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https://github.com/meshcore-dev/MeshCore.git
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techo: display backlight behavior
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@@ -519,6 +519,14 @@ void UITask::loop() {
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c = handleLongPress(KEY_ENTER);
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}
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#endif
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#if defined(DISP_BACKLIGHT) && defined(BACKLIGHT_BTN)
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static int next_btn_check = 0;
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if (millis() > next_btn_check) {
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bool touch_state = digitalRead(PIN_BUTTON2);
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digitalWrite(DISP_BACKLIGHT, !touch_state);
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next_btn_check = millis() + 300;
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}
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#endif
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if (c != 0 && curr) {
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curr->handleInput(c);
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@@ -19,6 +19,7 @@ bool GxEPDDisplay::begin() {
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display.fillScreen(GxEPD_WHITE);
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display.display(true);
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#if DISP_BACKLIGHT
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digitalWrite(DISP_BACKLIGHT, LOW);
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pinMode(DISP_BACKLIGHT, OUTPUT);
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#endif
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_init = true;
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@@ -27,14 +28,14 @@ bool GxEPDDisplay::begin() {
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void GxEPDDisplay::turnOn() {
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if (!_init) begin();
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#if DISP_BACKLIGHT
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#if defined(DISP_BACKLIGHT) && !defined(BACLIGHT_BTN)
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digitalWrite(DISP_BACKLIGHT, HIGH);
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#endif
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_isOn = true;
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}
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void GxEPDDisplay::turnOff() {
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#if DISP_BACKLIGHT
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#if defined(DISP_BACKLIGHT) && !defined(BACKLIGHT_BTN)
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digitalWrite(DISP_BACKLIGHT, LOW);
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#endif
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_isOn = false;
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@@ -78,6 +78,7 @@ build_flags =
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-D DISPLAY_CLASS=GxEPDDisplay
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-D OFFLINE_QUEUE_SIZE=256
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-D UI_RECENT_LIST_SIZE=9
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-D BACKLIGHT_BTN=PIN_BUTTON2
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; -D MESH_PACKET_LOGGING=1
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; -D MESH_DEBUG=1
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build_src_filter = ${LilyGo_Techo.build_src_filter}
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