`rust_sync: on` was refused unless `rust_sync_allow_unshared_event_cache`
was set, because the Rust sync handler held a second copy of every event
it served. Python and Rust now share one event cache, so the gate and its
option go.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VpBQxvqZTUvHCMm3u6CR7J
`EventsWorkerStore._get_event_cache` is now the Rust `EventCache` that the
sync handler and state resolution read, so each event is held once.
The cache keeps Rust `CachedEvent` values. Python gets them through
`RustEventCache`, a `RustCache` subclass with the `AsyncLruCache` names the
rest of Synapse uses, and each hit wraps the cached event in a new `Event`
object. The wrapper shares the cached event's internal metadata, unsigned
data and signatures, so a change Python makes, such as adding
`prev_content` or flipping `outlier`, lands in the one copy the Rust
readers see. Python's `_event_ref` weak map is checked before the cache,
so while anything holds an event, a lookup returns that same object, as
before. A hit there marks the cache entry as read, and puts the event back
if it was evicted.
- The cache is sized from `caches.event_cache_size` and named
`*getEvent*`, so its metrics and `per_cache_factors` keep their names.
The Rust loader now counts its misses too.
- Invalidating an event drops its chain position as well, and a room
purge drops the room's events through the room index, plus the chain
cover and state group caches, as `RustStore.invalidate_event` and
`clear_event_cache` did. Those two calls are gone.
- `EventsWorkerStore` and `RustWorkerStore` run their `__init__` bodies
in a different order in `DataStore` and `GenericWorkerStore`, as they
sit differently in each MRO. So whichever runs first builds the
`RustStore`. A datastore without `RustWorkerStore`, such as the port
script's, gets a standalone `RustEventCache`.
- The external cache stubs (`get_external`, `set_external`,
`_invalidate_async_get_event_cache` and its room variant) are dropped.
They were documented no-ops.
- The sync shadow diff still ignores `prev_content` on state events.
Python keeps the objects it holds after the cache evicts them, so a Rust
reader can still load a second copy without it. Trial's cache of one
event makes that routine.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VpBQxvqZTUvHCMm3u6CR7J
With `rust_sync: on`, Python hands the rooms section to the Rust handler in
two calls, fetching the sticky events of newly joined rooms between them.
Python computes the rooms the Rust handler leaves to it. If the Rust
handler fails to work out the room changes, Python computes the whole
section.
Shadow mode runs the Python and Rust sections at once. It compares the room
changes (newly joined and left rooms, invites and knocks) as well as each
room's entry.
Python still computes what feeds the steps before the rooms: the joined
rooms of `get_sync_result_builder`, ephemeral events, room account data,
tags and sticky events. It also drops the invites of ignored users and those
the invite rules ignore.
The unknown room version test also clears the Rust event cache, as the
restart it stands for would.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01R5b7Ruy4cgt27Mjq6Ptxbb
`on` serves each joined or archived room from the Rust handler. A room the
Rust handler cannot compute, or fails on, is computed by Python. Python's
fallback rooms share the Rust handler's lazy-loaded members caches, so a
room that moves between the two does not resend members.
`shadow` serves Python's entry and compares the Rust one with it, counting
the outcome in synapse_sync_rust_shadow_total. The two run at once, so the
response waits for the slower. Cancellation stops both.
Config parsing refuses `on` while the Rust and Python event caches are
separate, unless `rust_sync_allow_unshared_event_cache` is set. Under trial,
a Rust error or a shadow mismatch fails the test.
The call invite test now builds its events for the room's own version. An
event of another version is stored, but the Rust event loader cannot read
it back.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0194eNQP5weBtVMg8NKtc6VU
`rust_sync` takes `off`, `shadow` or `on`, as `rust_state_res` does, and
`RustHandlers.sync` is built when the main database uses the native Rust
driver. The Python `SyncHandler` reads the option and takes the Rust
handler, warning and keeping the Python path when the driver is not the
Rust one. Nothing is served by Rust yet: the per-room entry points come
with the ports that follow.
Trial gets the same plumbing the state resolution has: `SYNAPSE_TEST_
RUST_SYNC` sets the option on every test homeserver, and the Rust handler
is wrapped so that each entry point's `_blocking` twin answers under the
fake reactor.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0194eNQP5weBtVMg8NKtc6VU
Fixes https://github.com/element-hq/synapse/issues/18793
When the last local user leaves a room, Synapse clears
`current_state_events` and writes `null` `event_id` entries into the
`current_state_delta_stream`. The incremental sync code for MSC4222's
state_after skipped those `null` deltas entirely, and
`get_current_state_ids` also returned nothing (table already cleared).
Result: clients using `state_after` never learned about the leave.
Fix by falling back to state groups (which are preserved) to look up the
actual state at `end_token` for any cleared state keys.
### Pull Request Checklist
* [x] Pull request is based on the develop branch
* [x] Pull request includes a [changelog
file](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#changelog).
The entry should:
- Be a short description of your change which makes sense to users.
"Fixed a bug that prevented receiving messages from other servers."
instead of "Moved X method from `EventStore` to `EventWorkerStore`.".
- Use markdown where necessary, mostly for `code blocks`.
- End with either a period (.) or an exclamation mark (!).
- Start with a capital letter.
- Feel free to credit yourself, by adding a sentence "Contributed by
@github_username." or "Contributed by [Your Name]." to the end of the
entry.
* [x] [Code
style](https://element-hq.github.io/synapse/latest/code_style.html) is
correct (run the
[linters](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#run-the-linters))
---------
Co-authored-by: Paul Chobert <paul@chobert.fr>
Co-authored-by: Quentin Gliech <quenting@element.io>
Co-authored-by: Eric Eastwood <madlittlemods@gmail.com>
In `/sync` there is a mode called lazy loaded (LL) members. In this mode
`/sync` does not return all memberships in the room, instead it only
returns a) membership changes, and b) the memberships of senders of
events in the timeline (if not previously sent).
Synapse implements a lazy-loaded member cache to avoid repeatedly
sending down the same memberships when a single user sends multiple
events. It does this by storing for each user/device the memberships it
has previously returned in an LRU cache. Note that it is fine for the
server to return the same membership, clients handle that fine, but it
is a waste of bandwidth.
The current lazy-loaded membership cache has three intertwined flaws:
1. It does not handle retries or clients re-using old tokens.
2. It incorrectly applies the membership cache to membership changes,
not just memberships added by lazy-loading.
3. It does not correctly handle multiple "sync streams" from the same
device.
In this PR we explicitly fix the first two issues in two commits, and
the third issue is mitigated:
1. Alongside each membership in the LL cache we store the `next_batch`
position of the response that carried it. A client that processed a
response syncs from its `next_batch` next. When a request arrives with a
`since` token, we delete every membership recorded after that token, as
they were sent in responses the client never processed. Memberships
recorded at or before `since` are kept.
2. We always return memberships that have changed, even if they appear
in the LL member cache.
These changes also half mitigate the issue of running multiple `/sync`
loops per-device (though we do not see this in the wild), as we'd at
least always return the changed membership states.
Fixes#19978 and #20278, supersedes #20279
This pull request fixes a few issues with the profile update stream,
when a user leaves a room. This is basically just mimicking what we
already had for when someone leaves a room, and they no longer share any
rooms, but in reverse - ie when we leave a room, and no longer share
rooms with some users. This was missed in the implementation when adding
the profile update stream for legacy and sliding sync.
[Fix missing profile update stream rows on user leaving
room](https://github.com/element-hq/synapse/commit/e953322226731a99718ebe13139b9c5f05ae4b62)
When a user leaves a room, profile update stream rows are generated with
the `LEFT_ROOM` action for each user in the room that no longer shares a
room with the user who left the room.
This also needs to happen in reverse. The user who left the room needs
to have a profile update stream row for each user they no longer share a
room with.
If we don't do this, clients may keep stale data around even after they
don't share a room with a user, which may mean they don't know when to
refetch profiles after re-joining a room with the stale profile data
user.
[Clear out old profile update stream rows when leaving a
room](https://github.com/element-hq/synapse/commit/e7642bf141b098c1eefaf74655e5e7e18415500b)
When we leave a room, ensure profile update stream rows are cleared out
for every user we no longer share a room with. This is the same as what
happens when someone else leaves a room, but in reverse. The only
remaining profile update stream row should be the `LEFT_ROOM` action.
### Pull Request Checklist
<!-- Please read
https://element-hq.github.io/synapse/latest/development/contributing_guide.html
before submitting your pull request -->
* [x] Pull request is based on the develop branch
* [x] Pull request includes a [changelog
file](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#changelog).
The entry should:
- Be a short description of your change which makes sense to users.
"Fixed a bug that prevented receiving messages from other servers."
instead of "Moved X method from `EventStore` to `EventWorkerStore`.".
- Use markdown where necessary, mostly for `code blocks`.
- End with either a period (.) or an exclamation mark (!).
- Start with a capital letter.
- Feel free to credit yourself, by adding a sentence "Contributed by
@github_username." or "Contributed by [Your Name]." to the end of the
entry.
* [x] [Code
style](https://element-hq.github.io/synapse/latest/code_style.html) is
correct (run the
[linters](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#run-the-linters))
Instead, treat them as absent fields as they feel like they should be.
The database implementation detail that these fields have a dedicated
column with `NULL`
when unset is kept to the storage layer.
The goal here is to reduce the amount of special casing needed for these
two original profile fields and treat them a little bit more like
regular profile fields.
Follows: #20003
Follows: #20147 (needed as a bugfix to continue sending them down
oldschool sync when they get deleted. Without #20147, this PR would
break that — which matches how custom profile fields were broken too.)
---------
Signed-off-by: Olivier 'reivilibre <oliverw@matrix.org>
## The bug
With the experimental
[MSC4222](https://github.com/matrix-org/matrix-spec-proposals/pull/4222)
implementation enabled (`use_state_after`) and lazy-loading of room
members, an incremental `/sync` could disclose state from **after** the
user's leave in a left room's `state_after`.
1. Alice syncs with `lazy_load_members: true` and
`use_state_after=true`.
2. Bob sends a message in a room they share.
3. Alice leaves the room.
4. Bob updates his per-room displayname
5. Alice does an incremental sync covering steps 2–3. Alice's
`state_after` contains Bob's post-leave membership event from step 4
Alice should not see the new per-room display name of Bob.
## The fix
Copy what has been done for `_compute_state_delta_for_full_sync`: pass
`joined` down and, for rooms the user is no longer joined to, fetch the
memberships as of `end_token` via state groups (`get_state_ids_at`)
instead of current state.
When a client (correctly) calls the `DELETE` endpoint to remove a custom
profile field (like Element X does with `m.status`), we incorrectly
don't include it in the sync response in legacy sync. This was due to
the fact that we cleaned up the sent fields down to what fields the
profile currently has.
Always ensure any fields in `ProfileUpdateAction.UPDATE` are sent down,
as `null` values for profile fields which have been deleted.
Fixes an issue where clearing a user status from Element X does not
reflect in the user status being cleared on Element Web.
Note, target is the v1.160.0 release branch due to customer commitments,
and this fixes web and mobile clients not working together correctly.
### Pull Request Checklist
<!-- Please read
https://element-hq.github.io/synapse/latest/development/contributing_guide.html
before submitting your pull request -->
* [ ] Pull request is based on the develop branch
* [x] Pull request includes a [changelog
file](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#changelog).
The entry should:
- Be a short description of your change which makes sense to users.
"Fixed a bug that prevented receiving messages from other servers."
instead of "Moved X method from `EventStore` to `EventWorkerStore`.".
- Use markdown where necessary, mostly for `code blocks`.
- End with either a period (.) or an exclamation mark (!).
- Start with a capital letter.
- Feel free to credit yourself, by adding a sentence "Contributed by
@github_username." or "Contributed by [Your Name]." to the end of the
entry.
* [x] [Code
style](https://element-hq.github.io/synapse/latest/code_style.html) is
correct (run the
[linters](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#run-the-linters))
This PR implements support for profile updates over Sliding Sync:
https://github.com/matrix-org/matrix-spec-proposals/pull/4262. This pr
may be easier to review as a whole than commit by commit.
This builds on the legacy sync profile updates feature
https://github.com/element-hq/synapse/pull/19556, specifically the
profile updates stream it added.
Submitting for early review to get consensus on implementation. There
are some things we would like to add still, from spec, mainly:
* > Homeservers should only consider a profile field update "accepted"
by a client
> once the client returns with a new /sync request with the next /sync
token,
> NOT just after sending down the profile update. The client may never
receive
> response due to network conditions, or a bug in the client
implementation.
* > When a room enters this subset in this connection for the first
time, all requested
> fields from profiles of users in that room MAY be sent down. This
gives the client
> a base set of information for which future field updates can be
applied on top of.
> The homeserver MAY omit some fields and profiles if it believes that
the client has
> already received them, likewise repeat profiles MAY be sent down based
on homeserver
> implementation.
* > Finally, if the list of fields expands to cover a new field ID,
those fields should
> be sent down for all users that are within the current room subset.
Future incremental
> updates will then include changes to this field.
* Additionally, we would need to implement a lazy loading cache similar
to the legacy sync. (not part of MSC as such)
Depending on review these could either be added to this pr, or to keep
this pr from not growing too much, be added in a follow-up pr, as they
are more enhancement to this base sliding sync profile updates
functionality than a part of the core functionality.
### Pull Request Checklist
<!-- Please read
https://element-hq.github.io/synapse/latest/development/contributing_guide.html
before submitting your pull request -->
* [x] Pull request is based on the develop branch
* [x] Pull request includes a [changelog
file](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#changelog).
The entry should:
- Be a short description of your change which makes sense to users.
"Fixed a bug that prevented receiving messages from other servers."
instead of "Moved X method from `EventStore` to `EventWorkerStore`.".
- Use markdown where necessary, mostly for `code blocks`.
- End with either a period (.) or an exclamation mark (!).
- Start with a capital letter.
- Feel free to credit yourself, by adding a sentence "Contributed by
@github_username." or "Contributed by [Your Name]." to the end of the
entry.
* [x] [Code
style](https://element-hq.github.io/synapse/latest/code_style.html) is
correct (run the
[linters](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#run-the-linters))
---------
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Olivier 'reivilibre' <olivier@librepush.net>
Co-authored-by: Olivier 'reivilibre <oliverw@element.io>
When we port the `Event` class to Rust, the constructor will check for
the existence of required fields. To support that, we tidy up the test
code where we construct fake events to add all the required fields.
There should be no behavioural changes.
Review commit-by-commit.
When we return events to clients we need to annotate them with the
membership of the user at the time of the event, in the `unsigned`
section. We already check the membership at the event during the
visibility checks, and so we annotate events there. However, since this
a per-user field we end up having to clone the event in question.
Instead, let's add a `FilteredEvent` class that is returned by the
visibility checks, which allows returning the membership without editing
the event. This has three benefits:
1. Avoids the clones of the event.
2. Allows us to statically check that we have filtered events before
returning them to clients.
3. We no longer edit `unsigned` data after event deserialization, this
makes it easier to port the event class to Rust.
The last benefit is why we're doing this *now*, however IMV it shouldn't
affect whether we want this change or not.
Reviewable commit-by-commit
---------
Co-authored-by: Olivier 'reivilibre' <oliverw@element.io>
Introduce `Clock.call_when_running(...)` to wrap startup code in a
logcontext, ensuring we can identify which server generated the logs.
Background:
> Ideally, nothing from the Synapse homeserver would be logged against the `sentinel`
> logcontext as we want to know which server the logs came from. In practice, this is not
> always the case yet especially outside of request handling.
>
> Global things outside of Synapse (e.g. Twisted reactor code) should run in the
> `sentinel` logcontext. It's only when it calls into application code that a logcontext
> gets activated. This means the reactor should be started in the `sentinel` logcontext,
> and any time an awaitable yields control back to the reactor, it should reset the
> logcontext to be the `sentinel` logcontext. This is important to avoid leaking the
> current logcontext to the reactor (which would then get picked up and associated with
> the next thing the reactor does).
>
> *-- `docs/log_contexts.md`
Also adds a lint to prefer `Clock.call_when_running(...)` over
`reactor.callWhenRunning(...)`
Part of https://github.com/element-hq/synapse/issues/18905
This also happens for rejecting an invite. Basically, any out-of-band membership transition where we first get the membership as an `outlier` and then rely on federation filling us in to de-outlier it.
This PR mainly addresses automated test flakiness, bots/scripts, and options within Synapse like [`auto_accept_invites`](https://element-hq.github.io/synapse/v1.122/usage/configuration/config_documentation.html#auto_accept_invites) that are able to react quickly (before federation is able to push us events), but also helps in generic scenarios where federation is lagging.
I initially thought this might be a Synapse consistency issue (see issues labeled with [`Z-Read-After-Write`](https://github.com/matrix-org/synapse/labels/Z-Read-After-Write)) but it seems to be an event auth logic problem. Workers probably do increase the number of possible race condition scenarios that make this visible though (replication and cache invalidation lag).
Fix https://github.com/element-hq/synapse/issues/15012
(probably fixes https://github.com/matrix-org/synapse/issues/15012 (https://github.com/element-hq/synapse/issues/15012))
Related to https://github.com/matrix-org/matrix-spec/issues/2062
Problems:
1. We don't consider [out-of-band membership](https://github.com/element-hq/synapse/blob/develop/docs/development/room-dag-concepts.md#out-of-band-membership-events) (outliers) in our `event_auth` logic even though we expose them in `/sync`.
1. (This PR doesn't address this point) Perhaps we should consider authing events in the persistence queue as events already in the queue could allow subsequent events to be allowed (events come through many channels: federation transaction, remote invite, remote join, local send). But this doesn't save us in the case where the event is more delayed over federation.
### What happened before?
I wrote some Complement test that stresses this exact scenario and reproduces the problem: https://github.com/matrix-org/complement/pull/757
```
COMPLEMENT_ALWAYS_PRINT_SERVER_LOGS=1 COMPLEMENT_DIR=../complement ./scripts-dev/complement.sh -run TestSynapseConsistency
```
We have `hs1` and `hs2` running in monolith mode (no workers):
1. `@charlie1:hs2` is invited and joins the room:
1. `hs1` invites `@charlie1:hs2` to a room which we receive on `hs2` as `PUT /_matrix/federation/v1/invite/{roomId}/{eventId}` (`on_invite_request(...)`) and the invite membership is persisted as an outlier. The `room_memberships` and `local_current_membership` database tables are also updated which means they are visible down `/sync` at this point.
1. `@charlie1:hs2` decides to join because it saw the invite down `/sync`. Because `hs2` is not yet in the room, this happens as a remote join `make_join`/`send_join` which comes back with all of the auth events needed to auth successfully and now `@charlie1:hs2` is successfully joined to the room.
1. `@charlie2:hs2` is invited and and tries to join the room:
1. `hs1` invites `@charlie2:hs2` to the room which we receive on `hs2` as `PUT /_matrix/federation/v1/invite/{roomId}/{eventId}` (`on_invite_request(...)`) and the invite membership is persisted as an outlier. The `room_memberships` and `local_current_membership` database tables are also updated which means they are visible down `/sync` at this point.
1. Because `hs2` is already participating in the room, we also see the invite come over federation in a transaction and we start processing it (not done yet, see below)
1. `@charlie2:hs2` decides to join because it saw the invite down `/sync`. Because `hs2`, is already in the room, this happens as a local join but we deny the event because our `event_auth` logic thinks that we have no membership in the room ❌ (expected to be able to join because we saw the invite down `/sync`)
1. We finally finish processing the `@charlie2:hs2` invite event from and de-outlier it.
- If this finished before we tried to join we would have been fine but this is the race condition that makes this situation visible.
Logs for `hs2`:
```
🗳️ on_invite_request: handling event <FrozenEventV3 event_id=$PRPCvdXdcqyjdUKP_NxGF2CcukmwOaoK0ZR1WiVOZVk, type=m.room.member, state_key=@user-2-charlie1:hs2, membership=invite, outlier=False>
🔦 _store_room_members_txn update room_memberships: <FrozenEventV3 event_id=$PRPCvdXdcqyjdUKP_NxGF2CcukmwOaoK0ZR1WiVOZVk, type=m.room.member, state_key=@user-2-charlie1:hs2, membership=invite, outlier=True>
🔦 _store_room_members_txn update local_current_membership: <FrozenEventV3 event_id=$PRPCvdXdcqyjdUKP_NxGF2CcukmwOaoK0ZR1WiVOZVk, type=m.room.member, state_key=@user-2-charlie1:hs2, membership=invite, outlier=True>
📨 Notifying about new event <FrozenEventV3 event_id=$PRPCvdXdcqyjdUKP_NxGF2CcukmwOaoK0ZR1WiVOZVk, type=m.room.member, state_key=@user-2-charlie1:hs2, membership=invite, outlier=True>
✅ on_invite_request: handled event <FrozenEventV3 event_id=$PRPCvdXdcqyjdUKP_NxGF2CcukmwOaoK0ZR1WiVOZVk, type=m.room.member, state_key=@user-2-charlie1:hs2, membership=invite, outlier=True>
🧲 do_invite_join for @user-2-charlie1:hs2 in !sfZVBdLUezpPWetrol:hs1
🔦 _store_room_members_txn update room_memberships: <FrozenEventV3 event_id=$bwv8LxFnqfpsw_rhR7OrTjtz09gaJ23MqstKOcs7ygA, type=m.room.member, state_key=@user-1-alice:hs1, membership=join, outlier=True>
🔦 _store_room_members_txn update room_memberships: <FrozenEventV3 event_id=$oju1ts3G3pz5O62IesrxX5is4LxAwU3WPr4xvid5ijI, type=m.room.member, state_key=@user-2-charlie1:hs2, membership=join, outlier=False>
📨 Notifying about new event <FrozenEventV3 event_id=$oju1ts3G3pz5O62IesrxX5is4LxAwU3WPr4xvid5ijI, type=m.room.member, state_key=@user-2-charlie1:hs2, membership=join, outlier=False>
...
🗳️ on_invite_request: handling event <FrozenEventV3 event_id=$O_54j7O--6xMsegY5EVZ9SA-mI4_iHJOIoRwYyeWIPY, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=invite, outlier=False>
🔦 _store_room_members_txn update room_memberships: <FrozenEventV3 event_id=$O_54j7O--6xMsegY5EVZ9SA-mI4_iHJOIoRwYyeWIPY, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=invite, outlier=True>
🔦 _store_room_members_txn update local_current_membership: <FrozenEventV3 event_id=$O_54j7O--6xMsegY5EVZ9SA-mI4_iHJOIoRwYyeWIPY, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=invite, outlier=True>
📨 Notifying about new event <FrozenEventV3 event_id=$O_54j7O--6xMsegY5EVZ9SA-mI4_iHJOIoRwYyeWIPY, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=invite, outlier=True>
✅ on_invite_request: handled event <FrozenEventV3 event_id=$O_54j7O--6xMsegY5EVZ9SA-mI4_iHJOIoRwYyeWIPY, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=invite, outlier=True>
📬 handling received PDU in room !sfZVBdLUezpPWetrol:hs1: <FrozenEventV3 event_id=$O_54j7O--6xMsegY5EVZ9SA-mI4_iHJOIoRwYyeWIPY, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=invite, outlier=False>
📮 handle_new_client_event: handling <FrozenEventV3 event_id=$WNVDTQrxy5tCdPQHMyHyIn7tE4NWqKsZ8Bn8R4WbBSA, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=join, outlier=False>
❌ Denying new event <FrozenEventV3 event_id=$WNVDTQrxy5tCdPQHMyHyIn7tE4NWqKsZ8Bn8R4WbBSA, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=join, outlier=False> because 403: You are not invited to this room.
synapse.http.server - 130 - INFO - POST-16 - <SynapseRequest at 0x7f460c91fbf0 method='POST' uri='/_matrix/client/v3/join/%21sfZVBdLUezpPWetrol:hs1?server_name=hs1' clientproto='HTTP/1.0' site='8080'> SynapseError: 403 - You are not invited to this room.
📨 Notifying about new event <FrozenEventV3 event_id=$O_54j7O--6xMsegY5EVZ9SA-mI4_iHJOIoRwYyeWIPY, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=invite, outlier=False>
✅ handled received PDU in room !sfZVBdLUezpPWetrol:hs1: <FrozenEventV3 event_id=$O_54j7O--6xMsegY5EVZ9SA-mI4_iHJOIoRwYyeWIPY, type=m.room.member, state_key=@user-3-charlie2:hs2, membership=invite, outlier=False>
```
There was a bug that meant we would return the full state of the room on
incremental syncs when using lazy loaded members and there were no
entries in the timeline.
This was due to trying to use `state_filter or state_filter.all()` as a
short hand for handling `None` case, however `state_filter` implements
`__bool__` so if the state filter was empty it would be set to full.
c.f. MSC4222 and #17888
Basically, if the client sets a special query param on `/sync` v2
instead of responding with `state` at the *start* of the timeline, we
instead respond with `state_after` at the *end* of the timeline.
We do this by using the `current_state_delta_stream` table, which is
actually reliable, rather than messing around with "state at" points on
the timeline.
c.f. MSC4222
I thought ruff check would also format, but it doesn't.
This runs ruff format in CI and dev scripts. The first commit is just a
run of `ruff format .` in the root directory.
As it gets used in sliding sync.
We basically invalidate it in all the same places as
`get_rooms_for_user`. Most of the changes are due to needing the
arguments you pass in to be hashable (which lists aren't)
We don't necessarily have `instance_name` for old events (before we
support multiple event persisters). We treat those as if the
`instance_name` was "master".
---------
Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Fixes https://github.com/element-hq/synapse/issues/17274, hopefully.
Basically, old versions of Synapse could advance streams without
persisting anything in the DB (fixed in #17229). On restart those
updates would get lost, and so the position of the stream would revert
to an older position. If this happened across an upgrade to a later
Synapse version which included #17215, then sync could get blocked
indefinitely (until the stream advanced to the position in the token).
We fix this by bounding the stream positions we'll wait for to the
maximum position of the underlying stream ID generator.
Removed `request_key` from the `SyncConfig` (moved outside as its own function parameter) so it doesn't have to flow into `_generate_sync_entry_for_xxx` methods. This way we can separate the concerns of caching from generating the response and reuse the `_generate_sync_entry_for_xxx` functions as we see fit. Plus caching doesn't really have anything to do with the config of sync.
Split from https://github.com/element-hq/synapse/pull/17167
Spawning from https://github.com/element-hq/synapse/pull/17167#discussion_r1601497279
This PR fixes a very, very niche edge-case, but I've got some more work
coming which will otherwise make the problem worse.
The bug happens when the syncing user leaves a room, and has a sync
filter which includes "left" rooms, but sets the timeline limit to 0. In
that case, the state returned in the `state` section is calculated
incorrectly.
The fix is to pass a token corresponding to the point that the user
leaves the room through to `compute_state_delta`.
Some experimental prep work to enable external event caching based on #9379 & #12955. Doesn't actually move the cache at all, just lays the groundwork for async implemented caches.
Signed off by Nick @ Beeper (@Fizzadar)
There are a bunch of places we call get_success on an immediate value, which is unnecessary. Let's rip them out, and remove the redundant functionality in get_success and friends.