Files
wadamesh/web/compat/SPIFFS.h
T
Kaj SchittecatandClaude Opus 5.5 963c75df5d web: host build of the real touch UI (SDL2, demo backend)
The touch UI (src/ui-touch, unmodified apart from WADA_WEB board guards)
builds for macOS with CMake and runs in an SDL2 window: a compat layer
for the Arduino/ESP-IDF/FreeRTOS surface, a MyMesh stand-in with a
MeshBackend interface (DemoBackend now), and the web board's SDL
display/touch/keyboard drivers. WEB_BUILD.md follows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 12:06:04 +02:00

20 lines
701 B
C++

#pragma once
// SPIFFS on a host: the arduino-esp32 VFS file layer (arduino/vfs_api.cpp, unmodified)
// over a host directory <data>/spiffs. SPIFFS has a flat namespace ("/a/b" is a file
// name, not a folder), so writes create missing parent folders here to match.
// totalBytes() reports the touch boards' SPIFFS partition size; usedBytes() is real.
#include "arduino/FS.h"
namespace fs {
class SPIFFSFS : public FS {
public:
SPIFFSFS();
bool begin(bool formatOnFail = false, const char* basePath = "/spiffs", uint8_t maxOpenFiles = 10,
const char* partitionLabel = NULL);
bool format();
size_t totalBytes();
size_t usedBytes();
void end();
};
}
extern fs::SPIFFSFS SPIFFS;