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Restore smooth touch map dragging
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@@ -117,6 +117,7 @@ class Runtime
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friend const Widgets& widgets(const Runtime& runtime);
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friend void set_size(Runtime& runtime, lv_coord_t width, lv_coord_t height);
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friend void apply_model(Runtime& runtime, const Model& model);
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friend void apply_model_lightweight(Runtime& runtime, const Model& model);
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friend void apply_overlay(Runtime& runtime, const ui::map::MapOverlaySnapshot& overlay);
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friend void clear(Runtime& runtime);
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friend bool project_point(const Runtime& runtime, const GeoPoint& point, lv_point_t& out_screen_point);
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@@ -132,6 +133,7 @@ void destroy(Runtime& runtime);
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const Widgets& widgets(const Runtime& runtime);
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void set_size(Runtime& runtime, lv_coord_t width, lv_coord_t height);
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void apply_model(Runtime& runtime, const Model& model);
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void apply_model_lightweight(Runtime& runtime, const Model& model);
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void apply_overlay(Runtime& runtime, const ui::map::MapOverlaySnapshot& overlay);
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void clear(Runtime& runtime);
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bool project_point(const Runtime& runtime, const GeoPoint& point, lv_point_t& out_screen_point);
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