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https://github.com/meshcore-dev/MeshCore.git
synced 2026-03-30 23:35:45 +00:00
* proposed change for re-trying reciprocal path transmit
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@@ -294,7 +294,7 @@ void MyMesh::onContactPathUpdated(const ContactInfo &contact) {
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dirty_contacts_expiry = futureMillis(LAZY_CONTACTS_WRITE_DELAY);
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}
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bool MyMesh::processAck(const uint8_t *data) {
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ContactInfo* MyMesh::processAck(const uint8_t *data) {
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// see if matches any in a table
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for (int i = 0; i < EXPECTED_ACK_TABLE_SIZE; i++) {
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if (memcmp(data, &expected_ack_table[i].ack, 4) == 0) { // got an ACK from recipient
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@@ -306,7 +306,7 @@ bool MyMesh::processAck(const uint8_t *data) {
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// NOTE: the same ACK can be received multiple times!
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expected_ack_table[i].ack = 0; // clear expected hash, now that we have received ACK
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return true;
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return expected_ack_table[i].contact;
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}
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}
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return checkConnectionsAck(data);
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@@ -825,6 +825,7 @@ void MyMesh::handleCmdFrame(size_t len) {
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if (expected_ack) {
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expected_ack_table[next_ack_idx].msg_sent = _ms->getMillis(); // add to circular table
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expected_ack_table[next_ack_idx].ack = expected_ack;
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expected_ack_table[next_ack_idx].contact = recipient;
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next_ack_idx = (next_ack_idx + 1) % EXPECTED_ACK_TABLE_SIZE;
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}
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@@ -112,7 +112,7 @@ protected:
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bool onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_t in_path_len, uint8_t* out_path, uint8_t out_path_len, uint8_t extra_type, uint8_t* extra, uint8_t extra_len) override;
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void onDiscoveredContact(ContactInfo &contact, bool is_new, uint8_t path_len, const uint8_t* path) override;
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void onContactPathUpdated(const ContactInfo &contact) override;
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bool processAck(const uint8_t *data) override;
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ContactInfo* processAck(const uint8_t *data) override;
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void queueMessage(const ContactInfo &from, uint8_t txt_type, mesh::Packet *pkt, uint32_t sender_timestamp,
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const uint8_t *extra, int extra_len, const char *text);
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@@ -205,6 +205,7 @@ private:
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struct AckTableEntry {
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unsigned long msg_sent;
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uint32_t ack;
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ContactInfo* contact;
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};
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#define EXPECTED_ACK_TABLE_SIZE 8
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AckTableEntry expected_ack_table[EXPECTED_ACK_TABLE_SIZE]; // circular table
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@@ -217,18 +217,18 @@ protected:
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saveContacts();
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}
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bool processAck(const uint8_t *data) override {
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ContactInfo* processAck(const uint8_t *data) override {
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if (memcmp(data, &expected_ack_crc, 4) == 0) { // got an ACK from recipient
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Serial.printf(" Got ACK! (round trip: %d millis)\n", _ms->getMillis() - last_msg_sent);
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// NOTE: the same ACK can be received multiple times!
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expected_ack_crc = 0; // reset our expected hash, now that we have received ACK
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return true;
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return NULL; // TODO: really should return ContactInfo pointer
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}
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//uint32_t crc;
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//memcpy(&crc, data, 4);
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//MESH_DEBUG_PRINTLN("unknown ACK received: %08X (expected: %08X)", crc, expected_ack_crc);
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return false;
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return NULL;
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}
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void onMessageRecv(const ContactInfo& from, mesh::Packet* pkt, uint32_t sender_timestamp, const char *text) override {
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@@ -223,6 +223,10 @@ void BaseChatMesh::onPeerDataRecv(mesh::Packet* packet, uint8_t type, int sender
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}
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} else if (type == PAYLOAD_TYPE_RESPONSE && len > 0) {
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onContactResponse(from, data, len);
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if (packet->isRouteFlood() && from.out_path_len >= 0) {
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// we have direct path, but other node is still sending flood response, so maybe they didn't receive reciprocal path properly(?)
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handleReturnPathRetry(from, packet->path, packet->path_len);
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}
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}
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}
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@@ -248,7 +252,7 @@ bool BaseChatMesh::onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_
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if (extra_type == PAYLOAD_TYPE_ACK && extra_len >= 4) {
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// also got an encoded ACK!
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if (processAck(extra)) {
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if (processAck(extra) != NULL) {
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txt_send_timeout = 0; // matched one we're waiting for, cancel timeout timer
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}
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} else if (extra_type == PAYLOAD_TYPE_RESPONSE && extra_len > 0) {
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@@ -258,12 +262,25 @@ bool BaseChatMesh::onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_
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}
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void BaseChatMesh::onAckRecv(mesh::Packet* packet, uint32_t ack_crc) {
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if (processAck((uint8_t *)&ack_crc)) {
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ContactInfo* from;
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if ((from = processAck((uint8_t *)&ack_crc)) != NULL) {
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txt_send_timeout = 0; // matched one we're waiting for, cancel timeout timer
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packet->markDoNotRetransmit(); // ACK was for this node, so don't retransmit
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if (packet->isRouteFlood() && from->out_path_len >= 0) {
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// we have direct path, but other node is still sending flood, so maybe they didn't receive reciprocal path properly(?)
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handleReturnPathRetry(*from, packet->path, packet->path_len);
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}
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}
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}
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void BaseChatMesh::handleReturnPathRetry(const ContactInfo& contact, const uint8_t* path, uint8_t path_len) {
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// NOTE: simplest impl is just to re-send a reciprocal return path to sender (DIRECTLY)
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// override this method in various firmwares, if there's a better strategy
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mesh::Packet* rpath = createPathReturn(contact.id, contact.shared_secret, path, path_len, 0, NULL, 0);
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if (rpath) sendDirect(rpath, contact.out_path, contact.out_path_len, 3000); // 3 second delay
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}
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#ifdef MAX_GROUP_CHANNELS
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int BaseChatMesh::searchChannelsByHash(const uint8_t* hash, mesh::GroupChannel dest[], int max_matches) {
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int n = 0;
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@@ -550,7 +567,7 @@ void BaseChatMesh::markConnectionActive(const ContactInfo& contact) {
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}
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}
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bool BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
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ContactInfo* BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
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for (int i = 0; i < MAX_CONNECTIONS; i++) {
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if (connections[i].keep_alive_millis > 0 && memcmp(&connections[i].expected_ack, data, 4) == 0) {
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// yes, got an ack for our keep_alive request!
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@@ -559,10 +576,12 @@ bool BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
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// re-schedule next KEEP_ALIVE, now that we have heard from server
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connections[i].next_ping = futureMillis(connections[i].keep_alive_millis);
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return true; // yes, a match
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auto id = &connections[i].server_id;
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return lookupContactByPubKey(id->pub_key, PUB_KEY_SIZE); // yes, a match
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}
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}
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return false; /// no match
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return NULL; /// no match
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}
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void BaseChatMesh::checkConnections() {
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@@ -93,7 +93,7 @@ protected:
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// 'UI' concepts, for sub-classes to implement
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virtual bool isAutoAddEnabled() const { return true; }
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virtual void onDiscoveredContact(ContactInfo& contact, bool is_new, uint8_t path_len, const uint8_t* path) = 0;
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virtual bool processAck(const uint8_t *data) = 0;
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virtual ContactInfo* processAck(const uint8_t *data) = 0;
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virtual void onContactPathUpdated(const ContactInfo& contact) = 0;
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virtual bool onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_t in_path_len, uint8_t* out_path, uint8_t out_path_len, uint8_t extra_type, uint8_t* extra, uint8_t extra_len);
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virtual void onMessageRecv(const ContactInfo& contact, mesh::Packet* pkt, uint32_t sender_timestamp, const char *text) = 0;
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@@ -105,6 +105,7 @@ protected:
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virtual void onChannelMessageRecv(const mesh::GroupChannel& channel, mesh::Packet* pkt, uint32_t timestamp, const char *text) = 0;
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virtual uint8_t onContactRequest(const ContactInfo& contact, uint32_t sender_timestamp, const uint8_t* data, uint8_t len, uint8_t* reply) = 0;
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virtual void onContactResponse(const ContactInfo& contact, const uint8_t* data, uint8_t len) = 0;
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virtual void handleReturnPathRetry(const ContactInfo& contact, const uint8_t* path, uint8_t path_len);
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// storage concepts, for sub-classes to override/implement
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virtual int getBlobByKey(const uint8_t key[], int key_len, uint8_t dest_buf[]) { return 0; } // not implemented
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@@ -127,7 +128,7 @@ protected:
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void stopConnection(const uint8_t* pub_key);
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bool hasConnectionTo(const uint8_t* pub_key);
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void markConnectionActive(const ContactInfo& contact);
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bool checkConnectionsAck(const uint8_t* data);
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ContactInfo* checkConnectionsAck(const uint8_t* data);
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void checkConnections();
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public:
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