Keep Companion backlight button polling working across rollover

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mikecarper committed 2026-10-16 17:04:33 -07:00
1 parent b4dca53238
commit 5cbca5518a
7 files changed
+316 -12

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+1
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@@ -804,6 +804,7 @@ jobs:
python3 -B test/test_notification_settings.py
python3 -B test/test_notification_led_ownership.py -v
python3 -B test/test_mono_led_rollover.py -v
python3 -B test/test_backlight_poll_rollover.py -v
python3 -B test/test_display_power.py
python3 -B test/test_legacy_ui_version_bounds.py -v
python3 -B test/test_ssd1306_power.py -v
+9 -5
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@@ -2444,13 +2444,17 @@ void UITask::loop() {
}
#endif
#if defined(BACKLIGHT_BTN)
if (millis() > next_backlight_btn_check) {
static bool was_pressed = false;
// First-poll state must not collide with a completed poll at timestamp zero.
enum class BacklightButtonState : uint8_t { Unseen, Released, Pressed };
static BacklightButtonState button_state = BacklightButtonState::Unseen;
const uint32_t backlight_now = millis();
if (button_state == BacklightButtonState::Unseen ? backlight_now > 0
: static_cast<uint32_t>(backlight_now - last_backlight_btn_check) > 300) {
const bool pressed = digitalRead(PIN_BUTTON2) == LOW;
if (pressed && !was_pressed && _display != NULL)
if (pressed && button_state != BacklightButtonState::Pressed && _display != NULL)
_display->wake(mesh::ui::DisplayWake::Button);
was_pressed = pressed;
next_backlight_btn_check = millis() + 300;
button_state = pressed ? BacklightButtonState::Pressed : BacklightButtonState::Released;
last_backlight_btn_check = millis();
}
#endif
+1 -1
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@@ -48,7 +48,7 @@ class UITask : public AbstractUITask {
int _msgcount;
unsigned long ui_started_at;
uint32_t next_batt_chck;
int next_backlight_btn_check = 0;
uint32_t last_backlight_btn_check = 0;
#ifdef HAS_TOUCH
#ifndef TOUCH_CENTER_ZONE_PERCENT
#define TOUCH_CENTER_ZONE_PERCENT 34
+9 -5
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@@ -940,13 +940,17 @@ void UITask::loop() {
}
#endif
#if defined(BACKLIGHT_BTN)
if (millis() > next_backlight_btn_check) {
static bool was_pressed = false;
// First-poll state must not collide with a completed poll at timestamp zero.
enum class BacklightButtonState : uint8_t { Unseen, Released, Pressed };
static BacklightButtonState button_state = BacklightButtonState::Unseen;
const uint32_t backlight_now = millis();
if (button_state == BacklightButtonState::Unseen ? backlight_now > 0
: static_cast<uint32_t>(backlight_now - last_backlight_btn_check) > 300) {
const bool pressed = digitalRead(PIN_BUTTON2) == LOW;
if (pressed && !was_pressed && _display != NULL)
if (pressed && button_state != BacklightButtonState::Pressed && _display != NULL)
_display->wake(mesh::ui::DisplayWake::Button);
was_pressed = pressed;
next_backlight_btn_check = millis() + 300;
button_state = pressed ? BacklightButtonState::Pressed : BacklightButtonState::Released;
last_backlight_btn_check = millis();
}
#endif
#if defined(HAS_TORCH)
+1 -1
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@@ -47,7 +47,7 @@ class UITask : public AbstractUITask {
int _msgcount;
unsigned long ui_started_at;
uint32_t next_batt_chck;
int next_backlight_btn_check = 0;
uint32_t last_backlight_btn_check = 0;
uint16_t _cached_batt_mv;
#ifdef PIN_STATUS_LED
int led_state = 0;
+181
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@@ -0,0 +1,181 @@
// Actual guarded loop block and timer field are injected without rewriting.
// Only Arduino clock/GPIO and display wake are host boundary adapters.
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
static uint32_t clock_ms = 0;
uint32_t millis() { return clock_ms; }
static unsigned reads = 0, wakes = 0;
static uint32_t read_duration = 0, wake_duration = 0;
static bool pin_pressed = false;
static const char* active_case = "startup";
static unsigned checks = 0;
#define CHECK(value) do { \
++checks; \
if (!(value)) { \
std::fprintf(stderr, "FAIL %s: %s (line %d)\n", active_case, #value, __LINE__); \
std::exit(1); \
} \
} while (0)
#if defined(BACKLIGHT_BTN)
constexpr unsigned LOW = 0, HIGH = 1;
int digitalRead(unsigned pin) {
CHECK(pin == PIN_BUTTON2);
++reads;
clock_ms += read_duration;
return pin_pressed ? LOW : HIGH;
}
#endif
namespace mesh { namespace ui { enum class DisplayWake { Button }; } }
struct DisplayDriver {
void wake(mesh::ui::DisplayWake reason) {
CHECK(reason == mesh::ui::DisplayWake::Button);
++wakes;
clock_ms += wake_duration;
}
} display;
struct UITask {
@FIELD@
DisplayDriver* _display = &display;
void poll() {
@BLOCK@
}
};
static void at(UITask& ui, uint32_t now, bool pressed,
unsigned expected_reads, unsigned expected_wakes) {
clock_ms = now;
pin_pressed = pressed;
ui.poll();
CHECK(reads == expected_reads);
CHECK(wakes == expected_wakes);
}
#if defined(BACKLIGHT_BTN)
static void cadence(UITask& ui, uint32_t start, bool initially_pressed) {
const unsigned first_wake = initially_pressed ? 1 : 0;
at(ui, start, initially_pressed, 1, first_wake);
at(ui, start, initially_pressed, 1, first_wake);
at(ui, start + 1, !initially_pressed, 1, first_wake);
at(ui, start + 300, !initially_pressed, 1, first_wake);
at(ui, start + 301, !initially_pressed, 2, 1);
at(ui, start + 301, !initially_pressed, 2, 1);
}
#endif
// Every case is a fresh process: real static sampled-button state is retained.
int main(int argc, char** argv) {
CHECK(argc == 2);
active_case = argv[1];
UITask ui;
const char* name = argv[1];
#if defined(BACKLIGHT_BTN)
if (!std::strcmp(name, "zero")) {
at(ui, 0, true, 0, 0);
cadence(ui, 1, true);
} else if (!std::strcmp(name, "upper")) {
cadence(ui, 0x80000000u, false);
} else if (!std::strcmp(name, "upper-pressed")) {
cadence(ui, 0x80000000u, true);
} else if (!std::strcmp(name, "max")) {
cadence(ui, UINT32_MAX, false);
} else if (!std::strcmp(name, "normal")) {
cadence(ui, 100, false);
} else if (!std::strcmp(name, "signed-boundary")) {
cadence(ui, 0x7fffffffu - 150, false);
} else if (!std::strcmp(name, "wrap-visible")) {
cadence(ui, UINT32_MAX - 15, false);
} else if (!std::strcmp(name, "wrap-wake")) {
at(ui, UINT32_MAX - 310, false, 1, 0);
at(ui, 20, true, 2, 1);
at(ui, 20, true, 2, 1);
} else if (!std::strcmp(name, "deadline-zero")) {
cadence(ui, uint32_t(0u - 300u), false);
} else if (!std::strcmp(name, "held")) {
at(ui, 1, true, 1, 1);
at(ui, 302, true, 2, 1);
at(ui, 603, true, 3, 1);
at(ui, 904, false, 4, 1);
at(ui, 1205, true, 5, 2);
} else if (!std::strcmp(name, "unobserved-release")) {
at(ui, 1, true, 1, 1);
at(ui, 100, false, 1, 1);
at(ui, 101, true, 1, 1);
at(ui, 302, true, 2, 1);
} else if (!std::strcmp(name, "null-pressed")) {
ui._display = nullptr;
at(ui, 1, true, 1, 0);
ui._display = &display;
at(ui, 302, true, 2, 0);
at(ui, 603, false, 3, 0);
at(ui, 904, true, 4, 1);
} else if (!std::strcmp(name, "null-released")) {
ui._display = nullptr;
at(ui, 1, false, 1, 0);
ui._display = &display;
at(ui, 302, true, 2, 1);
} else if (!std::strcmp(name, "completion")) {
read_duration = 7;
wake_duration = 37;
at(ui, 100, true, 1, 1);
CHECK(clock_ms == 144);
read_duration = wake_duration = 0;
at(ui, 444, false, 1, 1);
at(ui, 445, false, 2, 1);
at(ui, 745, true, 2, 1);
at(ui, 746, true, 3, 2);
} else if (!std::strcmp(name, "completion-zero-wake")) {
wake_duration = 11;
at(ui, UINT32_MAX - 10, true, 1, 1);
CHECK(clock_ms == 0);
wake_duration = 0;
at(ui, 0, true, 1, 1);
at(ui, 1, true, 1, 1);
at(ui, 300, false, 1, 1);
at(ui, 301, false, 2, 1);
} else if (!std::strcmp(name, "completion-zero-read")) {
read_duration = 11;
at(ui, UINT32_MAX - 10, false, 1, 0);
CHECK(clock_ms == 0);
read_duration = 0;
at(ui, 0, true, 1, 0);
at(ui, 300, true, 1, 0);
at(ui, 301, true, 2, 1);
} else if (!std::strcmp(name, "long-released")) {
at(ui, 1, false, 1, 0);
at(ui, 1u + 26u * 24u * 60u * 60u * 1000u, true, 2, 1);
} else if (!std::strcmp(name, "long-pressed")) {
at(ui, 1, true, 1, 1);
const uint32_t later = 1u + 26u * 24u * 60u * 60u * 1000u;
at(ui, later, true, 2, 1);
at(ui, later + 301, false, 3, 1);
at(ui, later + 602, true, 4, 2);
} else if (!std::strcmp(name, "near-full-cycle")) {
at(ui, 100, false, 1, 0);
at(ui, uint32_t(100u + UINT32_MAX - 1000u), true, 2, 1);
} else if (!std::strcmp(name, "late-one-poll")) {
at(ui, 1, false, 1, 0);
at(ui, 100000, true, 2, 1);
at(ui, 100000, false, 2, 1);
at(ui, 100300, false, 2, 1);
at(ui, 100301, false, 3, 1);
} else {
std::fprintf(stderr, "unknown case: %s\n", name);
return 2;
}
#else
CHECK(std::strcmp(name, "no-feature") == 0);
const uint32_t stamps[] = {0u, 1u, 0x7fffffffu, 0x80000000u, UINT32_MAX};
for (uint32_t stamp : stamps) {
at(ui, stamp, true, 0, 0);
at(ui, stamp, false, 0, 0);
}
CHECK(read_duration == 0 && wake_duration == 0);
#endif
std::printf("PASS %s: %u checks\n", name, checks);
}
+114
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@@ -0,0 +1,114 @@
"""Compile actual guarded backlight polling with original timer initialization.
Both UI paths are fixture-enabled, plus feature-disabled controls. Current
normal BACKLIGHT_BTN recipes select ui-new; ui-tiny is consistency coverage.
Arduino clock/GPIO and display wake are host fakes, not hardware sleep tests.
"""
from pathlib import Path
import os
import re
import shutil
import subprocess
import tempfile
import unittest
from test_replay_reset_integration import extract_braced
ROOT = Path(__file__).resolve().parents[1]
FIXTURE = ROOT / 'test/fixtures/backlight_poll_rollover.cpp'
UIS = ('ui-new', 'ui-tiny')
CASES = ('zero', 'upper', 'upper-pressed', 'max', 'normal', 'signed-boundary',
'wrap-visible', 'wrap-wake', 'deadline-zero', 'held', 'unobserved-release',
'null-pressed', 'null-released', 'completion', 'completion-zero-wake',
'completion-zero-read', 'long-released', 'long-pressed', 'near-full-cycle',
'late-one-poll')
def production(ui):
prefix = ROOT / 'examples/companion_radio' / ui
source = (prefix / 'UITask.cpp').read_text(encoding='ascii')
header = (prefix / 'UITask.h').read_text(encoding='ascii')
first = source.index('#if defined(BACKLIGHT_BTN)')
block = source[first:source.index('#endif', first) + len('#endif')]
field = re.search(r'^ (?:int|uint32_t) (?:next|last)_backlight_btn_check = 0;',
header, re.MULTILINE).group()
return source, field, block
def harness(ui, mutation=None):
_, field, block = production(ui)
if mutation == 'level-wake':
block, count = re.subn(r'pressed\s*&&\s*button_state\s*!=\s*BacklightButtonState::Pressed\s*&&',
'pressed &&', block, count=1)
if count != 1:
raise AssertionError('backlight wake must recognize a newly sampled press')
elif mutation == 'entry-anchor':
old = 'last_backlight_btn_check = millis();'
if block.count(old) != 1:
raise AssertionError('backlight timestamp must be anchored after I/O and wake')
block = block.replace(old, 'last_backlight_btn_check = backlight_now;', 1)
return FIXTURE.read_text(encoding='ascii').replace('@FIELD@', field).replace('@BLOCK@', block)
class BacklightPollRolloverTest(unittest.TestCase):
def test_actual_polling_wrap_cadence_and_button_state(self):
self.run_variants()
def test_block_remains_in_live_loop_with_32bit_timer(self):
for ui in UIS:
with self.subTest(ui=ui):
source, field, block = production(ui)
self.assertEqual(field.strip(), 'uint32_t last_backlight_btn_check = 0;')
loop = extract_braced(source, 'void UITask::loop()')
self.assertEqual(loop.count(block), 1)
self.assertLess(loop.index(block), loop.index('userLedHandler();'))
self.assertIn('digitalRead(PIN_BUTTON2) == LOW', block)
self.assertIn('_display->wake(mesh::ui::DisplayWake::Button)', block)
def test_held_level_wake_regression_is_rejected(self):
self.run_variants('level-wake', ('held',), 'FAIL held: wakes == expected_wakes')
def test_entry_anchoring_regression_is_rejected(self):
self.run_variants('entry-anchor', ('completion',), 'FAIL completion: reads == expected_reads')
def run_variants(self, mutation=None, cases=CASES, expected_failure=None):
compiler = shutil.which('g++') or shutil.which('clang++')
if compiler is None:
self.skipTest('a host C++17 compiler is required')
sanitize = [] if os.name == 'nt' else [
'-fsanitize=address,undefined', '-fno-sanitize-recover=all', '-fno-pie', '-no-pie']
with tempfile.TemporaryDirectory(prefix='backlight-poll-rollover-') as directory:
work = Path(directory)
for ui in UIS:
source = work / (ui + '.cpp')
source.write_text(harness(ui, mutation), encoding='ascii')
for enabled in (True,) if mutation else (True, False):
with self.subTest(ui=ui, enabled=enabled):
binary = work / (ui + '-' + str(int(enabled)) +
('.exe' if os.name == 'nt' else ''))
# A disabled build deliberately has no PIN_BUTTON2/LOW
# definitions: accidental unguarded I/O cannot compile.
macros = ['-DBACKLIGHT_BTN=PIN_BUTTON2', '-DPIN_BUTTON2=14'] if enabled else []
built = subprocess.run([
compiler, '-std=c++17', '-O1', '-g', '-Wall', '-Wextra', '-Werror',
*sanitize, *macros, str(source), '-o', str(binary),
], capture_output=True, text=True, timeout=60)
self.assertEqual(built.returncode, 0, built.stdout + built.stderr)
# Preserve the real function-static sampled state by
# launching a fresh process, not resetting fake statics.
for case in cases if enabled else ('no-feature',):
with self.subTest(case=case):
tested = subprocess.run([str(binary), case], capture_output=True,
text=True, timeout=10)
if expected_failure:
self.assertEqual(tested.returncode, 1, tested.stdout + tested.stderr)
self.assertIn(expected_failure, tested.stderr)
self.assertNotIn('AddressSanitizer:', tested.stderr)
self.assertNotIn('runtime error:', tested.stderr)
else:
self.assertEqual(tested.returncode, 0, tested.stdout + tested.stderr)
self.assertRegex(tested.stdout, r'PASS ' + case + r': \d+ checks')
if __name__ == '__main__':
unittest.main()