Files
simplex-chat/apps/multiplatform
Evgeny 035a2f954c ui: new UX for making connections after / as part of onboarding (#6753)
* ui: additional images, views for making connections and creating groups (#6750)

* ios: setup for additional assets

* ios build config

* header

* fix

* update layout

* more views with images

* layout

* layout

* android images and view

* fix path

* fix desktop

* fix desktop build

* smaller image

* layout

* more layout

* more kotlin views

* group layout

* padding

* create group layout

* more create group layout

* layout

* tweak layout

* more tweak

* config

---------

Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>

* ios: connecting as part of onboarding (#6754)

* ios: implementation of "connecting" cards

* ios: revision

* fix flip

* fixes

* fix frame

* replace nav stack with tab view

* rename

* update gradient and card label material

* fix gradient

* debug

* remove debug code

* update card labels

* card label layout

* landscape cards

* layout

* safe area

* less bold

* debug landscape

* refactor titles, back inline with title in landscape

* remove ignoreSafeArea

* remove extra padding

* refactor

* clean

* layout spec added to plan

---------

Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>

* android, desktop: connecting during onboarding - new cards (#6757)

* android, desktop: connecting during onboarding - new cards

* fix

* change layout

* fixes

* fix

* fix

* layout

* fix layout

* animation

* import

* paddings

* 350ms

* font

* fonts

* layout

* box

* more layout

* layout

* simpler

* hide toolbar heading in onboarding mode

* simpler desktop layout

* better desktop

* revert desktop toolbar

* bigger font, landscape

* fix desktop

* cap width

* refactor, simplify

* qr code scanner icon

* use icon without assets

* cleaner

* fix

* fix

---------

Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>

* android, desktop: connect banner after onboarding (#6761)

* android, desktop: connect banner after onboarding

* improve

* smaller button

* bigger icon, same string

* fallback gradients

* improve build

* simpler connect screens during onboarding

* left-align

* update strings

* improve state machine

* text, padding

* strings

* primary color for tap to paste link

* fix race condition

* fix loading race

---------

Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>

* ios: banner and connect screens (#6767)

* ios: banner and connect screens

* fix

* return nav

* remove padding

* refactor

* refactor

* refactor 2

* refactor 3

* refactor 4

* header

* xcode files

* improve

* fix toolbar

* toolbar 2

* no assets

* no assets 2

* padding

* android padding

* simplify

* layout

* fix

---------

Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>

* fix refreshable

* text

* fix toolbar color

* rework address share logic

* padding

---------

Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>
Co-authored-by: spaced4ndy <8711996+spaced4ndy@users.noreply.github.com>
2026-04-21 17:41:52 +01:00
..
2023-06-29 12:53:11 +01:00
2026-01-24 17:59:46 +00:00

Android App Development

This is a guide to contributing to the develop of the SimpleX android and desktop apps.

Project Overview

This is the Kotlin Multiplatform (KMP) mobile and desktop client for SimpleX Chat, sharing code between Android and Desktop (JVM) platforms using Compose Multiplatform for UI.

Build Commands

# Android debug APK
./gradlew assembleDebug

# Android release APK
./gradlew assembleRelease

# Desktop distribution (current OS)
./gradlew :desktop:packageDistributionForCurrentOS

# Run desktop/JVM tests
./gradlew desktopTest

# Run Android instrumented tests (requires connected device/emulator)
./gradlew connectedAndroidTest

# Build native libraries for all platforms
./gradlew common:cmakeBuild -PcrossCompile

# Clean build
./gradlew clean

Architecture

Module Structure

  • common/ - Shared code (Compose UI, models, business logic)
    • src/commonMain/ - Cross-platform code
    • src/androidMain/ - Android-specific implementations
    • src/desktopMain/ - Desktop-specific implementations
  • android/ - Android app container
  • desktop/ - Desktop JVM app container

Key Components (common/src/commonMain/kotlin/chat/simplex/common/)

  • model/ChatModel.kt - Main state container with reactive properties (MutableState, MutableStateFlow)
  • model/SimpleXAPI.kt - API bindings to Haskell core library via FFI
  • platform/Core.kt - FFI interface to native libapp library
  • platform/ - Platform abstraction layer (expect/actual pattern for Android/Desktop specifics)
  • views/ - Compose UI screens organized by feature (chat, chatlist, call, usersettings, etc.)
  • ui/theme/ - Design system (colors, typography, shapes)

Native Integration

The app calls into a Haskell core library via JNI/FFI:

  • CMake builds in common/src/commonMain/cpp/android/ and cpp/desktop/
  • Cross-compilation toolchains in cpp/toolchains/
  • Built libraries go to cpp/desktop/libs/ (organized by platform)

Configuration

local.properties (create from local.properties.example)

compression.level=0          # APK compression (0-9)
enable_debuggable=true       # Debug mode
application_id.suffix=.debug # Multiple app instances on same device
app.name=SimpleX Debug       # App name for debug builds

gradle.properties

Contains versions (Kotlin, Compose, AGP) and app version info. Key settings:

  • kotlin.jvm.target=11
  • database.backend=sqlite (or postgres)

Testing

Tests are in:

  • common/src/commonTest/kotlin/ - Cross-platform tests
  • common/src/desktopTest/kotlin/ - Desktop-specific tests (run with ./gradlew desktopTest)
  • android/src/androidTest/ - Android instrumented tests

Resources & Localization

  • String resources: common/src/commonMain/resources/MR/base/strings.xml + 21 language variants
  • Uses Moko Resources (dev.icerock.moko:resources) for cross-platform resource management
  • The adjustFormatting gradle task validates string resources during build

Platform-Specific Notes

Android

  • Min SDK 26, Target SDK 35
  • NDK 23.1.7779620
  • Supports ABI splits: arm64-v8a, armeabi-v7a
  • Deep linking requires SHA certificate fingerprint in assetlinks.json (see README.md)

Desktop

  • Distributions: DMG (macOS), MSI/EXE (Windows), DEB (Linux)
  • Mac signing/notarization configured via local.properties
  • Video playback uses VLCJ

Gotchas

In order for the SimpleX app to be automatically adopted for opening links from https://simplex.chat the SHA certificate fingerprint for the App installed on the phone must be in the hosted assetlinks.json file on simplex.chat.

The accepted fingerprints are in the sha256_cert_fingerprints list.

To find your SHA certificate fingerprint perform the following steps.

  1. Build and install your development version of the app as usual
  2. From the terminal in Android studio run adb shell pm get-app-links chat.simplex.app
  3. Copy the signature listed in signatures in the result
  4. Add your signature to assetlinks.json in the website repo and make a PR. On approval, wait a few minutes for the changes to propagate to the public website and then you should be able to verify SimpleX.

More information is available here. If there is no response when running the pm get-app-links command, the intents in AndroidManifest.xml are likely misspecified. A verification attempt can be triggered using adb shell pm verify-app-links --re-verify chat.simplex.app.

Note that this is not an issue for the app store build of the app as this is signed with our app store credentials and thus there is a stable signature over users. Developers do not have general access to these credentials for development and testing.

Adding icons

  1. Find a Material symbol in Rounded category.

  2. Set weight to 400, grade to -25 and size to 48px.

  3. Click on the icon, choose Android and download XML file.

  4. Update the color to black (#FF000000) and the size to "24.dp", as in other icons.

For example, this is add reaction icon.