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Check layer value in dependency descriptor and keep it in bounds. (#4739)
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+11
-1
@@ -356,7 +356,17 @@ func (f *FrameRateCalculatorDD) Completed() bool {
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}
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func (f *FrameRateCalculatorDD) SetMaxLayer(spatial, temporal int32) {
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f.maxSpatial, f.maxTemporal = spatial, temporal
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if spatial <= DefaultMaxLayerSpatial {
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f.maxSpatial = spatial
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} else {
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f.logger.Warnw("max spatial layer out of range", nil, "spatial", spatial)
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}
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if temporal <= DefaultMaxLayerTemporal {
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f.maxTemporal = temporal
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} else {
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f.logger.Warnw("max temporal layer out of range", nil, "temporal", temporal)
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}
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}
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func (f *FrameRateCalculatorDD) RecvPacket(ep *ExtPacket) bool {
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@@ -215,7 +215,9 @@ func (s *StreamTrackerDependencyDescriptor) Observe(temporalLayer int32, pktSize
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continue
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}
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s.bytesForBitrate[dt.Layer.Spatial][dt.Layer.Temporal] += int64(pktSize)
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if int(dt.Layer.Spatial) < len(s.bytesForBitrate) && int(dt.Layer.Temporal) < len(s.bytesForBitrate[dt.Layer.Spatial]) {
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s.bytesForBitrate[dt.Layer.Spatial][dt.Layer.Temporal] += int64(pktSize)
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}
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}
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s.lock.Unlock()
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