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Avoid waking display from rotary input
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@@ -751,12 +751,12 @@ void UITask::loop() {
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}
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#endif
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#if defined(UI_HAS_ROTARY_INPUT)
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if (c == 0) {
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RotaryInputEvent ev = rotary_input.poll();
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if (ev == RotaryInputEvent::Next) {
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c = checkDisplayOn(KEY_NEXT);
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} else if (ev == RotaryInputEvent::Prev) {
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c = checkDisplayOn(KEY_PREV);
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RotaryInputEvent rotaryEv = rotary_input.poll();
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if (c == 0 && _display != NULL && _display->isOn()) {
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if (rotaryEv == RotaryInputEvent::Next) {
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c = KEY_NEXT;
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} else if (rotaryEv == RotaryInputEvent::Prev) {
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c = KEY_PREV;
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}
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}
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#endif
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