Files
simplex-chat/apps/ios
shGitHubEvgeny PoberezkinEvgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>
9bd38c4aec android, desktop, ios: connect via SimpleX name (#7068)
* android, desktop, ios: connect via SimpleX name

* android, desktop, ios: open known contact on name lookup; surface prepared contact

Name search opens the contact (not list-filter); resolved/prepared contacts and groups are added to the chat list so they're visible and openable. Kotlin compile-verified; iOS edits pattern-matched, pending Xcode build.

* feat(names): UI names role + agent NAME error

Parity with the core names rework (#7045):

- Add `names` to ServerRoles (Android + iOS) and a per-operator
  "To resolve names" toggle under the SMP section (xftp has no names
  role; the shared ServerRoles field stays false there).
- Mirror the new agent error: NameErrorType + a NAME case on both
  AgentErrorType and ProtocolErrorType (the SMP ErrorType mirror), so
  the new SMP/agent NAME errors decode instead of crashing the decoder.
- Remove ChatErrorType.SimplexNameResolverUnavailable (deleted in core)
  and repoint its "name resolution unavailable" alert to the agent
  NAME NO_SERVERS error, reusing the existing strings.

Android (multiplatform) compiles clean; iOS mirrors the same changes
(builds in Xcode).

* feat(names): UI warning when no server resolves names

Mirror core USWNoNamesServers: add the NoNamesServers variant to
UserServersWarning (Kotlin sealed class + Swift enum) and its
globalWarning / globalServersWarning branch, rendered by the existing
ServersWarningFooter / ServersWarningView. Matches the noChatRelays
warning exactly.

* fix(servers): show all validation errors and warnings, not just the first

globalServersError/Warning returned only the first entry, so a second
warning (e.g. no names servers behind no chat relays) or a second error
(e.g. no XFTP servers behind no SMP servers) was never displayed. Make
them return all entries (globalServersErrors/Warnings) and render one
footer row each, across the three combined-footer views. Per-protocol
SMP/XFTP footers are unchanged.

* docs(names): add SimpleX name UI plan

* feat(names): add name model fields + SimplexName helpers

* feat(names): verify + set-name API & responses

* docs(names): bump core sync to 5008b4e62

* feat(names): show name + verification on chat info

* feat(names): add Verify SimpleX names privacy toggle

* feat(names): add set-name screens (user + channel)

* update ui

* fix kotlin

* fix codable

* fix ios

* fix errors

* api in UI

* send name as string in protocol

* update simplexmq, capitalize

* verify that name is in profile for own and known contacts and channels as condition of name resolution

* update simplexmq

---------

Co-authored-by: Evgeny Poberezkin <evgeny@poberezkin.com>
Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>
2026-06-30 11:26:04 +01:00
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SimpleX Chat iOS app

This file provides guidance when working with code in this repository.

iOS App Overview

The iOS app is a SwiftUI application that interfaces with the Haskell core library via FFI. It shares the SimpleXChat framework with two extensions: Notification Service Extension (NSE) for push notifications and Share Extension (SE) for sharing content from other apps.

Build & Development

Open SimpleX.xcodeproj in Xcode. The project has five targets:

  • SimpleX (iOS) - Main app (Bundle ID: chat.simplex.app)
  • SimpleXChat - Framework containing FFI bridge and shared types
  • SimpleX NSE - Notification Service Extension
  • SimpleX SE - Share Extension
  • Tests iOS - UI tests

Build and run via Xcode (Product > Build/Run). Tests run via Product > Test or:

xcodebuild test -scheme "SimpleX (iOS)" -destination 'platform=iOS Simulator,name=iPhone 15'

Deployment target: iOS 15.0+, Swift 5.0.

Architecture

Haskell Core Integration

The app calls the Haskell core library through C FFI defined in SimpleXChat/SimpleX.h:

  • chat_migrate_init_key() - Initialize/migrate database
  • chat_send_cmd_retry() - Send command to chat controller
  • chat_recv_msg_wait() - Receive messages from controller

Swift wrappers in SimpleXChat/API.swift:

  • chatMigrateInit() - Initialize chat controller
  • sendSimpleXCmd<R>() - Send typed commands and parse responses
  • recvSimpleXMsg<R>() - Receive typed messages

Haskell runtime initialization (SimpleXChat/hs_init.c) uses different memory configurations:

  • Main app: 64MB heap
  • NSE: 512KB heap (minimal footprint for background processing)
  • SE: 1MB heap

Pre-compiled Haskell libraries are in Libraries/{ios,mac,sim}/.

State Management

  • ChatModel (Shared/Model/ChatModel.swift) - Main singleton ObservableObject for app-wide state (chat list, active chat, users)
  • ItemsModel - Manages chat items within a selected chat (similar to Kotlin's ChatsContext)
  • AppTheme - Theme management and customization

App Structure

Entry point: Shared/SimpleXApp.swift

Key directories in Shared/:

  • Model/ - Data models and API layer (ChatModel.swift, SimpleXAPI.swift)
  • Views/ - SwiftUI views organized by feature:
    • ChatList/ - Chat list and user picker
    • Chat/ - Message display and composition
    • Call/ - VoIP call UI
    • UserSettings/ - App settings
    • LocalAuth/ - Passcode and biometric authentication
    • Database/ - Database initialization and migration

Shared Data Between Targets

All three targets share data via App Group (group.chat.simplex.app):

  • SimpleXChat/AppGroup.swift - GroupDefaults wrapper for typed shared preferences
  • Keychain for sensitive data: kcDatabasePassword, kcAppPassword, kcSelfDestructPassword

Key Types

Types are defined in SimpleXChat/:

  • ChatTypes.swift - User, Chat, Message, Group types
  • APITypes.swift - API request/response types

Commands follow ChatCmdProtocol (has cmdString property), sent as JSON through FFI.

Localization

31 languages supported. Localization files in SimpleX Localizations/.

Workflow:

  • Product > Export Localizations - Export XLIFF files
  • Product > Import Localizations - Import updated translations

SimpleX Assets

The app includes optional assets behind the SIMPLEX_ASSETS Swift compilation flag. Without setup, the app builds normally without them.

Setup

Create Local.xcconfig (gitignored) in the apps/ios/ directory:

SIMPLEX_ASSETS_DIR = /path/to/assets
SWIFT_ACTIVE_COMPILATION_CONDITIONS = $(inherited) SIMPLEX_ASSETS

The copy script (scripts/ios/copy-assets.sh) runs as a build phase on each build but exits immediately if SIMPLEX_ASSETS is not set.

Updating assets

When source images change, regenerate resized images (requires ImageMagick):

cd path/to/assets && ./resize.sh

Background Capabilities

Configured in Info.plist:

  • Background modes: audio, fetch, remote-notification, voip
  • URL scheme: simplex:// for deep linking
  • BGTaskScheduler: chat.simplex.app.receive