Files
simplex-chat/apps/multiplatform
fbca2cae81 core, ui: resize images in the core for sharper previews and images (#7941)
* WIP: Haskell impl of resizeImageToStrSize

* WIP: add FFI export wrapper

* WIP: switch ios resizeImageToStrSizeSync to backend

* WIP: fix resizeImageToStrSizeSync

* WIP: add JNI wrappers

* Add non-base64 resize and cWriteImage

* WIP: add chat_write_image

* fix resizeToStr

* fixes

* fix syntax, raise jpeg quality back

* add chatWriteImage

* Fix cfArgs in tests

* Use jpeg-turbo encoder

* add nix pins

* bump jpeg-turbo

* add CI deps

* add encoding funs to android lib

* bump jpeg-turbo for 20.04 fix

* jpeg-turbo fix for 8.10

* android fixes

* Bump jpeg-turbo

* set static flag for jpeg-turbo

* Fix nix for aarch64/android

* Fix android C api

* Fix resize in android

* Bump hs-libjpeg-turbo

* target correct override

* override android lib from android pkgs

* add macos build tweaks

* bump hs-jpeg-turbo for 8.10 fixes

* more build fixes

* make ios compile

* Always use pkgconfig for libjpeg-turbo

* WIP: debug libjpeg in ubuntu pkg-config CI

* Add pkg-config to dockerfiles

* Add libturbojpeg to dockerfiles

* Use -dev version of libturbojpeg in dockerfiles

* Install pkg-config in windows CI

* Disable flag for custom libturbojpeg linking options

Workarounds relocation error on x86_64-linux with gcc:
  /usr/bin/ld: /usr/lib/gcc/x86_64-linux-gnu/13/../../../x86_64-linux-gnu/libturbojpeg.a(turbojpeg.c.o): relocation R_X86_64_TPOFF32 against `errStr' can not be used when making a shared object; recompile with -fPIC
  /usr/bin/ld: failed to set dynamic section sizes: bad value

* WIP: debug libjpeg in windows pkg-config CI

* WIP: debug libjpeg package in windows CI

* core: image resize module and buffer FFI

* ci: link libjpeg-turbo statically on all platforms

* ui: resize images in the core

* core: rename image resize functions to chat_resize_image and chat_resize_image_uri

* ci: restore whitespace in build.yml

* ci: build libjpeg-turbo 3.1.4.1 from a submodule

* core: hs-jpeg-turbo from github.com/simplex-chat

* nodejs: resize images

* python: resize images

* core: hs-jpeg-turbo from gitlab.com, the GitHub import lacks LFS objects

* core: generate /img previews

* ci: link libjpeg-turbo on Windows without pkg-config

* ci: build libjpeg-turbo on Windows with the GHC toolchain

* docs: plan for image resizing in the core

* docs: update image resizing plan

* ios: prevent crash when wallpaper image cannot be resized

* android, desktop: raise an error when an image cannot be resized

* docs: update spec references for image resizing

* docker: build the CLI image from a clone without submodules

* docs: apply review fixes to image resizing plan

* docker: build the CLI from a git worktree with the submodule present

* docs: apply second review to image resizing plan

* docs: point image resizing plan at the rewritten commit

* core: choose image format by transparency in chat_resize_image

* nodejs: resize images to the app sizes

* python: resize images to the app sizes

* nodejs, python: describe the core modules as used for image resizing

* docs: add license notices of the image libraries

* ci: describe the avatar method without attributing it to the apps

* ci, ios, nix: remove the libjpeg-turbo build outside cabal

* python: name resize_image in the core module text

* nodejs, python: describe resizing to the app image sizes

* core: refuse images larger than the supported size

* core: resize to JPEG images with a side above 65500 pixels

* docs: record image resizing decisions for the bundled libjpeg-turbo

* core, docs: build libjpeg-turbo and stb from the fork submodules

* docs: record the fork pins in the image resizing plan

* core: resize images to at most 4320 pixels per side, refuse above 16384

* docs: record the image side limits in the image resizing plan

* core: pin the rebased hs-jpeg-turbo fork

* core: pin the hs-jpeg-turbo fork without package.yaml

* docs: plan scaled JPEG decoding and EXIF orientation of images

* docs: copy the JuicyPixels-stbir licence of the pinned fork

* core: pin the hs-jpeg-turbo fork with scaled JPEG decoding

* core: decode JPEG at the display size, up to 65500 pixels per side

* core: rotate JPEG images by their EXIF orientation

* docs: refer the image plan to the JPEG decoding code

* docs: record the approved image processing decisions

* core: limit JPEG decoding memory to 1024 MB outside iOS and Android

* docs: name JPEG decoding in the libjpeg-turbo notice

* docs: plan image resizing from files and the decisions of 26 Oct

* core: scale images in one Catmull-Rom pass with sharpening

* docs: plan image sizes at a fixed quality

* core: resize images at a fixed quality to fill the size limit

* core: resize images from a file path or a file descriptor

* ios, android, desktop: resize picked images from their files

* core: encode resized images with mozjpeg

* tests: check descriptor closing by the file it refers to

* core: raise JPEG quality only for a full-size image below 97% of the limit

* ci: name the mozjpeg submodule in the Windows cleanup comments

* docs: refer the image plan to the current code

* docs: refer the image plan to the code merged with master

* core: export every image resizing function from each library

* core: close the file descriptor when its handle cannot be created

* docs: count the C sources of mozjpeg with the arithmetic decoder

* core: use the reviewed hs-jpeg-turbo and JuicyPixels-stbir forks

* ci: build the armv7a Android core library on request

* core: round image heights half up in the size search

* ios: describe the file image resizing functions in SimpleX.h

* ci: pick, preview and send images in the Claude app tests

* core: decode PNG images with libspng and refuse other formats

* core: encode PNG with libspng, keeping the smaller filter choice

* ci: pick, preview and send images in the scripted app smoke tests

* flake: build the PNG decoder package in nix builds

* ios: remove the copy of a picked image after sending it

* core: refuse image files larger than the decode memory limit

* core: scale a JPEG image to its largest size once per resize

* core: bisect JPEG quality without a step function

* core: reduce the memory used to sharpen and to decode PNG images

* android, desktop: pass the image format to the core as an integer

* android, desktop: fuse the preview conditions of picked media

* android, desktop, ci: check that the core resized the smoke test images

* python: remove the docstrings of the explicit image resizing functions

* docs: add the second review fixes to the image plan

* ci: tap the iOS attachment button by its accessibility label

* core: keep the colour profiles of resized images

* docs: add the colour profiles to the image plan

* ci: wait up to 30 s for the new group screens in the iOS smoke test

* ci: pick the Android smoke test images from their own photo folders

* ci: tap the iOS photo picker by position, as its tree is not shown

* ci: pick the test card and the logo by their iOS picker positions

* core: update JuicyPixels-stbir with the stb_image_resize licence terms

* core: write a fixed Display P3 profile for Display P3 images only

* core: do not keep the input image in memory for its colour profile

* core: read the JPEG segments once for the orientation and the profile

* core: read an image file into one buffer of its size

* docs: add the third review fixes to the image plan

* core: resize images with Display P3 or no profile, not profile bytes

* ci: check the pixel sizes of the images sent in the iOS smoke test

* core: update hs-jpeg-turbo with PNG chunk limits and encoder fixes

* docs: list Compact ICC Profiles, libspng and miniz in the dependencies

* android, desktop: reword the picked media preview comment

* docs: refer the image plan to the code merged with master

* ci: render the iOS snapshots before the images case

* ci: dismiss the snapshot tests' camera alert before the iOS images case

* core: update hs-jpeg-turbo with tests and the JuicyPixels-spng synopsis

* core: pin hs-jpeg-turbo and JuicyPixels-stbir in simplex-chat repositories

* update ios core library

* core, ui: accept only JPEG and PNG image data

* core: update JuicyPixels-stbir

* docs: plan for the iOS copy of picked images

---------

Co-authored-by: IC Rainbow <aenor.realm@gmail.com>
Co-authored-by: Evgeny Poberezkin <evgeny@poberezkin.com>
Co-authored-by: Alexandre Esteves <alexfmpe@proton.me>
2026-10-30 12:14:51 +00:00
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Android App Development

This is a guide to contributing to the develop of the SimpleX android and desktop apps.

Project Overview

This is the Kotlin Multiplatform (KMP) mobile and desktop client for SimpleX Chat, sharing code between Android and Desktop (JVM) platforms using Compose Multiplatform for UI.

Setup

The desktop app builds nanohttpd from a submodule, Android does not use it. Before building the desktop app on a fresh checkout:

git submodule update --init --recursive

Build Commands

# Android debug APK, assembleGoogleDebug builds the flavor with the Play Billing dependency
./gradlew assembleFossDebug

# Android release APK, distributed via F-Droid and GitHub
./gradlew assembleFossRelease

# Android app bundle, distributed via Google Play, includes Play Billing
./gradlew bundleGoogleRelease

# Always name the flavor for releases. The aggregate tasks (build, assemble, assembleRelease,
# bundle, bundleRelease) fail on purpose: they would package a release APK with Play Billing,
# or an app bundle without it.
# The fdroiddata recipe defaults to assembleRelease and must be changed to assembleFossRelease.

# Desktop distribution (current OS)
./gradlew :desktop:packageDistributionForCurrentOS

# Run desktop/JVM tests
./gradlew desktopTest

# Run Android instrumented tests (requires connected device/emulator)
./gradlew connectedFossDebugAndroidTest

# Build native libraries for all platforms
./gradlew common:cmakeBuild -PcrossCompile

# Clean build
./gradlew clean

Architecture

Module Structure

  • common/ - Shared code (Compose UI, models, business logic)
    • src/commonMain/ - Cross-platform code
    • src/androidMain/ - Android-specific implementations
    • src/desktopMain/ - Desktop-specific implementations
  • android/ - Android app container
  • desktop/ - Desktop JVM app container

Key Components (common/src/commonMain/kotlin/chat/simplex/common/)

  • model/ChatModel.kt - Main state container with reactive properties (MutableState, MutableStateFlow)
  • model/SimpleXAPI.kt - API bindings to Haskell core library via FFI
  • platform/Core.kt - FFI interface to native libapp library
  • platform/ - Platform abstraction layer (expect/actual pattern for Android/Desktop specifics)
  • views/ - Compose UI screens organized by feature (chat, chatlist, call, usersettings, etc.)
  • ui/theme/ - Design system (colors, typography, shapes)

Native Integration

The app calls into a Haskell core library via JNI/FFI:

  • CMake builds in common/src/commonMain/cpp/android/ and cpp/desktop/
  • Cross-compilation toolchains in cpp/toolchains/
  • Built libraries go to cpp/desktop/libs/ (organized by platform)

Configuration

local.properties (create from local.properties.example)

compression.level=0          # APK compression (0-9)
enable_debuggable=true       # Debug mode
application_id.suffix=.debug # Multiple app instances on same device
app.name=SimpleX Debug       # App name for debug builds

gradle.properties

Contains versions (Kotlin, Compose, AGP) and app version info. Key settings:

  • kotlin.jvm.target=11
  • database.backend=sqlite (or postgres)

Testing

Tests are in:

  • common/src/commonTest/kotlin/ - Cross-platform tests
  • common/src/desktopTest/kotlin/ - Desktop-specific tests (run with ./gradlew desktopTest)
  • android/src/androidTest/ - Android instrumented tests

Resources & Localization

  • String resources: common/src/commonMain/moko-resources/base/strings.xml + 21 language variants
  • Uses Moko Resources (dev.icerock.moko:resources) for cross-platform resource management
  • The adjustFormatting gradle task validates string resources during build

Platform-Specific Notes

Android

  • Min SDK 26, Target SDK 35
  • NDK 23.1.7779620
  • Supports ABI splits: arm64-v8a, armeabi-v7a
  • Deep linking requires SHA certificate fingerprint in assetlinks.json (see README.md)

Desktop

  • Distributions: DMG (macOS), MSI/EXE (Windows), DEB (Linux)
  • Mac signing/notarization configured via local.properties
  • Video playback uses VLCJ

Gotchas

In order for the SimpleX app to be automatically adopted for opening links from https://simplex.chat the SHA certificate fingerprint for the App installed on the phone must be in the hosted assetlinks.json file on simplex.chat.

The accepted fingerprints are in the sha256_cert_fingerprints list.

To find your SHA certificate fingerprint perform the following steps.

  1. Build and install your development version of the app as usual
  2. From the terminal in Android studio run adb shell pm get-app-links chat.simplex.app
  3. Copy the signature listed in signatures in the result
  4. Add your signature to assetlinks.json in the website repo and make a PR. On approval, wait a few minutes for the changes to propagate to the public website and then you should be able to verify SimpleX.

More information is available here. If there is no response when running the pm get-app-links command, the intents in AndroidManifest.xml are likely misspecified. A verification attempt can be triggered using adb shell pm verify-app-links --re-verify chat.simplex.app.

Note that this is not an issue for the app store build of the app as this is signed with our app store credentials and thus there is a stable signature over users. Developers do not have general access to these credentials for development and testing.

Adding icons

  1. Find a Material symbol in Rounded category.

  2. Set weight to 400, grade to -25 and size to 48px.

  3. Click on the icon, choose Android and download XML file.

  4. Update the color to black (#FF000000) and the size to "24.dp", as in other icons.

For example, this is add reaction icon.