* android, desktop, ios: connect via SimpleX name
* android, desktop, ios: open known contact on name lookup; surface prepared contact
Name search opens the contact (not list-filter); resolved/prepared contacts and groups are added to the chat list so they're visible and openable. Kotlin compile-verified; iOS edits pattern-matched, pending Xcode build.
* feat(names): UI names role + agent NAME error
Parity with the core names rework (#7045):
- Add `names` to ServerRoles (Android + iOS) and a per-operator
"To resolve names" toggle under the SMP section (xftp has no names
role; the shared ServerRoles field stays false there).
- Mirror the new agent error: NameErrorType + a NAME case on both
AgentErrorType and ProtocolErrorType (the SMP ErrorType mirror), so
the new SMP/agent NAME errors decode instead of crashing the decoder.
- Remove ChatErrorType.SimplexNameResolverUnavailable (deleted in core)
and repoint its "name resolution unavailable" alert to the agent
NAME NO_SERVERS error, reusing the existing strings.
Android (multiplatform) compiles clean; iOS mirrors the same changes
(builds in Xcode).
* feat(names): UI warning when no server resolves names
Mirror core USWNoNamesServers: add the NoNamesServers variant to
UserServersWarning (Kotlin sealed class + Swift enum) and its
globalWarning / globalServersWarning branch, rendered by the existing
ServersWarningFooter / ServersWarningView. Matches the noChatRelays
warning exactly.
* fix(servers): show all validation errors and warnings, not just the first
globalServersError/Warning returned only the first entry, so a second
warning (e.g. no names servers behind no chat relays) or a second error
(e.g. no XFTP servers behind no SMP servers) was never displayed. Make
them return all entries (globalServersErrors/Warnings) and render one
footer row each, across the three combined-footer views. Per-protocol
SMP/XFTP footers are unchanged.
* docs(names): add SimpleX name UI plan
* feat(names): add name model fields + SimplexName helpers
* feat(names): verify + set-name API & responses
* docs(names): bump core sync to 5008b4e62
* feat(names): show name + verification on chat info
* feat(names): add Verify SimpleX names privacy toggle
* feat(names): add set-name screens (user + channel)
* update ui
* fix kotlin
* fix codable
* fix ios
* fix errors
* api in UI
* send name as string in protocol
* update simplexmq, capitalize
* verify that name is in profile for own and known contacts and channels as condition of name resolution
* update simplexmq
---------
Co-authored-by: Evgeny Poberezkin <evgeny@poberezkin.com>
Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>
Opening a video full screen could crash with NoSuchElementException from
VLC native-library discovery. Each MediaPlayerFactory() runs a JDK
ServiceLoader (not thread-safe), and the second preview factory added in
#6924 let the render thread and preview thread construct factories
concurrently. Serialize the two constructions behind a shared lock.
* android, desktop, ios: remove left padding on consecutive received messages in channels
In channels, a received message that does not show an avatar (a consecutive post from the same sender) drops the avatar-sized left padding and sits flush-left. Applies to both owner broadcasts (ChannelRcv) and contributor posts (GroupRcv); the first message of each run still shows the avatar. Gated on ChatInfo.isChannel, so regular groups, business and direct chats, sent messages, and avatar-shown messages are unchanged.
* docs: add plan justifying removing left padding on consecutive received messages in channels
* ios: fix right gap on consecutive received messages in channels
Removing the avatar-sized left padding from no-avatar received messages
(this PR) shifted those bubbles ~44pt left, but maxWidth still reserved
the avatar inset, so consecutive messages stopped ~44pt short of the
first (avatar) message on the right.
Widen maxWidth for no-avatar channel-received items so their right edge
matches the avatar-shown first message. The no-avatar predicate reuses
the exact shouldShowAvatar expression from the render path (lifted to a
file-scope function so the maxWidth site can call it), so the width and
the rendered layout can never disagree.
Android is unaffected: Compose derives content width from padding, so
reducing the start padding already widened the row there.
* ios: increase left padding
* kotlin: increase left gap
---------
Co-authored-by: Evgeny Poberezkin <evgeny@poberezkin.com>
Co-authored-by: Evgeny Poberezkin <2769109+epoberezkin@users.noreply.github.com>
* android, desktop: fix crash on opening chat with extremely wide image
An image with an extreme aspect ratio (e.g. 4000x1) made the chat
unopenable: the framed item's Box clamped its aspectRatio only on the
low side (coerceAtLeast(1f / 2.33f)), leaving very wide images
unbounded. During an intrinsic measure pass Compose derives
width = height * ratio, which for a 4000:1 image overflows Constraints
and throws IllegalArgumentException on every render.
Add the symmetric upper bound (coerceIn(1f / 2.33f, 2.33f)), matching
the existing tall-image height cap in PriorityLayout
(constraints.maxWidth * 2.33f).
* docs: add plan justifying wide-image chat crash fix
* desktop: fix updater deleting the download before "Open file location"
The in-app updater downloads to a temp UUID file via createTmpFileAndDelete,
then relies on `file.renameTo(newFile)` to move the bytes to the asset name so
they survive that helper's `finally { tmpFile.delete() }`. The rename's return
value was ignored: if it failed, the bytes stayed at the UUID path and the
finally block deleted the only copy, so the "Download completed" dialog appeared
but "Open file location" opened an empty /tmp/simplex.
Use Files.move with REPLACE_EXISTING instead. It performs the same in-place
rename when possible (verified: inode preserved, no copy), falls back to
copy+delete when an atomic rename isn't possible, and throws on genuine failure
- which the existing outer catch handles - instead of silently losing the file.
* docs: plan for updater open-file-location fix
* docs: plan - note Whonix compatibility (updater previously failed there)
* android, desktop, ios: remove right gap on received messages in channels
In channels received messages now use the full row width instead of the chat-bubble right gap, matching the broadcast/feed style. Gated on ChatInfo.isChannel (useRelays), the always-present channel flag used across the channel UI; sent messages and non-channel groups, business and direct chats are unchanged.
* docs: add plan justifying removing right gap on received messages in channels
---------
Co-authored-by: Evgeny Poberezkin <evgeny@poberezkin.com>
The API.Error branch in apiUpdateGroup rendered "$r.err", printing the API.Error object reference plus a literal ".err" instead of the error message. Use "${r.err.string}" so the actual error is shown.
A long file name took all the row width and squeezed the cancel (X)
icon to zero, so the file could not be dismissed before sending.
Give the file-name text the layout weight and a single line (Compose),
and lineLimit(1) on iOS, so it truncates and the close icon keeps its
space. Affects Android, Desktop and iOS.
In groups and channels with thousands of members, opening any screen that
shows the member list could briefly freeze the app. The most noticeable case
was the "Chats with members" screen: closing a member's chat and returning to
the list reloaded everyone and stuttered each time.
The app was re-checking every member against every other member while loading
the list - work that grows with the square of the group size, so it got
dramatically slower as groups grew. It now does this in a single pass, so
member lists, @-mentions, channel relays and adding members all stay
responsive even in very large groups. You see exactly the same members, in
the same order - just without the lag.
* android, desktop: skip media with no decodable preview to fix IndexOutOfBounds on send
processPickedMedia appended to MediaPreview.content unconditionally for videos
(and size-ok animated images) but only appended to images when a preview bitmap
existed. getBitmapFromVideo returns a null preview for undecodable/corrupted
videos without throwing, desyncing the two lists; sendMessageAsync then indexes
images[index] past its end and crashes. Pair both appends behind a non-null
bitmap so the lists stay equal-length and index-aligned, and skip only the bad
item so the rest of the picked batch still sends.
A video skipped this way shows showVideoDecodingException(), guarded by
hasAlertsShown() so it neither stacks across multiple bad items nor duplicates
the alert already shown on getBitmapFromVideo's exception path. Image decode
failures are already surfaced earlier by getBitmapFromUri.
* docs: add plan justifying media preview alignment fix
* Authenticate desktop call websocket
* call: patch ui.ts source for ws token and add server auth integration test
---------
Co-authored-by: Paul Bottinelli <paul.bottinelli@trailofbits.com>
* android, desktop, ios: show chat name in delete / leave / clear confirmation dialogs
The dialogs confirming delete contact, delete/leave group/channel and
clear chat now show the chat's name on its own line above the existing
warning, so the user can see which chat the destructive action will
affect.
Pure code change: no new translation strings, no signature changes, no
new helpers. The name is read via existing displayName accessors on
GroupInfo / Contact / ChatInfo.
clearNoteFolderDialog is intentionally unchanged - the notes folder is a
single-instance object and its existing warning already identifies it.
* android, desktop, ios: also show chat name when deleting pending connection
deleteContactConnectionAlert was missed in the original inventory.
Same pattern as the other dispatchers - prepend the connection's
displayName on its own line above the existing warning - so a user
who set a custom name on a pending connection can see which one
they are about to delete.
* android: use <br> instead of \n for newline in delete confirmation dialog body
On Android, the alert body goes through HtmlCompat.fromHtml which
treats the input as HTML and collapses literal \n to a single space -
so "Tech Talk\n\nGroup will be deleted..." rendered as
"Tech Talk Group will be deleted...". Switch to <br><br>, which both
HtmlCompat (Android) and the Desktop parser at Utils.desktop.kt:75
correctly render as a newline.
* android, desktop: skip HTML parsing for delete confirmation dialog text
Add parseHtml: Boolean = true parameter to showAlertDialog and
showAlertDialogButtonsColumn; when false, the body text is wrapped as
AnnotatedString and routed through the existing AnnotatedString
AlertContent overload, bypassing escapedHtmlToAnnotatedString entirely.
The 8 dispatchers that embed the user-controlled chat displayName now
opt out (parseHtml = false). This means:
- displayName is rendered as literal text - no HTML interpretation,
so a contact whose alias is "<b>X</b>" or "<font color=..." no
longer renders bold or coloured in the confirmation dialog
- the platforms align: both iOS and Kotlin now use plain "\n\n" for
the separator (no more <br><br> Kotlin-only workaround)
- removes coupling to escapedHtmlToAnnotatedString in this path
* android, desktop: shorten parseHtml comment in AlertManager
* remove extra text
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Co-authored-by: Evgeny Poberezkin <evgeny@poberezkin.com>