--bind also for RTC ports (#1815)
* Use net.JoinHostPort to build "host:port" strings for `net.Listen`
net.JoinHostPort provides a unified way of building strings of the form
"Host:Port", abstracting the particular syntax requirements of some
methods in the `net` package (namely, that IPv4 addresses can be given
as-is to `net.Listen`, but IPv6 addresses must be given enclosed in
square brackets).
This change makes sense because an address such as `[::1]` is *not* a
valid IPv6 address; the square brackets are just a detail particular to
the Go `net` library. As such, this syntax shouldn't be exposed to the
user, and configuration should just accept valid IPv6 addresses and
convert them as needed for usage within the code.
* Use '--bind' CLI flag to also filter RTC bind address
The local address passed to a command such as
livekit-server --dev --bind 127.0.0.1
was being used as binding address for the TCP WebSocket port, but was
being ignored for RTC connections.
With `--dev`, the conf.RTC.UDPPort config is set to 7882, which enables
"UDP muxing" mechanism. Without interface or address filtering, Pion
would try to bind to port 7882 on *all* interfaces.
This was failing on a system with IPv6 enabled, when trying to bind to
an IPv6 address of the `docker0` interface. It seems to make sense that
the user-passed bind addresses are also honored for the RTC port
bindings.
LiveKit: Real-time video, audio and data for developers
LiveKit is an open source project that provides scalable, multi-user conferencing based on WebRTC. It's designed to provide everything you need to build real-time video audio data capabilities in your applications.
LiveKit's server is written in Go, using the awesome Pion WebRTC implementation.
Features
- Scalable, distributed WebRTC SFU (Selective Forwarding Unit)
- Modern, full-featured client SDKs
- Built for production, supports JWT authentication
- Robust networking and connectivity, UDP/TCP/TURN
- Easy to deploy: single binary, Docker or Kubernetes
- Advanced features including:
Documentation & Guides
Live Demos
- LiveKit Meet (source)
- Spatial Audio (source)
- Livestreaming from OBS Studio (source)
- AI voice assistant using ChatGPT (source)
SDKs & Tools
Client SDKs
Client SDKs enable your frontend to include interactive, multi-user experiences.
| Language | Repo | Declarative UI | Links |
|---|---|---|---|
| JavaScript (TypeScript) | client-sdk-js | React | docs | JS example | React example |
| Swift (iOS / MacOS) | client-sdk-swift | Swift UI | docs | example |
| Kotlin (Android) | client-sdk-android | Compose | docs | example | Compose example |
| Flutter (all platforms) | client-sdk-flutter | native | docs | example |
| Unity WebGL | client-sdk-unity-web | docs | |
| React Native (beta) | client-sdk-react-native | native | |
| Rust | client-sdk-rust |
Server SDKs
Server SDKs enable your backend to generate access tokens, call server APIs, and receive webhooks. In addition, the Go SDK includes client capabilities, enabling you to build automations that behave like end-users.
| Language | Repo | Docs |
|---|---|---|
| Go | server-sdk-go | docs |
| JavaScript (TypeScript) | server-sdk-js | docs |
| Ruby | server-sdk-ruby | |
| Java (Kotlin) | server-sdk-kotlin | |
| Python (community) | tradablebits/livekit-server-sdk-python | |
| PHP (community) | agence104/livekit-server-sdk-php |
Ecosystem & Tools
- CLI - command line interface & load tester
- Egress - export and record your rooms
- Ingress - ingest streams from RTMP / OBS Studio
- Docker image
- Helm charts
Install
We recommend installing livekit-cli along with the server. It lets you access server APIs, create tokens, and generate test traffic.
MacOS
brew install livekit
Linux
curl -sSL https://get.livekit.io | bash
Windows
Download the latest release here
Getting Started
Starting LiveKit
Start LiveKit in development mode by running livekit-server --dev. It'll use a placeholder API key/secret pair.
API Key: devkey
API Secret: secret
To customize your setup for production, refer to our deployment docs
Creating access token
A user connecting to a LiveKit room requires an access token. Access tokens (JWT) encode the user's identity and the room permissions they've been granted. You can generate a token with our CLI:
livekit-cli create-token \
--api-key devkey --api-secret secret \
--join --room my-first-room --identity user1 \
--valid-for 24h
Test with example app
Head over to our example app and enter a generated token to connect to your LiveKit server. This app is built with our React SDK.
Once connected, your video and audio are now being published to your new LiveKit instance!
Simulating a test publisher
livekit-cli join-room \
--url ws://localhost:7880 \
--api-key devkey --api-secret secret \
--room my-first-room --identity bot-user1 \
--publish-demo
This command publishes a looped demo video to a room. Due to how the video clip was encoded (keyframes every 3s), there's a slight delay before the browser has sufficient data to begin rendering frames. This is an artifact of the simulation.
Deployment
Use LiveKit Cloud
LiveKit Cloud is the fastest and most reliable way to run LiveKit. Every project gets free monthly bandwidth and transcoding credits.
Sign up for LiveKit Cloud.
Self-host
Read our deployment docs for more information.
Building from source
Pre-requisites:
- Go 1.18+ is installed
- GOPATH/bin is in your PATH
Then run
git clone https://github.com/livekit/livekit
cd livekit
./bootstrap.sh
mage
Contributing
We welcome your contributions toward improving LiveKit! Please join us on Slack to discuss your ideas and/or PRs.
License
LiveKit server is licensed under Apache License v2.0.
| LiveKit Ecosystem | |
|---|---|
| Client SDKs | Components · JavaScript · Rust · iOS/macOS · Android · Flutter · Unity (web) · React Native (beta) |
| Server SDKs | Node.js · Golang · Ruby · Java/Kotlin · PHP (community) · Python (community) |
| Services | Livekit server · Egress · Ingress |
| Resources | Docs · Example apps · Cloud · Self-hosting · CLI |