Harden ESP32 identity entropy handling

This commit is contained in:
mikecarper
2026-08-11 14:25:52 -07:00
parent ea3843e0b4
commit a65769c96a
15 changed files with 414 additions and 51 deletions
+19 -8
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@@ -2,9 +2,14 @@
#include <Arduino.h> // needed for PlatformIO
#include <Mesh.h>
#include <helpers/IdentityGeneration.h>
#include "helpers/radiolib/RXPowerSaving.h"
#include "helpers/radiolib/RxBoostedGainDefaults.h"
#if defined(ESP32_PLATFORM)
#include <helpers/ESP32TrueRandom.h>
#endif
#ifdef ENABLE_USB_INTERFACE
#include <helpers/CLICommandUtils.h>
#include <helpers/TracePathHelpers.h>
@@ -1382,15 +1387,21 @@ MyMesh::MyMesh(mesh::Radio &radio, mesh::RNG &rng, mesh::RTCClock &rtc, SimpleMe
void MyMesh::begin(bool has_display) {
BaseChatMesh::begin();
const bool is_new_install = !_store->loadMainIdentity(self_id);
const bool is_new_install = !_store->loadMainIdentity(self_id)
|| mesh::hasReservedIdentityPrefix(self_id);
bool identity_ready = true;
if (is_new_install) {
self_id = radio_new_identity(); // create new random identity
int count = 0;
while (count < 10 && (self_id.pub_key[0] == 0x00 || self_id.pub_key[0] == 0xFF)) { // reserved id hashes
self_id = radio_new_identity();
count++;
}
_store->saveMainIdentity(self_id);
identity_ready = mesh::generateUsableLocalIdentity(self_id, radio_new_identity);
if (identity_ready) _store->saveMainIdentity(self_id);
}
#if defined(ESP32_PLATFORM)
mesh::discardESP32TrueRandom();
#endif
if (!identity_ready) {
MESH_DEBUG_PRINTLN("Identity generation exhausted all attempts; rebooting");
board.reboot();
return;
}
// if name is provided as a build flag, use that as default node name instead
+19 -6
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@@ -1,9 +1,14 @@
#include <Arduino.h>
#include <target.h>
#include <helpers/ArduinoHelpers.h>
#include <helpers/IdentityGeneration.h>
#include <helpers/IdentityStore.h>
#include "KissModem.h"
#if defined(ESP32_PLATFORM)
#include <helpers/ESP32TrueRandom.h>
#endif
#if defined(NRF52_PLATFORM)
#include <InternalFileSystem.h>
#elif defined(RP2040_PLATFORM)
@@ -48,12 +53,20 @@ void loadOrCreateIdentity() {
#error "Filesystem not defined"
#endif
if (!store.load("_main", identity)) {
identity = radio_new_identity();
while (identity.pub_key[0] == 0x00 || identity.pub_key[0] == 0xFF) {
identity = radio_new_identity();
}
store.save("_main", identity);
const bool needs_identity = !store.load("_main", identity)
|| mesh::hasReservedIdentityPrefix(identity);
bool identity_ready = true;
if (needs_identity) {
identity_ready = mesh::generateUsableLocalIdentity(identity, radio_new_identity);
if (identity_ready) store.save("_main", identity);
}
#if defined(ESP32_PLATFORM)
mesh::discardESP32TrueRandom();
#endif
if (!identity_ready) {
MESH_DEBUG_PRINTLN("Identity generation exhausted all attempts; rebooting");
board.reboot();
}
}
+19 -7
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@@ -1,7 +1,11 @@
#include <Arduino.h> // needed for PlatformIO
#include <Mesh.h>
#include <helpers/IdentityGeneration.h>
#include "MyMesh.h"
#if defined(ESP32_PLATFORM)
#include <helpers/ESP32TrueRandom.h>
#endif
#if defined(ESP32) && MAX_RECENT_REPEATERS > 0
#include <new>
#endif
@@ -110,14 +114,22 @@ void setup() {
#else
#error "need to define filesystem"
#endif
if (!store.load("_main", the_mesh.self_id)) {
const bool needs_identity = !store.load("_main", the_mesh.self_id)
|| mesh::hasReservedIdentityPrefix(the_mesh.self_id);
bool identity_ready = true;
if (needs_identity) {
MESH_DEBUG_PRINTLN("Generating new keypair");
the_mesh.self_id = radio_new_identity(); // create new random identity
int count = 0;
while (count < 10 && (the_mesh.self_id.pub_key[0] == 0x00 || the_mesh.self_id.pub_key[0] == 0xFF)) { // reserved id hashes
the_mesh.self_id = radio_new_identity(); count++;
}
store.save("_main", the_mesh.self_id);
identity_ready = mesh::generateUsableLocalIdentity(the_mesh.self_id, radio_new_identity);
if (identity_ready) store.save("_main", the_mesh.self_id);
}
#if defined(ESP32_PLATFORM)
mesh::discardESP32TrueRandom();
#endif
if (!identity_ready) {
MESH_DEBUG_PRINTLN("Identity generation exhausted all attempts; rebooting");
board.reboot();
return;
}
// Print the running firmware version at boot so it's visible after an OTA
+20 -7
View File
@@ -1,8 +1,13 @@
#include <Arduino.h> // needed for PlatformIO
#include <Mesh.h>
#include <helpers/IdentityGeneration.h>
#include "MyMesh.h"
#if defined(ESP32_PLATFORM)
#include <helpers/ESP32TrueRandom.h>
#endif
#ifdef ETHERNET_ENABLED
#define ETHERNET_CLI_BANNER "MeshCore Room Server CLI"
#include <helpers/nrf52/EthernetCLI.h>
@@ -78,13 +83,21 @@ void setup() {
#else
#error "need to define filesystem"
#endif
if (!store.load("_main", the_mesh.self_id)) {
the_mesh.self_id = radio_new_identity(); // create new random identity
int count = 0;
while (count < 10 && (the_mesh.self_id.pub_key[0] == 0x00 || the_mesh.self_id.pub_key[0] == 0xFF)) { // reserved id hashes
the_mesh.self_id = radio_new_identity(); count++;
}
store.save("_main", the_mesh.self_id);
const bool needs_identity = !store.load("_main", the_mesh.self_id)
|| mesh::hasReservedIdentityPrefix(the_mesh.self_id);
bool identity_ready = true;
if (needs_identity) {
identity_ready = mesh::generateUsableLocalIdentity(the_mesh.self_id, radio_new_identity);
if (identity_ready) store.save("_main", the_mesh.self_id);
}
#if defined(ESP32_PLATFORM)
mesh::discardESP32TrueRandom();
#endif
if (!identity_ready) {
MESH_DEBUG_PRINTLN("Identity generation exhausted all attempts; rebooting");
board.reboot();
return;
}
Serial.print("Room ID: ");
+24 -7
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@@ -10,9 +10,13 @@
#endif
#include <helpers/ArduinoHelpers.h>
#include <helpers/IdentityGeneration.h>
#include <helpers/StaticPoolPacketManager.h>
#include <helpers/SimpleMeshTables.h>
#include <helpers/IdentityStore.h>
#if defined(ESP32_PLATFORM)
#include <helpers/ESP32TrueRandom.h>
#endif
#include <RTClib.h>
#include <target.h>
@@ -310,7 +314,10 @@ public:
#else
IdentityStore store(fs, "/identity");
#endif
if (!store.load("_main", self_id, _prefs.node_name, sizeof(_prefs.node_name))) { // legacy: node_name was from identity file
const bool needs_identity = !store.load("_main", self_id, _prefs.node_name, sizeof(_prefs.node_name))
|| mesh::hasReservedIdentityPrefix(self_id); // legacy: node_name was from identity file
bool identity_ready = true;
if (needs_identity) {
// Need way to get some entropy to seed RNG
Serial.println("Press ENTER to generate key:");
char c = 0;
@@ -319,12 +326,22 @@ public:
}
((StdRNG *)getRNG())->begin(millis());
self_id = mesh::LocalIdentity(getRNG()); // create new random identity
int count = 0;
while (count < 10 && (self_id.pub_key[0] == 0x00 || self_id.pub_key[0] == 0xFF)) { // reserved id hashes
self_id = mesh::LocalIdentity(getRNG()); count++;
}
store.save("_main", self_id);
#if defined(ESP32_PLATFORM)
identity_ready = mesh::generateUsableLocalIdentity(self_id, radio_new_identity);
#else
identity_ready = mesh::generateUsableLocalIdentity(
self_id, [this]() { return mesh::LocalIdentity(getRNG()); });
#endif
if (identity_ready) store.save("_main", self_id);
}
#if defined(ESP32_PLATFORM)
mesh::discardESP32TrueRandom();
#endif
if (!identity_ready) {
MESH_DEBUG_PRINTLN("Identity generation exhausted all attempts; rebooting");
board.reboot();
return;
}
// load persisted prefs
+20 -7
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@@ -1,4 +1,9 @@
#include "SensorMesh.h"
#include <helpers/IdentityGeneration.h>
#if defined(ESP32_PLATFORM)
#include <helpers/ESP32TrueRandom.h>
#endif
#ifdef DISPLAY_CLASS
#include "UITask.h"
@@ -100,14 +105,22 @@ void setup() {
#else
#error "need to define filesystem"
#endif
if (!store.load("_main", the_mesh.self_id)) {
const bool needs_identity = !store.load("_main", the_mesh.self_id)
|| mesh::hasReservedIdentityPrefix(the_mesh.self_id);
bool identity_ready = true;
if (needs_identity) {
MESH_DEBUG_PRINTLN("Generating new keypair");
the_mesh.self_id = radio_new_identity(); // create new random identity
int count = 0;
while (count < 10 && (the_mesh.self_id.pub_key[0] == 0x00 || the_mesh.self_id.pub_key[0] == 0xFF)) { // reserved id hashes
the_mesh.self_id = radio_new_identity(); count++;
}
store.save("_main", the_mesh.self_id);
identity_ready = mesh::generateUsableLocalIdentity(the_mesh.self_id, radio_new_identity);
if (identity_ready) store.save("_main", the_mesh.self_id);
}
#if defined(ESP32_PLATFORM)
mesh::discardESP32TrueRandom();
#endif
if (!identity_ready) {
MESH_DEBUG_PRINTLN("Identity generation exhausted all attempts; rebooting");
board.reboot();
return;
}
Serial.print("Sensor ID: ");
+5
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@@ -15,6 +15,7 @@
#include "soc/rtc.h"
#include "esp_system.h"
#include <driver/rtc_io.h>
#include "ESP32TrueRandom.h"
#if defined(ARDUINO_USB_CDC_ON_BOOT) && ARDUINO_USB_CDC_ON_BOOT && \
(!defined(ARDUINO_USB_MODE) || !ARDUINO_USB_MODE)
@@ -38,6 +39,10 @@ protected:
public:
void begin() {
// Arduino's early init hook normally captured this before initVariant().
// Keep this idempotent fallback before this class touches ADC peripherals.
mesh::initializeESP32TrueRandom();
// for future use, sub-classes SHOULD call this from their begin()
startup_reason = BD_STARTUP_NORMAL;
+129
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@@ -0,0 +1,129 @@
#include "ESP32TrueRandom.h"
#if defined(ESP32_PLATFORM)
#include <bootloader_random.h>
#include <esp_random.h>
#include <esp_system.h>
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <mbedtls/platform_util.h>
#include "IdentityGeneration.h"
namespace {
constexpr size_t TRUE_RANDOM_POOL_SIZE =
SEED_SIZE * mesh::MAX_LOCAL_IDENTITY_GENERATION_ATTEMPTS;
enum TrueRandomState : uint8_t {
TRUE_RANDOM_UNINITIALIZED,
TRUE_RANDOM_READY,
TRUE_RANDOM_DISCARDED
};
uint8_t true_random_pool[TRUE_RANDOM_POOL_SIZE];
size_t true_random_offset = 0;
TrueRandomState true_random_state = TRUE_RANDOM_UNINITIALIZED;
StaticSemaphore_t true_random_mutex_storage;
SemaphoreHandle_t true_random_mutex = NULL;
portMUX_TYPE true_random_mutex_init_mux = portMUX_INITIALIZER_UNLOCKED;
SemaphoreHandle_t getTrueRandomMutex() {
// Always enter the cross-core critical section: an unlocked preliminary
// pointer read would itself race a first caller creating the mutex.
portENTER_CRITICAL(&true_random_mutex_init_mux);
if (true_random_mutex == NULL) {
true_random_mutex = xSemaphoreCreateMutexStatic(&true_random_mutex_storage);
}
SemaphoreHandle_t mutex = true_random_mutex;
portEXIT_CRITICAL(&true_random_mutex_init_mux);
return mutex;
}
bool tryMixESP32TrueRandom(uint8_t* dest, size_t size) {
if (size == 0) return true;
if (dest == NULL) return false;
SemaphoreHandle_t mutex = getTrueRandomMutex();
if (mutex == NULL || xSemaphoreTake(mutex, portMAX_DELAY) != pdTRUE) return false;
const bool valid_offset = true_random_offset <= sizeof(true_random_pool);
const size_t available = valid_offset
? sizeof(true_random_pool) - true_random_offset
: 0;
if (true_random_state != TRUE_RANDOM_READY || size > available) {
xSemaphoreGive(mutex);
return false;
}
for (size_t i = 0; i < size; ++i) {
dest[i] ^= true_random_pool[true_random_offset + i];
}
mbedtls_platform_zeroize(&true_random_pool[true_random_offset], size);
true_random_offset += size;
xSemaphoreGive(mutex);
return true;
}
} // namespace
namespace mesh {
void initializeESP32TrueRandom() {
SemaphoreHandle_t mutex = getTrueRandomMutex();
if (mutex == NULL || xSemaphoreTake(mutex, portMAX_DELAY) != pdTRUE) return;
if (true_random_state != TRUE_RANDOM_UNINITIALIZED) {
xSemaphoreGive(mutex);
return;
}
// ESP-IDF guarantees true RNG output while this SAR ADC entropy source is
// enabled. Arduino's init hook below runs before variant and board setup.
bootloader_random_enable();
esp_fill_random(true_random_pool, sizeof(true_random_pool));
bootloader_random_disable();
true_random_offset = 0;
true_random_state = TRUE_RANDOM_READY;
xSemaphoreGive(mutex);
}
void mixESP32TrueRandom(uint8_t* dest, size_t size) {
if (tryMixESP32TrueRandom(dest, size)) return;
// A software or radio source may already have populated dest. Never let
// those bytes escape as pseudo-only identity material.
if (dest != NULL && size > 0) mbedtls_platform_zeroize(dest, size);
discardESP32TrueRandom();
esp_restart();
}
void discardESP32TrueRandom() {
SemaphoreHandle_t mutex = getTrueRandomMutex();
if (mutex == NULL || xSemaphoreTake(mutex, portMAX_DELAY) != pdTRUE) {
mbedtls_platform_zeroize(true_random_pool, sizeof(true_random_pool));
true_random_offset = sizeof(true_random_pool);
true_random_state = TRUE_RANDOM_DISCARDED;
return;
}
mbedtls_platform_zeroize(true_random_pool, sizeof(true_random_pool));
true_random_offset = sizeof(true_random_pool);
true_random_state = TRUE_RANDOM_DISCARDED;
xSemaphoreGive(mutex);
}
} // namespace mesh
// Arduino-ESP32 calls this weak hook before initVariant() and setup(). Defining
// it here makes entropy capture independent of every board subclass's begin()
// ordering, including future variants which initialize ADC or RF early.
extern "C" void init() {
mesh::initializeESP32TrueRandom();
}
#endif
+28
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@@ -0,0 +1,28 @@
#pragma once
#if defined(ESP32_PLATFORM)
#include <stddef.h>
#include <stdint.h>
namespace mesh {
// Capture true hardware entropy during Arduino's early initialization, before
// variant, board, ADC, Wi-Fi, or Bluetooth setup. ESP32Board::begin() calls
// this again as an idempotent fallback.
void initializeESP32TrueRandom();
// XOR previously captured true hardware entropy into every requested byte.
// This is fail-closed: if a complete hardware block is unavailable, dest is
// securely erased and the ESP32 restarts instead of returning pseudo-only
// output.
void mixESP32TrueRandom(uint8_t* dest, size_t size);
// Securely erase and permanently close the startup pool once the persisted or
// newly generated identity is ready. It cannot be reopened later because ADC
// or RF peripherals may have started by then.
void discardESP32TrueRandom();
} // namespace mesh
#endif
+28
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@@ -0,0 +1,28 @@
#pragma once
#include <Identity.h>
#include <stddef.h>
namespace mesh {
// Keep identity generation bounded so platforms which cache startup entropy
// can provision an exact amount. Eleven attempts makes exhaustion vanishingly
// unlikely while still allowing callers to fail closed.
constexpr size_t MAX_LOCAL_IDENTITY_GENERATION_ATTEMPTS = 11;
inline bool hasReservedIdentityPrefix(const Identity& identity) {
return identity.pub_key[0] == 0x00 || identity.pub_key[0] == 0xFF;
}
template <typename Generator>
bool generateUsableLocalIdentity(LocalIdentity& identity, Generator generator) {
for (size_t attempt = 0;
attempt < MAX_LOCAL_IDENTITY_GENERATION_ATTEMPTS;
++attempt) {
identity = generator();
if (!hasReservedIdentityPrefix(identity)) return true;
}
return false;
}
} // namespace mesh
+8 -3
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@@ -15,6 +15,9 @@
#ifdef USE_CC310_HW_CRYPTO
#include "../NRF52Crypto.h"
#endif
#ifdef ESP32_PLATFORM
#include "../ESP32TrueRandom.h"
#endif
struct PacketMillis {
uint32_t preambleMillis; // preamble-detect -> header-valid deadline
uint32_t payloadMillis; // header-valid -> rx-done deadline
@@ -217,14 +220,16 @@ public:
RadioNoiseListener(PhysicalLayer& radio): _radio(&radio) { }
void random(uint8_t* dest, size_t sz) override {
// Preserve the existing radio/PRNG entropy on every platform. On nRF52840,
// independently generated CC310 bytes are mixed in without becoming the
// sole source of randomness.
// Preserve the existing radio/PRNG entropy on every platform. Independent
// hardware entropy is mixed in without becoming the sole source.
for (size_t i = 0; i < sz; i++) {
dest[i] = _radio->randomByte() ^ (::random(0, 256) & 0xFF);
}
#ifdef USE_CC310_HW_CRYPTO
mesh::mixCC310Random(dest, sz);
#endif
#ifdef ESP32_PLATFORM
mesh::mixESP32TrueRandom(dest, sz);
#endif
}
};
+1
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@@ -43,6 +43,7 @@ does not reflect the GoogleTest count -- run the built binary directly
| `test_flood_filter_policy` | `src/helpers/FloodFilterPolicy.h` | unordered blacklist matching; ordered 1/2/3-byte pbyte rule prefixes; original incoming scope classes and canonical region-name identity; channel-authentication cache key comparison; priority ordering and terminal stop masks; bridge-bucket and regionless channel-target selector encoding; `require=region` and per-channel scope-gate truth tables; fast/slow timing; adding, replacing, and preserving packet scope |
| `test_logical_message_cache` | `src/helpers/LogicalMessageCache.h` | bounded logical-message mapping; stable retry timestamps; exact older retries after newer messages; stale and same-timestamp mismatch rejection |
| `test_cli_command_utils` | `src/helpers/CLICommandUtils.h`, `src/helpers/ContactListOrder.h`, `src/helpers/TerminalCommandTracker.h`, `src/helpers/TerminalDisplayFilter.h` | terminal verb/argument/path parsing; routed receive labels; quiet display defaults and independent emergency filtering; favorite-first contact ordering; single-command reply matching, round-trip timing, and rollover-safe expiration |
| `test_identity_generation` | `src/helpers/IdentityGeneration.h` | reserved-prefix rejection; bounded retries; final provisioned attempt; fail-closed exhaustion |
| `test_remote_cli_reply_cache` | `src/helpers/RemoteCliReplyCache.h`, `src/helpers/RemoteCliRequest.h`, `src/helpers/RemoteCliTimeout.h` | authenticated logical-request matching; bounded recent-reply history; backward-compatible retry identity; 300% response timeout; empty-response completion; on-air truncation and clearing |
| `test_companion_frame_queue` | `src/helpers/CompanionFrameQueue.h` | response/required/best-effort classification; reserved capacity; stable priority; safe eviction; message-waiting coalescing |
| `test_serial_mode_switch` | `src/helpers/ArduinoSerialInterface.cpp`, `src/helpers/MultiSerialInterface.h` | independent terminal/seeder control-sequence recognition across reads and binary-frame boundaries; passthrough ownership of USB input and suppression of binary output; Bluetooth-only connection and pairing-request routing |
@@ -0,0 +1,80 @@
#include <gtest/gtest.h>
#include "helpers/IdentityGeneration.h"
namespace {
mesh::LocalIdentity identityWithPrefix(uint8_t prefix) {
mesh::LocalIdentity identity;
memset(identity.pub_key, 0x5A, sizeof(identity.pub_key));
identity.pub_key[0] = prefix;
return identity;
}
} // namespace
TEST(IdentityGeneration, AcceptsFirstUsableIdentity) {
mesh::LocalIdentity identity;
size_t calls = 0;
const bool generated = mesh::generateUsableLocalIdentity(
identity, [&calls]() {
++calls;
return identityWithPrefix(0x42);
});
EXPECT_TRUE(generated);
EXPECT_EQ(1U, calls);
EXPECT_EQ(0x42, identity.pub_key[0]);
}
TEST(IdentityGeneration, RetriesBothReservedPrefixes) {
mesh::LocalIdentity identity;
size_t calls = 0;
const bool generated = mesh::generateUsableLocalIdentity(
identity, [&calls]() {
const uint8_t prefixes[] = {0x00, 0xFF, 0x7E};
return identityWithPrefix(prefixes[calls++]);
});
EXPECT_TRUE(generated);
EXPECT_EQ(3U, calls);
EXPECT_EQ(0x7E, identity.pub_key[0]);
}
TEST(IdentityGeneration, AcceptsFinalProvisionedAttempt) {
mesh::LocalIdentity identity;
size_t calls = 0;
const bool generated = mesh::generateUsableLocalIdentity(
identity, [&calls]() {
++calls;
return identityWithPrefix(
calls == mesh::MAX_LOCAL_IDENTITY_GENERATION_ATTEMPTS ? 0x23 : 0x00);
});
EXPECT_TRUE(generated);
EXPECT_EQ(mesh::MAX_LOCAL_IDENTITY_GENERATION_ATTEMPTS, calls);
EXPECT_EQ(0x23, identity.pub_key[0]);
}
TEST(IdentityGeneration, FailsClosedAfterProvisionedAttempts) {
mesh::LocalIdentity identity;
size_t calls = 0;
const bool generated = mesh::generateUsableLocalIdentity(
identity, [&calls]() {
++calls;
return identityWithPrefix(0xFF);
});
EXPECT_FALSE(generated);
EXPECT_EQ(mesh::MAX_LOCAL_IDENTITY_GENERATION_ATTEMPTS, calls);
EXPECT_TRUE(mesh::hasReservedIdentityPrefix(identity));
}
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+7 -3
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@@ -1,6 +1,7 @@
#include <Arduino.h>
#include "target.h"
#include <helpers/ArduinoHelpers.h>
#include <helpers/ESP32TrueRandom.h>
ESP32Board board;
@@ -17,12 +18,15 @@ bool radio_init() {
return true; // success
}
// NOTE: as we are using the WiFi radio, the ESP_IDF will have enabled hardware RNG:
// https://docs.espressif.com/projects/esp-idf/en/stable/esp32/api-reference/system/random.html
// Combine the normal software source with true entropy captured before RF/ADC
// initialization. The hardware source is never read in pseudo-random-only mode.
class ESP_RNG : public mesh::RNG {
public:
void random(uint8_t* dest, size_t sz) override {
esp_fill_random(dest, sz);
for (size_t i = 0; i < sz; ++i) {
dest[i] = (::random(0, 256) & 0xFF);
}
mesh::mixESP32TrueRandom(dest, sz);
}
};
@@ -1,6 +1,7 @@
#include <Arduino.h>
#include "target.h"
#include <helpers/ArduinoHelpers.h>
#include <helpers/ESP32TrueRandom.h>
ESP32Board board;
@@ -29,12 +30,15 @@ bool radio_init() {
return true; // success
}
// NOTE: as we are using the WiFi radio, the ESP_IDF will have enabled hardware RNG:
// https://docs.espressif.com/projects/esp-idf/en/stable/esp32/api-reference/system/random.html
// Combine the normal software source with true entropy captured before RF/ADC
// initialization. The hardware source is never read in pseudo-random-only mode.
class ESP_RNG : public mesh::RNG {
public:
void random(uint8_t* dest, size_t sz) override {
esp_fill_random(dest, sz);
for (size_t i = 0; i < sz; ++i) {
dest[i] = (::random(0, 256) & 0xFF);
}
mesh::mixESP32TrueRandom(dest, sz);
}
};