keep the frame wait clamp private
* desktop: reduce animated image comments
---------
Co-authored-by: sh <github.shum@liber.li>
The desktop app polled full clipboard contents every second on the AWT
event thread to update ChatModel.clipboardHasText. On X11, each read
blocks up to sun.awt.datatransfer.timeout (10s) when the selection owner
does not respond (e.g. after KeePassXC's clipboard auto-clear), making
every click/scroll wait ~9s. clipboardHasText has had no readers since
its only consumer was removed in #4398, so the whole mechanism (desktop
poll, Android clip listener, onResume refresh, expect/actual, state
field) is deleted. See plans/2026-07-11-fix-desktop-clipboard-freeze.md.