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https://github.com/meshcore-dev/MeshCore.git
synced 2026-03-30 14:55:46 +00:00
* noise floor can now be queried even when int.thresh = 0
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@@ -9,6 +9,7 @@
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#define STATE_INT_READY 16
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#define NUM_NOISE_FLOOR_SAMPLES 64
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#define SAMPLING_THRESHOLD 14
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static volatile uint8_t state = STATE_IDLE;
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@@ -46,7 +47,7 @@ void RadioLibWrapper::idle() {
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void RadioLibWrapper::triggerNoiseFloorCalibrate(int threshold) {
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_threshold = threshold;
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if (threshold > 0 && _num_floor_samples >= NUM_NOISE_FLOOR_SAMPLES) { // ignore trigger if currently sampling
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if (_num_floor_samples >= NUM_NOISE_FLOOR_SAMPLES) { // ignore trigger if currently sampling
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_num_floor_samples = 0;
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_floor_sample_sum = 0;
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}
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@@ -65,7 +66,7 @@ void RadioLibWrapper::loop() {
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if (state == STATE_RX && _num_floor_samples < NUM_NOISE_FLOOR_SAMPLES) {
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if (!isReceivingPacket()) {
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int rssi = getCurrentRSSI();
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if (rssi < _noise_floor + _threshold) { // only consider samples below current floor+THRESHOLD
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if (rssi < _noise_floor + SAMPLING_THRESHOLD) { // only consider samples below current floor + sampling THRESHOLD
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_num_floor_samples++;
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_floor_sample_sum += rssi;
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}
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