* test notification token with agent and notifications server
* notification server test with APNS mock
* set environment variables in the test
* use base64url encoding in encrypted notification data
* APN push client (WIP)
* APNS push client works
* TODO comments
* comment
* send notification and process the response
* config
* e2e encryption for notification parameter
* read apns key filename and ID from env
* connect APNS client to server, fix notification JSON encoding to use dash case
* do not connect to APNS on start to pass CI tests
* fix CI test
* remove redundant import
* agent schema/methods/types/store methods for notifications tokens
* register notification token on the server
* agent commands for notification tokens
* refactor initial servers from AgentConfig
* agent store functions for notification tokens
* server STM store methods for tokens
* fix protocol client for ntfs (use generic handshake), minimal server and agent tests
* server command to verify ntf token
* process ntf server commands
* when subscription is re-created and it was ENDed, resubscribe to SMP
* SMPClientAgent draft
* SMPClientAgent: remove double tracking of subscriptions
* subscriber frame
* PING error now throws error to restart SMPClient for more reliable re-connection (#342)
* increase TCP timeout to 5 sec
* add pragmas and vacuum db (#343)
* vacuum in each connection to enable auto-vacuum (#344)
* update protocol, token verification
* refactor SMPClient to ProtocoClient, to use with notification server protocol
* notification server client, managing notification clients in the agent
* stub for push payload
Co-authored-by: JRoberts <8711996+jr-simplex@users.noreply.github.com>
* notifications: protocol
* update protocol to include subscription ID and DH public key
* update protocol, started server
* add notification server subscription DH key
* use the same command type in notifications protocol, protocol parsing, server frame
* remove empty files
* use TCP keep-alive instead of SMP protocol PING
* update header files
* use CInt
* use Int again
* use network-3.1.2.7
* use https in cabal.project
* confitional keep-alive parameters to work on mac
* pass keep-alive opts via client/agent options
* remove space
* make sending confirmation asynchronous
* confirm first queue synchronously (on JOIN, and delete connection on failure), second queue asynchronously (from REPLY msg)
* test to retry JOIN when the first attempt fails
* process confirmation delivery errors
* separate skipped messages from ratchet
* return diff for skipped messages instead of the whole state (tests fail)
* fix ratchet tests
* JSON encoding/decoding for ratchet state
* schema for ratchets
* split MonadUnliftIO instance for ExceptT to a separate file
* update StrEncoding instance for Str
* ratchet store methods
* updateRatchet store method
* move E2E ratchet params to Ratchet module
* x3dh key agreement for double ratchet
* test/fix x3dh, use x3dh for ratchets initialization
* store/get x3dh keys, save ratchet of fixed X448 type
* double-ratchet encryption integration (tests fail)
* fix double ratchet
* fix padding and message length
* remove unused code for "activations"
* remove comment
* add version checks for forward/backward compatibility
* split loading ratchet and skipped message keys
* remove unused encoding instances for Algorithm types
* update ratchet initialization params
* make KeyHash non-optional, StrEncoding class
* change server URI format in agent config, refactor with StrEncoding
* refactor Crypto using checkAlgorithm
* refactor parsing connection requests
* prepare to validate CA fingerprint sent in client handshake
* KeyHash check in handshake
* rename type to CliCommand
* server validates keyhash sent by the client
* validate -a option when parsing
* more of StrEncoding
* binary SMP protocol encoding (server tests fail)
* use 1 byte for bytestring length when encoding/decoding
* Encoding class, binary tags
* update server tests
* negotiate SMP version in client/server handshake
* add version columns to queues and connections
* split parsing SMP client commands and server responses to different functions
* check uniqueness of protocol tags
* split client commands and server responses/messages to separate types
* update types in SMP client
* remove pattern synonyms for SMP errors
* simplify getHandshake
* update SMP protocol encoding in protocol spec
* encode time as a number of seconds (64-bit integer) since epoch