* desktop: prevent duplicate launches Acquires a file lock and listens on a loopback ServerSocket in dataDir. A second launch signals the running instance to restore its window and exits silently. See plans/2026-05-13-desktop-single-instance.md. * desktop: un-minimize window in showWindow toFront() does not un-minimize a JFrame on any AWT platform. Clear the ICONIFIED bit so a minimized window restores; preserves MAXIMIZED_BOTH. Also fixes the same case when restoring from the tray icon. * desktop: move showWindow from DesktopTray to DesktopApp It has callers outside the tray (single-instance signal) and belongs next to simplexWindowState, which it operates on. * simplify * refactor * desktop: start show-file watcher when choosing minimize from first-close dialog The handleCloseRequest path already starts the watcher when minimizing to tray; the Ask-dialog path did not, so the first-time user who picks "Minimize to tray" got a hidden window with no signal handling — a duplicate launch would not restore it. * desktop: always watch for duplicate-launch signal, drop hung-instance alert The watcher now runs for the JVM lifetime once the lock is acquired, not only when minimized to tray. Duplicate launches always restore the primary's window (un-minimize, un-tray-hide, toFront) instead of being silently dropped when the primary is not minimized. Drops the "may be hung, start anyway?" popup and the two strings — that fallback was needed only because the watcher could miss signals. With the always-on watcher there is no scenario where the primary fails to consume simplex.show, so the escape hatch becomes dead code. * desktop: alert when primary's watcher doesn't consume the show file Restores the "another instance may be running" alert. Every duplicate launch waits up to 1s for the primary's watcher to delete the show file it just created. If the file is consumed within the window, the duplicate exits silently. If still there after 1s the primary is hung and the alert fires. --------- Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>
Android App Development
This is a guide to contributing to the develop of the SimpleX android and desktop apps.
Project Overview
This is the Kotlin Multiplatform (KMP) mobile and desktop client for SimpleX Chat, sharing code between Android and Desktop (JVM) platforms using Compose Multiplatform for UI.
Build Commands
# Android debug APK
./gradlew assembleDebug
# Android release APK
./gradlew assembleRelease
# Desktop distribution (current OS)
./gradlew :desktop:packageDistributionForCurrentOS
# Run desktop/JVM tests
./gradlew desktopTest
# Run Android instrumented tests (requires connected device/emulator)
./gradlew connectedAndroidTest
# Build native libraries for all platforms
./gradlew common:cmakeBuild -PcrossCompile
# Clean build
./gradlew clean
Architecture
Module Structure
common/- Shared code (Compose UI, models, business logic)src/commonMain/- Cross-platform codesrc/androidMain/- Android-specific implementationssrc/desktopMain/- Desktop-specific implementations
android/- Android app containerdesktop/- Desktop JVM app container
Key Components (common/src/commonMain/kotlin/chat/simplex/common/)
model/ChatModel.kt- Main state container with reactive properties (MutableState, MutableStateFlow)model/SimpleXAPI.kt- API bindings to Haskell core library via FFIplatform/Core.kt- FFI interface to nativelibapplibraryplatform/- Platform abstraction layer (expect/actual pattern for Android/Desktop specifics)views/- Compose UI screens organized by feature (chat, chatlist, call, usersettings, etc.)ui/theme/- Design system (colors, typography, shapes)
Native Integration
The app calls into a Haskell core library via JNI/FFI:
- CMake builds in
common/src/commonMain/cpp/android/andcpp/desktop/ - Cross-compilation toolchains in
cpp/toolchains/ - Built libraries go to
cpp/desktop/libs/(organized by platform)
Configuration
local.properties (create from local.properties.example)
compression.level=0 # APK compression (0-9)
enable_debuggable=true # Debug mode
application_id.suffix=.debug # Multiple app instances on same device
app.name=SimpleX Debug # App name for debug builds
gradle.properties
Contains versions (Kotlin, Compose, AGP) and app version info. Key settings:
kotlin.jvm.target=11database.backend=sqlite(orpostgres)
Testing
Tests are in:
common/src/commonTest/kotlin/- Cross-platform testscommon/src/desktopTest/kotlin/- Desktop-specific tests (run with./gradlew desktopTest)android/src/androidTest/- Android instrumented tests
Resources & Localization
- String resources:
common/src/commonMain/resources/MR/base/strings.xml+ 21 language variants - Uses Moko Resources (
dev.icerock.moko:resources) for cross-platform resource management - The
adjustFormattinggradle task validates string resources during build
Platform-Specific Notes
Android
- Min SDK 26, Target SDK 35
- NDK 23.1.7779620
- Supports ABI splits:
arm64-v8a,armeabi-v7a - Deep linking requires SHA certificate fingerprint in
assetlinks.json(see README.md)
Desktop
- Distributions: DMG (macOS), MSI/EXE (Windows), DEB (Linux)
- Mac signing/notarization configured via
local.properties - Video playback uses VLCJ
Gotchas
SHA Signature for verification for app links/deep links
In order for the SimpleX app to be automatically adopted for opening links from https://simplex.chat the SHA certificate fingerprint for the App installed on the phone must be in the hosted assetlinks.json file on simplex.chat.
The accepted fingerprints are in the sha256_cert_fingerprints list.
To find your SHA certificate fingerprint perform the following steps.
- Build and install your development version of the app as usual
- From the terminal in Android studio run
adb shell pm get-app-links chat.simplex.app - Copy the signature listed in
signaturesin the result - Add your signature to assetlinks.json in the website repo and make a PR. On approval, wait a few minutes for the changes to propagate to the public website and then you should be able to verify SimpleX.
More information is available here. If there is no response when running the pm get-app-links command, the intents in AndroidManifest.xml are likely misspecified. A verification attempt can be triggered using adb shell pm verify-app-links --re-verify chat.simplex.app.
Note that this is not an issue for the app store build of the app as this is signed with our app store credentials and thus there is a stable signature over users. Developers do not have general access to these credentials for development and testing.
Adding icons
-
Find a Material symbol in Rounded category.
-
Set weight to 400, grade to -25 and size to 48px.
-
Click on the icon, choose Android and download XML file.
-
Update the color to black (#FF000000) and the size to "24.dp", as in other icons.
For example, this is add reaction icon.