#include "ui/startup_ui_shell.h" #include #include #include #include "lvgl.h" #include "platform/ui/time_runtime.h" #include "sys/clock.h" #include "ui/app_runtime.h" #include "ui/components/screen_saver_overlay.h" #include "ui/localization.h" #include "ui/menu/menu_layout.h" #include "ui/menu/menu_runtime.h" #include "ui/runtime/ui_feedback.h" #include "ui/ui_boot.h" #include "ui/ui_status.h" #include "ui_lvgl_ux_packs/ux/ux_menu_provider.h" namespace ui::startup_ui_shell { namespace { bool s_shell_initialized = false; ui::menu::MenuModel s_ux_menu_model; #ifndef TRAIL_MATE_BOOT_UI_SYNC_PRESENT #define TRAIL_MATE_BOOT_UI_SYNC_PRESENT 1 #endif #if TRAIL_MATE_BOOT_UI_SYNC_PRESENT constexpr uint8_t kBootPresentFrameCount = 4; constexpr uint32_t kBootPresentFrameDelayMs = 16; #endif void present_boot_overlay_now() { #if TRAIL_MATE_BOOT_UI_SYNC_PRESENT for (uint8_t frame = 0; frame < kBootPresentFrameCount; ++frame) { if (lv_obj_t* top = lv_layer_top()) { lv_obj_invalidate(top); } lv_timer_handler(); lv_refr_now(nullptr); if (frame + 1U < kBootPresentFrameCount) { sys::sleep_ms(kBootPresentFrameDelayMs); } } #else if (lv_obj_t* top = lv_layer_top()) { lv_obj_invalidate(top); } #endif } bool resolve_display_time(struct tm* out_tm) { if (!out_tm) { return false; } if (::platform::ui::time::localtime_now(out_tm)) { return true; } const std::time_t now = std::time(nullptr); if (now <= 0) { return false; } const std::time_t local = ::platform::ui::time::apply_timezone_offset(now); const std::tm* tmp = std::gmtime(&local); if (!tmp) { return false; } *out_tm = *tmp; return true; } bool format_menu_time(char* out, size_t out_len) { if (!out || out_len < 6) { return false; } struct tm info { }; if (!resolve_display_time(&info)) { return false; } std::strftime(out, out_len, "%H:%M", &info); return true; } ui::menu_runtime::Hooks build_menu_runtime_hooks() { ui::menu_runtime::Hooks hooks{}; hooks.format_time = format_menu_time; return hooks; } void init_screen_saver_overlay() { ui::components::screen_saver_overlay::Hooks overlay_hooks{}; overlay_hooks.format_time = format_menu_time; overlay_hooks.read_unread_count = ui::status::get_total_unread; ui::components::screen_saver_overlay::init(overlay_hooks); } bool lock_ui(const Hooks& hooks) { return hooks.lock_ui ? hooks.lock_ui(hooks.lock_timeout_ms) : true; } void unlock_ui(const Hooks& hooks) { if (hooks.unlock_ui) { hooks.unlock_ui(); } } } // namespace bool beginBootUi(const Hooks& hooks, bool waking_from_sleep, const char* initial_line) { std::printf("[BOOT][UI] show waking=%d line=%s\n", waking_from_sleep ? 1 : 0, initial_line ? initial_line : ""); std::fflush(stdout); if (waking_from_sleep) { return true; } if (!lock_ui(hooks)) { return false; } ui::boot::show(); std::printf("[BOOT][UI] log line=%s\n", initial_line ? initial_line : ""); std::fflush(stdout); ui::boot::set_log_line(initial_line); present_boot_overlay_now(); unlock_ui(hooks); return true; } void prepareBootResources() { ::ui::i18n::reload_language(); ui::feedback::init(); } bool initializeMenuSkeleton(const Hooks& hooks) { if (s_shell_initialized) { return true; } if (!lock_ui(hooks)) { return false; } lv_obj_t* active_screen = lv_screen_active(); lv_obj_set_style_bg_color(active_screen, lv_color_black(), LV_PART_MAIN); lv_obj_set_style_radius(active_screen, 0, 0); ui::menu_layout::InitOptions options{}; options.apps = hooks.apps; if (hooks.ux_pack_id != nullptr && ui_lvgl_ux::buildMenuForUxPack(hooks.ux_pack_id, s_ux_menu_model)) { options.ux_menu = &s_ux_menu_model; } ui::menu_layout::init(options); ui::menu_runtime::init( lv_screen_active(), main_screen, ui::menu_layout::menuPanel(), build_menu_runtime_hooks()); init_screen_saver_overlay(); s_shell_initialized = true; unlock_ui(hooks); return true; } bool finalizeStartup(const Hooks& hooks, bool waking_from_sleep) { std::printf("[BOOT][UI] ready waking=%d\n", waking_from_sleep ? 1 : 0); std::fflush(stdout); if (!lock_ui(hooks)) { return false; } ui::boot::mark_ready(); unlock_ui(hooks); return true; } } // namespace ui::startup_ui_shell