#include "ui_presentation/target_ui_profile.h" #include #include int main() { std::size_t count = 0; const auto* profiles = ui::presentation::allTargetUiProfiles(&count); assert(profiles != nullptr); assert(count == 8); const auto* tab5 = ui::presentation::findTargetUiProfile("tab5_touch_ui"); assert(tab5 != nullptr); assert(tab5->display_class == ui::presentation::DisplayClass::LargeTouch); assert(tab5->input_class == ui::presentation::InputClass::TouchOnly); assert(std::strcmp(tab5->page_manifest_id, "tab5_touch_manifest") == 0); const auto* deck = ui::presentation::findTargetUiProfile("deck_wide_ui"); assert(deck != nullptr); assert(deck->has_physical_keyboard); assert(deck->has_trackball); const auto* uconsole = ui::presentation::findTargetUiProfile("uconsole_desktop_ui"); assert(uconsole != nullptr); assert(uconsole->has_pointer); assert(uconsole->has_side_nav); const auto* cardputer = ui::presentation::findTargetUiProfile("cardputer_compact_ui"); assert(cardputer != nullptr); assert(cardputer->screen_width == 320); assert(cardputer->screen_height == 170); assert(cardputer->display_class == ui::presentation::DisplayClass::WideLandscape); assert(cardputer->input_class == ui::presentation::InputClass::Keyboard); assert(cardputer->layout_class == ui::presentation::LayoutClass::CardputerCompact); assert(cardputer->has_physical_keyboard); assert(!cardputer->has_touch); assert(std::strcmp(cardputer->page_manifest_id, "cardputer_compact_manifest") == 0); const auto* node = ui::presentation::findTargetUiProfile("node_headless_ui"); assert(node != nullptr); assert(node->display_class == ui::presentation::DisplayClass::Headless); assert(node->layout_class == ui::presentation::LayoutClass::HeadlessNode); assert(ui::presentation::findTargetUiProfile("unknown") == nullptr); return 0; }