mirror of
https://github.com/Koenkk/zigbee2mqtt.git
synced 2026-06-30 00:51:38 +00:00
19bd87de4a
* Fix extension path to make debugginge easier in VScode * Fix linting error * Add setting "cache_state_persist_on_leave" (default false) This setting does not remove a device from State if it leaves the network * Merge from upstream kk/dev * Re-define cache_state_persist_on_leave to be a timeout Allows the config to specify how long the state should be held (and the device to re-join & maintain the state). Remove all pending deletions if the system is stopped * Add debug. Fix "time" test * Disable esline warnings for long debug lines * Simplify state maintenance for leave/join devices * Restore default configuration.yaml * Don't track device presence via events, but examine herdsman on system stop * Update configuration.yaml * Update state.ts * Update state.ts * Update controller.test.js * Update eventBus.ts * Update eventBus.ts Co-authored-by: Koen Kanters <koenkanters94@gmail.com>
97 lines
3.2 KiB
TypeScript
97 lines
3.2 KiB
TypeScript
import logger from './util/logger';
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import data from './util/data';
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import * as settings from './util/settings';
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import utils from './util/utils';
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import fs from 'fs';
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import objectAssignDeep from 'object-assign-deep';
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const saveInterval = 1000 * 60 * 5; // 5 minutes
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const dontCacheProperties = [
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'action', 'action_.*', 'button', 'button_left', 'button_right', 'click', 'forgotten', 'keyerror',
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'step_size', 'transition_time', 'group_list', 'group_capacity', 'no_occupancy_since',
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'step_mode', 'transition_time', 'duration', 'elapsed', 'from_side', 'to_side',
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];
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class State {
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private state: {[s: string | number]: KeyValue} = {};
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private file = data.joinPath('state.json');
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private timer: NodeJS.Timer = null;
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constructor(private readonly eventBus: EventBus, private readonly zigbee: Zigbee) {
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this.eventBus = eventBus;
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this.zigbee = zigbee;
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}
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start(): void {
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this.load();
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// Save the state on every interval
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this.timer = setInterval(() => this.save(), saveInterval);
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}
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stop(): void {
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// Remove any invalid states (ie when the device has left the network) when the system is stopped
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Object.keys(this.state)
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.filter((k) => typeof k === 'string' && !this.zigbee.resolveEntity(k)) // string key = ieeeAddr
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.forEach((k) => delete this.state[k]);
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clearTimeout(this.timer);
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this.save();
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}
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private load(): void {
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if (fs.existsSync(this.file)) {
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try {
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this.state = JSON.parse(fs.readFileSync(this.file, 'utf8'));
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logger.debug(`Loaded state from file ${this.file}`);
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} catch (e) {
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logger.debug(`Failed to load state from file ${this.file} (corrupt file?)`);
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}
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} else {
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logger.debug(`Can't load state from file ${this.file} (doesn't exist)`);
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}
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}
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private save(): void {
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if (settings.get().advanced.cache_state_persistent) {
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logger.debug(`Saving state to file ${this.file}`);
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const json = JSON.stringify(this.state, null, 4);
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try {
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fs.writeFileSync(this.file, json, 'utf8');
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} catch (e) {
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logger.error(`Failed to write state to '${this.file}' (${e.message})`);
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}
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} else {
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logger.debug(`Not saving state`);
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}
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}
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exists(entity: Device | Group): boolean {
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return this.state.hasOwnProperty(entity.ID);
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}
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get(entity: Group | Device): KeyValue {
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return this.state[entity.ID] || {};
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}
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set(entity: Group | Device, update: KeyValue, reason: string=null): KeyValue {
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const fromState = this.state[entity.ID] || {};
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const toState = objectAssignDeep({}, fromState, update);
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const newCache = {...toState};
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const entityDontCacheProperties = entity.options.filtered_cache || [];
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utils.filterProperties(dontCacheProperties.concat(entityDontCacheProperties), newCache);
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this.state[entity.ID] = newCache;
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this.eventBus.emitStateChange({entity, from: fromState, to: toState, reason, update});
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return toState;
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}
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remove(ID: string | number): void {
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delete this.state[ID];
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}
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}
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export default State;
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