- redeem errors are typed (CEBadgeRedeemError) instead of matched by text in the apps - service timeout (A_SERVICE) decodes in the apps and offers Retry via the existing retry alert - unexpected redeem errors show the error itself instead of a generic message - service error codes are a typed enum in the apps (BadgeServiceErrorCode) - CRBadgeRedeemed returns badge state, so the apps skip a second round-trip after redeem - setBadgeAlertAcked is scoped to user_id - badgeChanged updates non-active profiles, so other profiles' badges don't go stale - pitch banner is not shown to a profile that already has a badge - one badgeTypeName per platform, used by the badge screen and the badge info alert - BadgeAlertKind and BadgeAlertPrice decode via standard JSON, no custom decoders - dead "Support ended" title branch removed from Your Badge view - kotlin: users from badge responses carry remoteHostId - kotlin: redeem code field keeps the IME's cursor and composition state - kotlin: "Get your code" shown in all flavours - kotlin: "Don't show again" -> "Dismiss", matching iOS - kotlin: parseBadgeCode moved next to its FFI in platform/Core.kt - kotlin: BadgesView no longer cross-fades on badge state updates - kotlin: section title not uppercased - ios: redeem code field parses once per change - ios: A_SERVICE rejected reason is not decoded - CLI: "cannot redeem badge code: ..." with the source of the error - comments clarified
SimpleX Chat iOS app
This file provides guidance when working with code in this repository.
iOS App Overview
The iOS app is a SwiftUI application that interfaces with the Haskell core library via FFI. It shares the SimpleXChat framework with two extensions: Notification Service Extension (NSE) for push notifications and Share Extension (SE) for sharing content from other apps.
Build & Development
Open SimpleX.xcodeproj in Xcode. The project has five targets:
- SimpleX (iOS) - Main app (Bundle ID:
chat.simplex.app) - SimpleXChat - Framework containing FFI bridge and shared types
- SimpleX NSE - Notification Service Extension
- SimpleX SE - Share Extension
- Tests iOS - UI tests
Build and run via Xcode (Product > Build/Run). Tests run via Product > Test or:
xcodebuild test -scheme "SimpleX (iOS)" -destination 'platform=iOS Simulator,name=iPhone 15'
Deployment target: iOS 15.0+, Swift 5.0.
Architecture
Haskell Core Integration
The app calls the Haskell core library through C FFI defined in SimpleXChat/SimpleX.h:
chat_migrate_init_key()- Initialize/migrate databasechat_send_cmd_retry()- Send command to chat controllerchat_recv_msg_wait()- Receive messages from controller
Swift wrappers in SimpleXChat/API.swift:
chatMigrateInit()- Initialize chat controllersendSimpleXCmd<R>()- Send typed commands and parse responsesrecvSimpleXMsg<R>()- Receive typed messages
Haskell runtime initialization (SimpleXChat/hs_init.c) uses different memory configurations:
- Main app: 64MB heap
- NSE: 512KB heap (minimal footprint for background processing)
- SE: 1MB heap
Pre-compiled Haskell libraries are in Libraries/{ios,mac,sim}/.
State Management
- ChatModel (
Shared/Model/ChatModel.swift) - Main singletonObservableObjectfor app-wide state (chat list, active chat, users) - ItemsModel - Manages chat items within a selected chat (similar to Kotlin's ChatsContext)
- AppTheme - Theme management and customization
App Structure
Entry point: Shared/SimpleXApp.swift
Key directories in Shared/:
Model/- Data models and API layer (ChatModel.swift,SimpleXAPI.swift)Views/- SwiftUI views organized by feature:ChatList/- Chat list and user pickerChat/- Message display and compositionCall/- VoIP call UIUserSettings/- App settingsLocalAuth/- Passcode and biometric authenticationDatabase/- Database initialization and migration
Shared Data Between Targets
All three targets share data via App Group (group.chat.simplex.app):
SimpleXChat/AppGroup.swift- GroupDefaults wrapper for typed shared preferences- Keychain for sensitive data:
kcDatabasePassword,kcAppPassword,kcSelfDestructPassword
Key Types
Types are defined in SimpleXChat/:
ChatTypes.swift- User, Chat, Message, Group typesAPITypes.swift- API request/response types
Commands follow ChatCmdProtocol (has cmdString property), sent as JSON through FFI.
Localization
31 languages supported. Localization files in SimpleX Localizations/.
Workflow:
Product > Export Localizations- Export XLIFF filesProduct > Import Localizations- Import updated translations
SimpleX Assets
The app includes optional assets behind the SIMPLEX_ASSETS Swift compilation flag. Without setup, the app builds normally without them.
Setup
Create Local.xcconfig (gitignored) in the apps/ios/ directory:
SIMPLEX_ASSETS_DIR = /path/to/assets
SWIFT_ACTIVE_COMPILATION_CONDITIONS = $(inherited) SIMPLEX_ASSETS
The copy script (scripts/ios/copy-assets.sh) runs as a build phase on each build but exits immediately if SIMPLEX_ASSETS is not set.
Updating assets
When source images change, regenerate resized images (requires ImageMagick):
cd path/to/assets && ./resize.sh
Background Capabilities
Configured in Info.plist:
- Background modes: audio, fetch, remote-notification, voip
- URL scheme:
simplex://for deep linking - BGTaskScheduler:
chat.simplex.app.receive