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binary SMP protocol encoding, split Command type to two types (#245)
* binary SMP protocol encoding (server tests fail) * use 1 byte for bytestring length when encoding/decoding * Encoding class, binary tags * update server tests * negotiate SMP version in client/server handshake * add version columns to queues and connections * split parsing SMP client commands and server responses to different functions * check uniqueness of protocol tags * split client commands and server responses/messages to separate types * update types in SMP client * remove pattern synonyms for SMP errors * simplify getHandshake * update SMP protocol encoding in protocol spec * encode time as a number of seconds (64-bit integer) since epoch
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@@ -2,13 +2,13 @@
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module Simplex.Messaging.Server.MsgStore where
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import Data.Time.Clock
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import Data.Time.Clock.System (SystemTime)
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import Numeric.Natural
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import Simplex.Messaging.Protocol (Encoded, MsgBody, RecipientId)
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import Simplex.Messaging.Protocol (MsgBody, MsgId, RecipientId)
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data Message = Message
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{ msgId :: Encoded,
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ts :: UTCTime,
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{ msgId :: MsgId,
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ts :: SystemTime,
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msgBody :: MsgBody
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}
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