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https://git.quad4.io/RNS-Things/MeshChatX.git
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feat(locales): add backend connection status messages and new actions in multiple languages
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@@ -213,6 +213,8 @@
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"loading_overlay_title": "Profil wird gewechselt",
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"loading_overlay_subtitle": "Chats und Einstellungen werden geladen. Das dauert meist nur wenige Sekunden.",
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"emergency_mode_active": "Notfallmodus aktiv - In-Memory-Datenbank und eingeschränkte Dienste werden verwendet.",
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"backend_disconnected": "Verbindung zum Backend getrennt",
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"backend_reconnected": "Wieder mit dem Backend verbunden",
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"blackhole_integration_enabled": "Blackhole-Integration",
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"blackhole_integration_description": "Identitäten automatisch auf der Reticulum-Transportebene sperren (Blackhole), wenn Benutzer in MeshChatX verbannt werden.",
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"announce_limits": "Ankündigungslimits",
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@@ -1651,7 +1653,13 @@
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"action_changelog": "Änderungsprotokoll",
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"action_changelog_desc": "Letzte Änderungen",
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"action_bouncing_balls": "Bouncing Balls",
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"action_bouncing_balls_desc": "Physik-Demo im Graph"
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"action_bouncing_balls_desc": "Physik-Demo im Graph",
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"action_falling_skies": "Falling Skies",
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"action_falling_skies_desc": "Neue Knoten oben im Visualizer einfallen lassen",
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"action_snake": "Mesh Snake",
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"action_snake_desc": "Alle Knoten fressen; der Schwanz sind die gefressenen Knoten",
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"action_pong": "Mesh Pong",
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"action_pong_desc": "Du gegen KI; Punktestand oben"
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},
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"settings": {
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"shortcut_saved": "Shortcut saved",
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@@ -1737,7 +1745,15 @@
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"batch": "Batch",
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"loading_status": "Loading status",
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"failed_load": "Failed to load network data",
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"max_hops_filter": "Max. Hops"
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"max_hops_filter": "Max. Hops",
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"show_disabled_interfaces": "Offline-Interfaces anzeigen",
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"show_discovered_interfaces": "Entdeckte Interfaces anzeigen",
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"snake_win": "Du hast jeden Knoten gefressen.",
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"snake_hit_self": "Eigene Spur getroffen. Game over.",
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"snake_hint": "Pfeiltasten oder WASD zum Steuern. Friss alle Knoten ohne die eigene Spur zu kreuzen.",
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"pong_hint": "W und S bewegen dein Paddle (links). Rechts spielt die KI. Wer zuerst 7 Punkte hat, gewinnt.",
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"pong_win_you": "Du gewinnst.",
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"pong_win_ai": "KI gewinnt."
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},
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"banishment": {
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"title": "Banished",
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@@ -220,6 +220,8 @@
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"loading_overlay_title": "Switching profile",
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"loading_overlay_subtitle": "Loading your chats and settings. This usually takes a few seconds.",
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"emergency_mode_active": "Emergency Mode Active - Using in-memory database and restricted services.",
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"backend_disconnected": "Disconnected from backend",
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"backend_reconnected": "Reconnected to backend",
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"blackhole_integration_enabled": "Blackhole Integration",
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"blackhole_integration_description": "Automatically blackhole identities at the Reticulum transport layer when banishing users in MeshChatX.",
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"announce_limits": "Announce Limits",
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@@ -863,7 +865,15 @@
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"batch": "Batch",
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"loading_status": "Loading status",
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"failed_load": "Failed to load network data",
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"max_hops_filter": "Max hops"
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"max_hops_filter": "Max hops",
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"show_disabled_interfaces": "Show offline interfaces",
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"show_discovered_interfaces": "Show discovered interfaces",
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"snake_win": "You ate every node on the graph.",
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"snake_hit_self": "Self-collision. Game over.",
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"snake_hint": "Arrow keys or WASD to steer. Eat every node without crossing your tail.",
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"pong_hint": "W and S move your paddle (left). Right paddle is AI. First to 7 points wins.",
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"pong_win_you": "You win.",
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"pong_win_ai": "AI wins."
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},
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"banishment": {
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"title": "Banished",
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@@ -1752,6 +1762,12 @@
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"action_orbit_desc": "Orbit camera in network graph",
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"action_bouncing_balls": "Bouncing Balls",
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"action_bouncing_balls_desc": "Physics demo on the graph",
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"action_falling_skies": "Falling Skies",
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"action_falling_skies_desc": "Drop new graph nodes from the top of the visualizer",
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"action_snake": "Mesh Snake",
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"action_snake_desc": "Eat every node; your tail is the nodes you collect",
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"action_pong": "Mesh Pong",
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"action_pong_desc": "You vs AI; score at the top",
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"action_getting_started": "Getting Started",
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"action_getting_started_desc": "Open the setup guide",
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"action_changelog": "Changelog",
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@@ -220,6 +220,8 @@
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"loading_overlay_title": "Cambio profilo",
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"loading_overlay_subtitle": "Caricamento chat e impostazioni. Di solito bastano pochi secondi.",
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"emergency_mode_active": "Modalità Emergenza Attiva - Utilizzo del database in memoria e servizi limitati.",
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"backend_disconnected": "Disconnesso dal backend",
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"backend_reconnected": "Riconnesso al backend",
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"blackhole_integration_enabled": "Integrazione Blackhole",
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"blackhole_integration_description": "Metti automaticamente in blackhole le identità a livello di trasporto Reticulum quando esili gli utenti in MeshChatX.",
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"announce_limits": "Limiti annunci",
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@@ -913,7 +915,15 @@
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"batch": "Batch",
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"loading_status": "Stato caricamento",
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"failed_load": "Impossibile caricare i dati di rete",
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"max_hops_filter": "Salti max"
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"max_hops_filter": "Salti max",
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"show_disabled_interfaces": "Mostra interfacce offline",
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"show_discovered_interfaces": "Mostra interfacce scoperte",
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"snake_win": "Hai mangiato ogni nodo nel grafo.",
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"snake_hit_self": "Collisione con te stesso. Game over.",
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"snake_hint": "Frecce o WASD per sterzare. Mangia tutti i nodi senza incrociare la coda.",
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"pong_hint": "W e S muovono la tua racchetta (sinistra). A destra c'è la IA. Vince chi arriva a 7 punti.",
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"pong_win_you": "Hai vinto.",
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"pong_win_ai": "Vince la IA."
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},
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"banishment": {
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"title": "Esiliati",
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@@ -1752,6 +1762,12 @@
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"action_orbit_desc": "Camera orbita nel grafico di rete",
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"action_bouncing_balls": "Palle Rimbalzanti",
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"action_bouncing_balls_desc": "Demo fisica sul grafico",
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"action_falling_skies": "Falling Skies",
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"action_falling_skies_desc": "Nuovi nodi cadono dall'alto nel visualizzatore",
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"action_snake": "Mesh Snake",
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"action_snake_desc": "Mangia ogni nodo; la coda sono i nodi raccolti",
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"action_pong": "Mesh Pong",
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"action_pong_desc": "Tu contro IA; punteggio in alto",
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"action_getting_started": "Guida Introduttiva",
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"action_getting_started_desc": "Apri la guida di configurazione",
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"action_changelog": "Changelog",
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@@ -213,6 +213,8 @@
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"loading_overlay_title": "Смена профиля",
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"loading_overlay_subtitle": "Загрузка чатов и настроек. Обычно это занимает несколько секунд.",
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"emergency_mode_active": "Аварийный режим активен — используется база данных в оперативной памяти и ограниченные службы.",
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"backend_disconnected": "Нет соединения с сервером",
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"backend_reconnected": "Соединение с сервером восстановлено",
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"blackhole_integration_enabled": "Интеграция Blackhole",
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"blackhole_integration_description": "Автоматически блокировать (blackhole) личности на транспортном уровне Reticulum при изгнании пользователей в MeshChatX.",
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"announce_limits": "Лимиты объявлений",
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@@ -1648,6 +1650,12 @@
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"action_orbit_desc": "Камера Orbit на графе сети",
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"action_bouncing_balls": "Прыгающие шарики",
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"action_bouncing_balls_desc": "Демонстрация физики на графе",
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"action_falling_skies": "Falling Skies",
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"action_falling_skies_desc": "Новые узлы падают сверху в визуализаторе",
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"action_snake": "Mesh Snake",
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"action_snake_desc": "Съешьте все узлы; хвост из собранных узлов",
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"action_pong": "Mesh Pong",
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"action_pong_desc": "Вы против ИИ; счёт сверху",
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"action_getting_started": "Начало работы",
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"action_getting_started_desc": "Открыть мастер настройки",
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"action_changelog": "Список изменений",
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@@ -1737,7 +1745,15 @@
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"batch": "Batch",
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"loading_status": "Loading status",
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"failed_load": "Failed to load network data",
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"max_hops_filter": "Макс. хопов"
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"max_hops_filter": "Макс. хопов",
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"show_disabled_interfaces": "Показать отключенные интерфейсы",
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"show_discovered_interfaces": "Показать обнаруженные интерфейсы",
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"snake_win": "Съедены все узлы на графе.",
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"snake_hit_self": "Столкновение с собой. Конец игры.",
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"snake_hint": "Стрелки или WASD. Съешьте все узлы, не пересекая хвост.",
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"pong_hint": "W и S — ваша ракетка (слева). Справа играет ИИ. Победа при 7 очках.",
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"pong_win_you": "Вы выиграли.",
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"pong_win_ai": "Победил ИИ."
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},
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"banishment": {
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"title": "Banished",
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