web/build.sh webtest replays web/scripts/tour.wada in headless Chromium,
Firefox and WebKit through the page's own input handlers, then checks reload
persistence, a scroll fps probe, console errors and a phone-sized touch run.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
pthreads for the UI's background tasks, LVGL + the UI loop on the browser main
thread (emscripten_set_main_loop), IDBFS at /data loaded before main() and
persisted after writes settle and on hide/pagehide; Reboot persists and
reloads. Page shell in the site's Night palette: Demo badge, Connect
placeholder, Reset demo data, Fullscreen; canvas scaled with aspect kept,
crisp at whole device pixels; pointer = finger, keyboard = CardKB codes.
serve.py and nginx-snippet.conf send COOP/COEP; without isolation the page
says so. Release -O2 (wasm brotli 1.14 MB), web-debug variant with -g.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
web/build.sh shots runs the phase-1 tour headless on a fresh data dir
(onboarding, Home, Chats, a conversation, send, Contacts, Settings,
Device, Apps, the Snake Lua app) and writes web/docs/*.png; smoke runs
the same tour for an exit status only.
device_caps.h gains CAP_RADIO_TOOLS and CAP_SCREEN_MIRROR (default 1,
so every board keeps its tiles) and lets a board block preset
CAP_WEB_BROWSER; the web board turns all three off.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>