Commit Graph
42 Commits
Author SHA1 Message Date
n30nex 7da51fd7f0 Keep region handles and filters accessible during Follow 2026-10-11 23:34:03 -04:00
n30nex 4ec4463a84 Label retained window links accurately when routes are hidden 2026-10-11 23:02:59 -04:00
n30nex 4cf594d622 Keep custom region centres fixed across data refreshes 2026-10-11 22:54:24 -04:00
n30nex c72d1242a3 Keep static layout guidance in its native template 2026-10-11 22:45:13 -04:00
n30nex 034cc8f71a Use native control templates and share duplicated view styling 2026-10-11 22:37:33 -04:00
n30nex 8bfc45d487 Keep existing view-specific stylesheet boundaries 2026-10-11 22:27:01 -04:00
n30nex f6cd3c73a8 Share Map and Netgraph control styling without affecting Labs 2026-10-11 22:20:16 -04:00
n30nex 5a5c32185d Keep filtered focus and components accurate; shrink private internals 2026-10-11 22:14:29 -04:00
n30nex b190d2d5e5 Keep dependency versions unchanged when bumping the app 2026-10-11 22:03:30 -04:00
n30nex 449e552a61 Add saved Netgraph region arrangement and traffic filters 2026-10-11 22:01:02 -04:00
n30nex fc27d07344 Merge pull request #25 from n30nex/codex/netgraph-camera-orientation-20261011
Fix inverted 3D Netgraph perspective (0.7.1)
v0.7.1
2026-10-11 20:19:21 -04:00
n30nex 5cf1678b6a fix: view 3D Netgraph from above the scene 2026-10-11 20:04:17 -04:00
n30nex 4fea378770 Merge pull request #24 from n30nex/codex/netgraph-3d-20261011
Add 3D Netgraph and connection inspection (0.7.0)
v0.7.0
2026-10-11 18:48:26 -04:00
n30nex fe33fb9b59 fix: reserve dock spacing for 320px screens 2026-10-11 18:27:19 -04:00
n30nex 7bab51ec38 fix: keep connections visible above narrow-screen inspection 2026-10-11 18:24:03 -04:00
n30nex 3929fd9f6f fix: preserve camera precision in gesture diagnostics 2026-10-11 18:18:17 -04:00
n30nex 25b384c29b fix: guard graph startup and distinguish tight route picks 2026-10-11 18:00:19 -04:00
n30nex 6a71b0d771 fix: reveal explicitly inspected activity outside area focus 2026-10-11 17:35:03 -04:00
n30nex 14c1eb2f85 perf: share packet drawing and compact common graphics code 2026-10-11 17:27:48 -04:00
n30nex 316b725d78 fix: retain graph focus and compact renderer internals 2026-10-11 17:18:22 -04:00
n30nex ce70c43845 Add 3D Netgraph and connection inspection (0.7.0) 2026-10-11 16:54:16 -04:00
n30nex dd53b715f6 Add Dial-up modem packet sound (0.6.4) (#23)
* Add Dial-up modem packet voice for 0.6.4

* Update Go and x/net for October security fixes

* Update in-app sound help for the 31-voice catalog
v0.6.4
2026-10-11 15:10:29 -04:00
n30nex 3561afa244 docs: showcase live CartoLite community maps (#22) 2026-10-02 20:03:04 -04:00
n30nex cc41644493 0.6.3: ingest performance and recovery reliability (#21)
* Fix ingest indexing, stream replay and shutdown reliability

* Verify upgrades from the published Worldwide release

* Require an existing release tag before image promotion
v0.6.3
2026-10-02 18:52:40 -04:00
n30nex 81e36352d0 Drain image inspection output and support guarded release retries (#20) 2026-09-27 16:28:24 -04:00
n30nex 6aa22745cf CartoLite Server 0.6.2: compact map controls and dock 3D toggle (#19)
* Compact map legends, attribution and dock with direct 3D access

* Keep map legend placement scoped and compact graph window control

* Keep packet legend clear of expanded credits and verify compact desktop targets

* Separate layout and 3D journeys within the standard browser timeout

* Use theme-aware credits and settled terrain measurements

* Isolate terrain screenshot configuration in its own browser spec

* Run dock terrain checks in the isolated terrain stage

* Separate cold-start preference restoration from terrain interaction
v0.6.2
2026-09-27 15:42:35 -04:00
n30nex 6fea0dc986 Preserve HTML content through CDNs in Server 0.6.1 (#18)
* Prevent CDN script injection into CartoLite Server HTML

* Make static HTML cache scope explicit while requiring revalidation
v0.6.1
2026-09-27 04:58:45 -04:00
n30nex d5bd53a29c CartoLite Server 0.6.0: cinematic Map and Netgraph (#17)
* Build cinematic display controls and shared GPU packet effects

* Add scoped Follow and adaptive scene hierarchy

* Add explicit sound preview and streamline map chrome

* Add Netgraph live director and cinematic acceptance

* Refine cinematic focus and renderer lifecycle

* Fix menu history races and Follow inspection

* Prepare Worldwide 0.6.0 cinematic release candidate

* Fix mobile layer positioning and verify composited packet colors

* Validate each visual scene independently and retain bounded CI evidence

* Restore worldwide grouping and adapt GPU effects to frame cost

* Bound GPU presentation cost without dropping packet motion

* Keep dock controls reachable and avoid redundant backdrop rendering

* Keep phone legends and touch targets clear of the dock

* Keep Netgraph Follow scoped, readable and steady

* Retain mobile reset and bound dense-scene presentation cost

* Keep traffic controls and node details legible in landscape

* Focus Finder within its opening gesture to prevent menu races

* Frame Follow above its controls and release owned graphics contexts

* Verify map dismissal after the camera gesture settles

* Pack shared route attributes once per segment

* Keep map attribution accessible above the mobile dock

* Remove inactive map effect layers and sample packet lifetimes deterministically

* Synchronize dense-scene fallback even when packet animation is idle

* Verify effect-layer ownership with complete map test doubles
v0.6.0
2026-09-27 02:55:30 -04:00
n30nex abfcebb5e8 Refine map layers and cross-view UI usability (#16)
* Refine layer controls and cross-view UI accessibility

* Complete cumulative labels and landscape layer usability checks

* Keep inactive layer labels readable on light scenes

* Check cumulative observation wording in route inspection
v0.5.1
2026-09-13 10:09:11 -04:00
n30nex ab5a58367b Refresh cached map worker policy for new providers (#15) v0.5.0 2026-09-13 02:31:29 -04:00
n30nex 6e76937122 Keep dense terrain preparation within the browser frame budget (#14)
* Prepare dense terrain meshes in bounded batches

* Avoid redundant terrain refreshes and track pending mesh state

* Redact authorization values before diagnostic field cleanup

* Bound dense route decoration and distinguish active work from yielding

* Use fixed diagnostics and bounded terrain GPU transfers

* Remove redundant straight terrain stroke subdivisions

* Reuse MapLibre's native terrain level for bulk elevation queries

* Account for terrain setup work and verify sampler restoration

* Capture focused dense-terrain CPU and scheduling evidence

* Avoid expensive compositing over terrain and trace native rendering

* Gate cold terrain startup and dense route interaction separately

* Discard obsolete flat buffers before entering terrain mode

* Consolidate terrain draw buffers while retaining sliced transfers

* Use a flat-color stroke shader for dense route views

* Measure individual dense-scene GPU draw costs in Actions

* Isolate historical route GPU readback timings

* Keep empty focus layers out of terrain redraws
2026-09-13 01:38:08 -04:00
n30nex f420b7b1ec Bound terrain projection work before the worldwide Docker release (#13)
* Bound close-zoom terrain work and validate full-scale 3D

* Keep visible route endpoints across wrapped longitude views
2026-09-12 19:34:37 -04:00
n30nex f7941b7a95 Upgrade visual styling and ship prebuilt worldwide Docker images (#12)
* Add shared visual controls and native prebuilt worldwide Docker releases

* Validate shared styles, synthetic buildings, and date-line-safe packet geometry

* Document the release and bound decorative work in dense route views

* Remove the retired terrain-history collection cache

* Address review feedback on terrain updates, legends, and responsive buildings

* Keep the region and packet legends separate on compact screens

* Separate building, camera, and responsive browser checks

* Wait for the complete synthetic snapshot before upgrade checks
2026-09-12 18:36:06 -04:00
n30nex 198fbef34d Keep node inspector popups above live packet effects (#11) v0.4.1 2026-09-12 11:30:17 -04:00
n30nex 523fdf3c06 Expand worldwide packet audio to 30 sound voices (#10)
* Add thirty packet sound voices to worldwide map and Netgraph

* Balance filtered pings and percussion from native audio measurements

* Update sound help for the thirty-voice library
v0.4.0
2026-09-11 17:44:07 -04:00
n30nex 69d4cb3529 Start worldwide audit roadmap and ship the corrective foundation (#9)
* docs: turn the end-to-end audit into a delivery roadmap

* fix: deliver roadmap security and data-correctness foundation

* fix: type saved paint properties for the MapLibre 6 API

* build: account explicitly for the MapLibre 6 worker cost

* docs: record the paired foundation delivery and measured worker cost

* style: remove trailing blank line from sanitizer regression

* ci: expose exact-commit manual validation to pull requests
v0.3.2
2026-09-09 19:23:33 -04:00
n30nex 6a446ee9c2 Clear idle follow activity and restore light tooltip contrast (#8) v0.3.1 2026-09-06 03:29:09 -04:00
n30nex 5db5353efc Add worldwide map customization and calmer Live Follow (#7)
* Add map customization and ten-second Live Follow worldwide

* Refine follow cards and restore gesture timing in browser checks

* Keep selected follow visible and settle rendering during live updates
v0.3.0
2026-09-06 02:35:36 -04:00
n30nex 2dbe31dfe9 Port recent CartoLite updates and add worldwide Netgraph (#6)
* Bring CartoLite visuals and recovery to the worldwide server with Netgraph

* Remove remaining country-overlay cleanup references

* Align the CI container identity with the integration checks

* Exercise worldwide grid areas in the large-topology benchmark
v0.2.0
2026-09-05 21:38:55 -04:00
n30nex a57d8bbaf7 docs: use live topology screenshot (#5) 2026-09-02 09:11:24 -04:00
n30nex d73dfb86a8 docs: make README release ready (#4) 2026-09-02 09:05:03 -04:00
n30nex 8c13379512 Initial standalone worldwide server release v0.1.0 2026-09-02 02:00:03 -04:00