Files
simplex-chat/apps/ios/Shared/Model/SuspendChat.swift
Evgeny Poberezkin d3059afc99 ios, core: better notifications processing to avoid contention for database (#3485)
* core: forward notifications about message processing (for iOS notifications)

* simplexmq

* the option to keep database key, to allow re-opening the database

* export new init with keepKey and reopen DB api

* stop remote ctrl when suspending chat

* ios: close/re-open db on suspend/activate

* allow activating chat without restoring (for NSE)

* update NSE to suspend/activate (does not work)

* simplexmq

* suspend chat and close database when last notification in the process is processed

* stop reading notifications on message markers

* replace async stream with cancellable concurrent queue

* better synchronization of app and NSE

* remove outside of task

* remove unused var

* whitespace

* more debug logging, handle cancelled read after dequeue

* comments

* more comments
2023-12-09 21:59:40 +00:00

146 lines
4.3 KiB
Swift

//
// SuspendChat.swift
// SimpleX (iOS)
//
// Created by Evgeny on 26/06/2022.
// Copyright © 2022 SimpleX Chat. All rights reserved.
//
import Foundation
import UIKit
import SimpleXChat
private let suspendLockQueue = DispatchQueue(label: "chat.simplex.app.suspend.lock")
let appSuspendTimeout: Int = 15 // seconds
let bgSuspendTimeout: Int = 5 // seconds
let terminationTimeout: Int = 3 // seconds
let activationDelay: Double = 1.5 // seconds
private func _suspendChat(timeout: Int) {
// this is a redundant check to prevent logical errors, like the one fixed in this PR
let state = appStateGroupDefault.get()
if !state.canSuspend {
logger.error("_suspendChat called, current state: \(state.rawValue, privacy: .public)")
} else if ChatModel.ok {
appStateGroupDefault.set(.suspending)
apiSuspendChat(timeoutMicroseconds: timeout * 1000000)
let endTask = beginBGTask(chatSuspended)
DispatchQueue.global().asyncAfter(deadline: .now() + Double(timeout) + 1, execute: endTask)
} else {
appStateGroupDefault.set(.suspended)
}
}
func suspendChat() {
suspendLockQueue.sync {
_suspendChat(timeout: appSuspendTimeout)
}
}
func suspendBgRefresh() {
suspendLockQueue.sync {
if case .bgRefresh = appStateGroupDefault.get() {
_suspendChat(timeout: bgSuspendTimeout)
}
}
}
func terminateChat() {
logger.debug("terminateChat")
suspendLockQueue.sync {
switch appStateGroupDefault.get() {
case .suspending:
// suspend instantly if already suspending
_chatSuspended()
// when apiSuspendChat is called with timeout 0, it won't send any events on suspension
if ChatModel.ok { apiSuspendChat(timeoutMicroseconds: 0) }
chatCloseStore()
case .suspended:
chatCloseStore()
case .stopped:
chatCloseStore()
default:
// the store will be closed in _chatSuspended when event is received
_suspendChat(timeout: terminationTimeout)
}
}
}
func chatSuspended() {
suspendLockQueue.sync {
if case .suspending = appStateGroupDefault.get() {
_chatSuspended()
}
}
}
private func _chatSuspended() {
logger.debug("_chatSuspended")
appStateGroupDefault.set(.suspended)
if ChatModel.shared.chatRunning == true {
ChatReceiver.shared.stop()
}
chatCloseStore()
}
func setAppState(_ appState: AppState) {
suspendLockQueue.sync {
appStateGroupDefault.set(appState)
}
}
func activateChat(appState: AppState = .active) {
logger.debug("DEBUGGING: activateChat")
suspendLockQueue.sync {
appStateGroupDefault.set(appState)
if ChatModel.ok { apiActivateChat() }
logger.debug("DEBUGGING: activateChat: after apiActivateChat")
}
}
func initChatAndMigrate(refreshInvitations: Bool = true) {
let m = ChatModel.shared
if (!m.chatInitialized) {
do {
m.v3DBMigration = v3DBMigrationDefault.get()
try initializeChat(start: m.v3DBMigration.startChat, refreshInvitations: refreshInvitations)
} catch let error {
fatalError("Failed to start or load chats: \(responseError(error))")
}
}
}
func startChatAndActivate(dispatchQueue: DispatchQueue = DispatchQueue.main, _ completion: @escaping () -> Void) {
logger.debug("DEBUGGING: startChatAndActivate")
if ChatModel.shared.chatRunning == true {
ChatReceiver.shared.start()
logger.debug("DEBUGGING: startChatAndActivate: after ChatReceiver.shared.start")
}
if .active == appStateGroupDefault.get() {
completion()
} else if nseStateGroupDefault.get().inactive {
activate()
} else {
suspendLockQueue.sync {
appStateGroupDefault.set(.activating)
}
// TODO can be replaced with Mach messenger to notify the NSE to terminate and continue after reply, with timeout
dispatchQueue.asyncAfter(deadline: .now() + activationDelay) {
if appStateGroupDefault.get() == .activating {
activate()
}
}
}
func activate() {
logger.debug("DEBUGGING: startChatAndActivate: before activateChat")
activateChat()
completion()
logger.debug("DEBUGGING: startChatAndActivate: after activateChat")
}
}