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The page hands one press/release edge to the UI per animation frame, but LVGL reads the pointer every 30 ms. A press that lasted a single 16 ms frame (a trackpad tap-to-click, or a synthetic click) was often never seen, so taps landed at random. A press is now held for at least 70 ms before its release is delivered. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>