mirror of
https://github.com/meshcore-dev/MeshCore.git
synced 2026-03-30 19:15:49 +00:00
Add BRIDGE_DELAY as a buffer to prevent immediate processing conflicts in the mesh network
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@@ -1,5 +1,7 @@
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#include "BridgeBase.h"
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#include <Arduino.h>
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const char *BridgeBase::getLogDateTime() {
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static char tmp[32];
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uint32_t now = _rtc->getCurrentTime();
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@@ -27,7 +29,7 @@ bool BridgeBase::validateChecksum(const uint8_t *data, size_t len, uint16_t rece
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void BridgeBase::handleReceivedPacket(mesh::Packet *packet) {
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if (!_seen_packets.hasSeen(packet)) {
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_mgr->queueInbound(packet, 0);
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_mgr->queueInbound(packet, millis() + BRIDGE_DELAY);
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} else {
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_mgr->free(packet);
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}
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@@ -23,7 +23,7 @@ public:
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/**
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* @brief Common magic number used by all bridge implementations for packet identification
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*
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*
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* This magic number is placed at the beginning of bridge packets to identify
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* them as mesh bridge packets and provide frame synchronization.
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*/
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@@ -31,7 +31,7 @@ public:
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/**
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* @brief Common field sizes used by bridge implementations
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*
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*
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* These constants define the size of common packet fields used across bridges.
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* BRIDGE_MAGIC_SIZE is used by all bridges for packet identification.
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* BRIDGE_LENGTH_SIZE is used by bridges that need explicit length fields (like RS232).
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@@ -41,6 +41,14 @@ public:
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static constexpr uint16_t BRIDGE_LENGTH_SIZE = sizeof(uint16_t);
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static constexpr uint16_t BRIDGE_CHECKSUM_SIZE = sizeof(uint16_t);
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/**
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* @brief Default delay in milliseconds for scheduling inbound packet processing
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*
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* It provides a buffer to prevent immediate processing conflicts in the mesh network.
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* Used in handleReceivedPacket() as: millis() + BRIDGE_DELAY
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*/
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static constexpr uint16_t BRIDGE_DELAY = 500; // TODO: maybe too high ?
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protected:
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/** Packet manager for allocating and queuing mesh packets */
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mesh::PacketManager *_mgr;
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@@ -54,8 +54,8 @@ void RS232Bridge::onPacketTransmitted(mesh::Packet *packet) {
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// Build packet header
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buffer[0] = (BRIDGE_PACKET_MAGIC >> 8) & 0xFF; // Magic high byte
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buffer[1] = BRIDGE_PACKET_MAGIC & 0xFF; // Magic low byte
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buffer[2] = (len >> 8) & 0xFF; // Length high byte
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buffer[3] = len & 0xFF; // Length low byte
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buffer[2] = (len >> 8) & 0xFF; // Length high byte
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buffer[3] = len & 0xFF; // Length low byte
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// Calculate checksum over the payload
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uint16_t checksum = fletcher16(buffer + 4, len);
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