Files
unleashed-firmware/lib/flipper_application/application_assets.h
T

27 lines
484 B
C

/**
* @file application_assets.h
* Flipper application assets
*/
#pragma once
#include <storage/storage.h>
//for FlipperApplicationAssetsProgress, which callers set on the application
#include "flipper_application.h"
#ifdef __cplusplus
extern "C" {
#endif
bool flipper_application_assets_load(
File* file,
const char* elf_path,
size_t offset,
size_t size,
FlipperApplicationAssetsProgress progress,
void* progress_context);
#ifdef __cplusplus
}
#endif