style: Move PDU check functions into their own module

This commit is contained in:
timedout committed 2026-07-11 17:27:42 +01:00
1 parent 99a5f2a9fb
commit 318d2b205a
5 files changed
+233 -248

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@@ -159,13 +159,13 @@ async fn authorise_remote_auth_chain<Pdu>(
}
}
if !self
.is_event_self_authorised(
.auth_state_check_4(
&pdu,
room_version_rules,
create_event.as_pdu(),
&auth_events_by_key,
)
.await
.await?
{
self.services.pdu_metadata.mark_event_rejected(&event_id);
}
@@ -1,13 +1,12 @@
use std::collections::{BTreeMap, HashMap, hash_map};
use conduwuit::{
Err, Event, EventTypeExt, PduEvent, Result, debug, debug_info, debug_warn, err, info,
matrix::StateKey, state_res::auth_check, trace, warn,
Err, Event, EventTypeExt, PduEvent, Result, debug, debug_info, debug_warn, err, info, trace,
warn,
};
use futures::future::ready;
use ruma::{
CanonicalJsonObject, CanonicalJsonValue, EventId, OwnedEventId, RoomId, ServerName,
canonical_json::redact, events::StateEventType, room_version_rules::RoomVersionRules,
canonical_json::redact,
};
use super::{check_room_id, get_room_version_rules};
@@ -213,13 +212,13 @@ pub(super) async fn handle_outlier_pdu<'a, Pdu>(
}
if !self
.is_event_self_authorised(
.auth_state_check_4(
&pdu_event,
&room_version_rules,
create_event.as_pdu(),
&auth_events_by_key,
)
.await
.await?
{
self.reject_and_persist(event_id, &incoming_pdu);
return Err!(Request(Forbidden(
@@ -239,57 +238,6 @@ pub(super) async fn handle_outlier_pdu<'a, Pdu>(
Ok((pdu_event, incoming_pdu))
}
/// Helper method that turns the return value of `is_event_self_authorised`
/// into a `Result` depending on the value.
///
/// If the event is not authorised, a Forbidden error is returned.
/// Otherwise, an empty `Ok`.
pub(super) async fn is_event_self_authorised(
&self,
pdu: &PduEvent,
room_version_rules: &RoomVersionRules,
create_event: &PduEvent,
auth_events_by_key: &HashMap<(StateEventType, StateKey), PduEvent>,
) -> bool {
self.expect_event_is_self_authorised(
pdu,
room_version_rules,
create_event,
auth_events_by_key,
)
.await
.is_ok()
}
/// Checks PDU check 4: Passes authorisation rules based on the event's auth
/// events ([spec]).
///
/// If the auth check fails, false is returned, otherwise true.
///
/// [spec]: https://spec.matrix.org/v1.19/server-server-api/#checks-performed-on-receipt-of-a-pdu
pub(super) async fn expect_event_is_self_authorised(
&self,
pdu: &PduEvent,
room_version_rules: &RoomVersionRules,
create_event: &PduEvent,
auth_events_by_key: &HashMap<(StateEventType, StateKey), PduEvent>,
) -> Result<bool> {
let state_fetch = |ty: &StateEventType, sk: &str| {
let key = (ty.to_owned(), sk.into());
ready(auth_events_by_key.get(&key).map(ToOwned::to_owned))
};
auth_check(
room_version_rules,
pdu,
None, // TODO: third party invite
state_fetch,
create_event,
)
.await
.map_err(|e| err!("Event self-authentication failed: {e:?}"))
}
/// Marks the event as rejected and then saves it as an outlier.
pub(super) fn reject_and_persist(&self, event_id: &EventId, pdu: &CanonicalJsonObject) {
self.services.pdu_metadata.mark_event_rejected(event_id);
+1
View File
@@ -6,6 +6,7 @@
mod handle_incoming_pdu;
mod handle_outlier_pdu;
mod parse_incoming_pdu;
pub mod pdu_checks;
mod policy_server;
mod resolve_state;
mod state_at_incoming;
@@ -0,0 +1,217 @@
use std::collections::HashMap;
use conduwuit::{
Err, Event, EventTypeExt, PduEvent, Result, debug, debug::DebugInspect, debug_error, err,
info, matrix::StateKey, state_res, trace,
};
use futures::future::ready;
use ruma::{
CanonicalJsonObject, OwnedEventId, ServerName, api::error::ErrorKind, events::StateEventType,
room_version_rules::RoomVersionRules,
};
impl super::Service {
/// Checks PDU check 4: Passes authorisation rules based on the event's auth
/// events ([spec]).
///
/// If the auth check fails, false is returned, otherwise true.
///
/// [spec]: https://spec.matrix.org/v1.19/server-server-api/#checks-performed-on-receipt-of-a-pdu
pub(super) async fn auth_state_check_4(
&self,
pdu: &PduEvent,
room_version_rules: &RoomVersionRules,
create_event: &PduEvent,
auth_events_by_key: &HashMap<(StateEventType, StateKey), PduEvent>,
) -> Result<bool> {
let state_fetch = |ty: &StateEventType, sk: &str| {
let key = (ty.to_owned(), sk.into());
ready(auth_events_by_key.get(&key).map(ToOwned::to_owned))
};
state_res::event_auth::auth_check(
room_version_rules,
pdu,
None, // TODO: third party invite
state_fetch,
create_event,
)
.await
.map_err(|e| err!("Event self-authentication failed: {e:?}"))
}
/// Checks that the event passes PDU check 5, which ensures that the event
/// is authorised based on the state before the event (which is the resolved
/// state across all prev events).
///
/// Returns a boolean indicating whether the event is authorised, and also
/// the resolved state before the event for later use. Returns an error if
/// state fetching or auth checking fails.
pub(super) async fn state_before_check_5(
&self,
incoming_pdu: &PduEvent,
room_version_rules: &RoomVersionRules,
create_event: &PduEvent,
origin: &ServerName,
) -> Result<(bool, HashMap<u64, OwnedEventId>)> {
debug!(
event_id = %incoming_pdu.event_id,
"Resolving state at event"
);
let room_id = incoming_pdu.room_id_or_hash();
// If the incoming event only has one prev event, we can just use the state at
// that event, but otherwise we have to resolve across each fork. If we're
// missing even one of the prev events, we have to ask a remote server for help.
//
// TODO: this can be optimised by only loading auth chain events into memory,
// rather than the entire state.
let state_before = if incoming_pdu.prev_events().count() == 1 {
self.state_at_incoming_degree_one(&incoming_pdu).await?
} else {
self.state_at_incoming_resolved(&incoming_pdu, &room_id, room_version_rules)
.await?
};
let state_before = match state_before {
| Some(s) => s,
| None => {
trace!("Could not calculate incoming state, asking remote {origin} for it");
self.fetch_state(origin, create_event, &room_id, incoming_pdu.event_id())
.await
.debug_inspect_err(|e| {
debug_error!("Could not fetch state from {origin}: {e}");
})?
},
};
if state_before.is_empty()
&& *incoming_pdu.event_type() != StateEventType::RoomCreate.into()
{
// This can happen if the remote sends an event but cannot be reached to fetch
// the state at it, and all other servers in the room (which might just be the
// unreachable server) are unable to provide required info.
// returning an error here allows the upgrade to be attempted at another time.
return Err!(Request(Forbidden("Could not resolve incoming state before event")));
}
trace!(state_events = state_before.len(), "Calculated incoming state");
let state_fetch_state = &state_before;
let state_fetch = |k: StateEventType, s: StateKey| async move {
let shortstatekey = self.services.short.get_shortstatekey(&k, &s).await.ok()?;
let event_id = state_fetch_state.get(&shortstatekey)?;
self.services.timeline.get_pdu(event_id).await.ok()
};
debug!(
event_id = %incoming_pdu.event_id,
"Running state-before auth check"
);
// PDU check: 5
let auth_check = state_res::event_auth::auth_check(
room_version_rules,
incoming_pdu,
None, // TODO: third party invite
|ty, sk| state_fetch(ty.clone(), sk.into()),
create_event.as_pdu(),
)
.await
.map_err(|e| err!(Request(Forbidden("Auth check failed: {e:?}"))))?;
Ok((auth_check, state_before))
}
/// Checks that the event passes PDU check 6, which ensures that the event
/// is authorised based on the room's current state (which is the resolved
/// state across all current forward extremities).
///
/// Returns a boolean indicating whether the event is authorised, or an
/// error if the auth check fails.
pub(super) async fn current_state_check_6(
&self,
incoming_pdu: &PduEvent,
room_version_rules: &RoomVersionRules,
create_event: &PduEvent,
) -> Result<bool> {
debug!(
event_id = %incoming_pdu.event_id,
"Gathering auth events"
);
let auth_events = self
.services
.state
.get_auth_events(
&incoming_pdu.room_id_or_hash(),
incoming_pdu.kind(),
incoming_pdu.sender(),
incoming_pdu.state_key(),
incoming_pdu.content(),
room_version_rules,
)
.await?;
let state_fetch = |k: &StateEventType, s: &str| {
let key = k.with_state_key(s);
ready(auth_events.get(&key).map(ToOwned::to_owned))
};
debug!(
event_id = %incoming_pdu.event_id,
"Running current state auth check"
);
state_res::event_auth::auth_check(
room_version_rules,
incoming_pdu,
None, // third-party invite
state_fetch,
create_event.as_pdu(),
)
.await
.map_err(|e| err!(Request(Forbidden("Auth check failed: {e:?}"))))
}
/// Performs PDU check 7 - does the policy server allow this event.
///
/// If the policy server forbids the event, false is returned. If there is a
/// problem contacting the policy server, or it returns an unrecognised
/// response, an appropriate error is returned.
pub(super) async fn policy_server_check_7(
&self,
incoming_pdu: &PduEvent,
pdu_json: &mut CanonicalJsonObject,
room_version_rules: &RoomVersionRules,
) -> Result<bool> {
let event_id = pdu_json
.remove("event_id")
.expect("event_id should be present in pdu_json at this stage");
if let Err(e) = self
.policy_server_allows_event(
incoming_pdu,
pdu_json,
&incoming_pdu.room_id_or_hash(),
room_version_rules,
true,
)
.await
.debug_inspect(|()| {
debug!(
event_id = %incoming_pdu.event_id,
"Event has passed policy server check."
);
}) {
return if matches!(e.kind(), ErrorKind::Forbidden) {
info!(
event_id = %incoming_pdu.event_id,
error = %e,
"Event has been marked as spam by policy server: {}",
e.message(),
);
Ok(false)
} else {
Err(e)
};
}
pdu_json.insert("event_id".to_owned(), event_id);
Ok(true)
}
}
@@ -1,9 +1,8 @@
use std::{borrow::Borrow, collections::HashMap, sync::Arc, time::Instant};
use conduwuit::{
Err, Result, debug, debug_error, debug_info, err, info, is_equal_to, is_true,
matrix::{Event, EventTypeExt, PduEvent, StateKey, state_res},
result::DebugInspect,
Err, Result, debug, debug_info, is_equal_to, is_true,
matrix::{Event, PduEvent},
trace,
utils::{
IterStream,
@@ -11,10 +10,10 @@
stream::{BroadbandExt, ReadyExt},
},
};
use futures::{FutureExt, StreamExt, future::ready};
use futures::{FutureExt, StreamExt};
use ruma::{
CanonicalJsonObject, OwnedEventId, OwnedRoomId, RoomId, ServerName, api::error::ErrorKind,
events::StateEventType, room_version_rules::RoomVersionRules,
CanonicalJsonObject, OwnedEventId, OwnedRoomId, RoomId, ServerName, events::StateEventType,
room_version_rules::RoomVersionRules,
};
use tokio::join;
@@ -79,12 +78,7 @@ pub(super) async fn upgrade_outlier_to_timeline_pdu(
// either need to have all the prev events locally, or ask a remote server
// for the state at the event.
let (passes_state_before, state_before) = self
.is_authorised_by_state_before(
&incoming_pdu,
&room_version_rules,
create_event,
origin,
)
.state_before_check_5(&incoming_pdu, &room_version_rules, create_event, origin)
.await?;
if !passes_state_before {
@@ -108,7 +102,7 @@ pub(super) async fn upgrade_outlier_to_timeline_pdu(
);
let state_lock = self.services.state.mutex.lock(room_id).await;
let passes_current_state = self
.is_authorised_by_current_state(&incoming_pdu, &room_version_rules, create_event)
.current_state_check_6(&incoming_pdu, &room_version_rules, create_event)
.await?;
// Determine whether this PDU should be soft-failed.
@@ -133,7 +127,7 @@ pub(super) async fn upgrade_outlier_to_timeline_pdu(
// since the policy server refusing this event also soft-fails it.
debug!(event_id = %incoming_pdu.event_id, "Checking policy server for event");
should_soft_fail = self
.policy_server_check(&incoming_pdu, &mut val, &room_version_rules)
.policy_server_check_7(&incoming_pdu, &mut val, &room_version_rules)
.await?;
// TODO: this is supposed to hide redactions from policy servers and janitorial
@@ -234,181 +228,6 @@ pub(super) async fn upgrade_outlier_to_timeline_pdu(
Ok(pdu_id)
}
/// Checks that the event passes PDU check 5, which ensures that the event
/// is authorised based on the state before the event (which is the resolved
/// state across all prev events).
///
/// Returns a boolean indicating whether the event is authorised, and also
/// the resolved state before the event for later use. Returns an error if
/// state fetching or auth checking fails.
async fn is_authorised_by_state_before(
&self,
incoming_pdu: &PduEvent,
room_version_rules: &RoomVersionRules,
create_event: &PduEvent,
origin: &ServerName,
) -> Result<(bool, HashMap<u64, OwnedEventId>)> {
debug!(
event_id = %incoming_pdu.event_id,
"Resolving state at event"
);
let room_id = incoming_pdu.room_id_or_hash();
// If the incoming event only has one prev event, we can just use the state at
// that event, but otherwise we have to resolve across each fork. If we're
// missing even one of the prev events, we have to ask a remote server for help.
//
// TODO: this can be optimised by only loading auth chain events into memory,
// rather than the entire state.
let state_before = if incoming_pdu.prev_events().count() == 1 {
self.state_at_incoming_degree_one(&incoming_pdu).await?
} else {
self.state_at_incoming_resolved(&incoming_pdu, &room_id, room_version_rules)
.await?
};
let state_before = match state_before {
| Some(s) => s,
| None => {
trace!("Could not calculate incoming state, asking remote {origin} for it");
self.fetch_state(origin, create_event, &room_id, incoming_pdu.event_id())
.await
.debug_inspect_err(|e| {
debug_error!("Could not fetch state from {origin}: {e}");
})?
},
};
if state_before.is_empty()
&& *incoming_pdu.event_type() != StateEventType::RoomCreate.into()
{
// This can happen if the remote sends an event but cannot be reached to fetch
// the state at it, and all other servers in the room (which might just be the
// unreachable server) are unable to provide required info.
// returning an error here allows the upgrade to be attempted at another time.
return Err!(Request(Forbidden("Could not resolve incoming state before event")));
}
trace!(state_events = state_before.len(), "Calculated incoming state");
let state_fetch_state = &state_before;
let state_fetch = |k: StateEventType, s: StateKey| async move {
let shortstatekey = self.services.short.get_shortstatekey(&k, &s).await.ok()?;
let event_id = state_fetch_state.get(&shortstatekey)?;
self.services.timeline.get_pdu(event_id).await.ok()
};
debug!(
event_id = %incoming_pdu.event_id,
"Running state-before auth check"
);
// PDU check: 5
let auth_check = state_res::event_auth::auth_check(
room_version_rules,
incoming_pdu,
None, // TODO: third party invite
|ty, sk| state_fetch(ty.clone(), sk.into()),
create_event.as_pdu(),
)
.await
.map_err(|e| err!(Request(Forbidden("Auth check failed: {e:?}"))))?;
Ok((auth_check, state_before))
}
/// Checks that the event passes PDU check 6, which ensures that the event
/// is authorised based on the room's current state (which is the resolved
/// state across all current forward extremities).
///
/// Returns a boolean indicating whether the event is authorised, or an
/// error if the auth check fails.
async fn is_authorised_by_current_state(
&self,
incoming_pdu: &PduEvent,
room_version_rules: &RoomVersionRules,
create_event: &PduEvent,
) -> Result<bool> {
debug!(
event_id = %incoming_pdu.event_id,
"Gathering auth events"
);
let auth_events = self
.services
.state
.get_auth_events(
&incoming_pdu.room_id_or_hash(),
incoming_pdu.kind(),
incoming_pdu.sender(),
incoming_pdu.state_key(),
incoming_pdu.content(),
room_version_rules,
)
.await?;
let state_fetch = |k: &StateEventType, s: &str| {
let key = k.with_state_key(s);
ready(auth_events.get(&key).map(ToOwned::to_owned))
};
debug!(
event_id = %incoming_pdu.event_id,
"Running current state auth check"
);
state_res::event_auth::auth_check(
room_version_rules,
incoming_pdu,
None, // third-party invite
state_fetch,
create_event.as_pdu(),
)
.await
.map_err(|e| err!(Request(Forbidden("Auth check failed: {e:?}"))))
}
/// Performs PDU check 7 - does the policy server allow this event.
///
/// If the policy server forbids the event, false is returned. If there is a
/// problem contacting the policy server, or it returns an unrecognised
/// response, an appropriate error is returned.
async fn policy_server_check(
&self,
incoming_pdu: &PduEvent,
pdu_json: &mut CanonicalJsonObject,
room_version_rules: &RoomVersionRules,
) -> Result<bool> {
let event_id = pdu_json
.remove("event_id")
.expect("event_id should be present in pdu_json at this stage");
if let Err(e) = self
.policy_server_allows_event(
incoming_pdu,
pdu_json,
&incoming_pdu.room_id_or_hash(),
room_version_rules,
true,
)
.await
.debug_inspect(|()| {
debug!(
event_id = %incoming_pdu.event_id,
"Event has passed policy server check."
);
}) {
return if matches!(e.kind(), ErrorKind::Forbidden) {
info!(
event_id = %incoming_pdu.event_id,
error = %e,
"Event has been marked as spam by policy server: {}",
e.message(),
);
Ok(false)
} else {
Err(e)
};
}
pdu_json.insert("event_id".to_owned(), event_id);
Ok(true)
}
/// Derives new room state from the incoming event and filters forward
/// extremities accordingly. Does not set forward extremities.
///