* noise floor can now be queried even when int.thresh = 0

This commit is contained in:
Scott Powell
2025-06-18 01:27:53 +10:00
parent fab84925c3
commit 9363478d6f

View File

@@ -9,6 +9,7 @@
#define STATE_INT_READY 16
#define NUM_NOISE_FLOOR_SAMPLES 64
#define SAMPLING_THRESHOLD 14
static volatile uint8_t state = STATE_IDLE;
@@ -46,7 +47,7 @@ void RadioLibWrapper::idle() {
void RadioLibWrapper::triggerNoiseFloorCalibrate(int threshold) {
_threshold = threshold;
if (threshold > 0 && _num_floor_samples >= NUM_NOISE_FLOOR_SAMPLES) { // ignore trigger if currently sampling
if (_num_floor_samples >= NUM_NOISE_FLOOR_SAMPLES) { // ignore trigger if currently sampling
_num_floor_samples = 0;
_floor_sample_sum = 0;
}
@@ -65,7 +66,7 @@ void RadioLibWrapper::loop() {
if (state == STATE_RX && _num_floor_samples < NUM_NOISE_FLOOR_SAMPLES) {
if (!isReceivingPacket()) {
int rssi = getCurrentRSSI();
if (rssi < _noise_floor + _threshold) { // only consider samples below current floor+THRESHOLD
if (rssi < _noise_floor + SAMPLING_THRESHOLD) { // only consider samples below current floor + sampling THRESHOLD
_num_floor_samples++;
_floor_sample_sum += rssi;
}