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<!--BEGIN_BANNER_IMAGE--><!--END_BANNER_IMAGE-->
# LiveKit: Real-time video, audio and data for developers
<!--BEGIN_DESCRIPTION-->
[LiveKit](https://livekit.io) is an open source project that provides scalable, multi-user conferencing based on WebRTC.
It's designed to provide everything you need to build real-time video/audio/data capabilities in your applications.
<!--END_DESCRIPTION-->
LiveKit's server is written in Go, using the awesome [Pion WebRTC](https://github.com/pion/webrtc) implementation.
[![GitHub stars](https://img.shields.io/github/stars/livekit/livekit?style=social&label=Star&maxAge=2592000)](https://github.com/livekit/livekit/stargazers/)
[![Slack community](https://img.shields.io/endpoint?url=https%3A%2F%2Flivekit.io%2Fbadges%2Fslack)](https://livekit.io/join-slack)
[![Twitter Follow](https://img.shields.io/twitter/follow/livekitted)](https://twitter.com/livekitted)
[![GitHub release (latest SemVer)](https://img.shields.io/github/v/release/livekit/livekit)](https://github.com/livekit/livekit/releases/latest)
[![GitHub Workflow Status](https://img.shields.io/github/actions/workflow/status/livekit/livekit/buildtest.yaml?branch=master)](https://github.com/livekit/livekit/actions/workflows/buildtest.yaml)
[![License](https://img.shields.io/github/license/livekit/livekit)](https://github.com/livekit/livekit/blob/master/LICENSE)
## Features
- Scalable, distributed WebRTC SFU (Selective Forwarding Unit)
- Modern, full-featured client SDKs
- Built for production, supports JWT authentication
- Robust networking and connectivity, UDP/TCP/TURN
- Easy to deploy: single binary, Docker or Kubernetes
- Advanced features including:
- [speaker detection](https://docs.livekit.io/guides/room/receive/#speaker-detection)
- [simulcast](https://docs.livekit.io/guides/room/publish/#video-simulcast)
- [end-to-end optimizations](https://blog.livekit.io/livekit-one-dot-zero/)
- [selective subscription](https://docs.livekit.io/guides/room/receive/#selective-subscription)
- [moderation APIs](https://docs.livekit.io/guides/server-api/)
- [webhooks](https://docs.livekit.io/guides/webhooks/)
- [distributed and multi-region](https://docs.livekit.io/deploy/distributed/)
## Documentation & Guides
https://docs.livekit.io
## Live Demos
- [LiveKit Meet](https://meet.livekit.io) ([source](https://github.com/livekit/meet))
- [Spatial Audio](https://spatial-audio-demo.livekit.io/) ([source](https://github.com/livekit-examples/spatial-audio))
- Livestreaming from OBS Studio ([source](https://github.com/livekit-examples/livestream))
## SDKs & Tools
### Client SDKs
Client SDKs enable your frontend to include interactive, multi-user experiences.
<table>
<tr>
<th>Language</th>
<th>Repo</th>
<th>
<a href="https://docs.livekit.io/guides/room/events/#declarative-ui" target="_blank" rel="noopener noreferrer">Declarative UI</a>
</th>
<th>Links</th>
</tr>
<!-- BEGIN Template
<tr>
<td>Language</td>
<td>
<a href="" target="_blank" rel="noopener noreferrer"></a>
</td>
<td></td>
<td></td>
</tr>
END -->
<!-- JavaScript -->
<tr>
<td>JavaScript (TypeScript)</td>
<td>
<a href="https://github.com/livekit/client-sdk-js" target="_blank" rel="noopener noreferrer">client-sdk-js</a>
</td>
<td>
<a href="https://github.com/livekit/livekit-react" target="_blank" rel="noopener noreferrer">React</a>
</td>
<td>
<a href="https://docs.livekit.io/client-sdk-js/" target="_blank" rel="noopener noreferrer">docs</a>
|
<a href="https://github.com/livekit/client-sdk-js/tree/main/example" target="_blank" rel="noopener noreferrer">JS example</a>
|
<a href="https://github.com/livekit/client-sdk-js/tree/main/example" target="_blank" rel="noopener noreferrer">React example</a>
</td>
</tr>
<!-- Swift -->
<tr>
<td>Swift (iOS / MacOS)</td>
<td>
<a href="https://github.com/livekit/client-sdk-swift" target="_blank" rel="noopener noreferrer">client-sdk-swift</a>
</td>
<td>Swift UI</td>
<td>
<a href="https://docs.livekit.io/client-sdk-swift/" target="_blank" rel="noopener noreferrer">docs</a>
|
<a href="https://github.com/livekit/client-example-swift" target="_blank" rel="noopener noreferrer">example</a>
</td>
</tr>
<!-- Kotlin -->
<tr>
<td>Kotlin (Android)</td>
<td>
<a href="https://github.com/livekit/client-sdk-android" target="_blank" rel="noopener noreferrer">client-sdk-android</a>
</td>
<td>Compose</td>
<td>
<a href="https://docs.livekit.io/client-sdk-android/index.html" target="_blank" rel="noopener noreferrer">docs</a>
|
<a href="https://github.com/livekit/client-sdk-android/tree/main/sample-app/src/main/java/io/livekit/android/sample" target="_blank" rel="noopener noreferrer">example</a>
|
<a href="https://github.com/livekit/client-sdk-android/tree/main/sample-app-compose/src/main/java/io/livekit/android/composesample" target="_blank" rel="noopener noreferrer">Compose example</a>
</td>
</tr>
<!-- Flutter -->
<tr>
<td>Flutter (all platforms)</td>
<td>
<a href="https://github.com/livekit/client-sdk-flutter" target="_blank" rel="noopener noreferrer">client-sdk-flutter</a>
</td>
<td>native</td>
<td>
<a href="https://docs.livekit.io/client-sdk-flutter/" target="_blank" rel="noopener noreferrer">docs</a>
|
<a href="https://github.com/livekit/client-sdk-flutter/tree/main/example" target="_blank" rel="noopener noreferrer">example</a>
</td>
</tr>
<!-- Unity -->
<tr>
<td>Unity WebGL</td>
<td>
<a href="https://github.com/livekit/client-sdk-unity-web" target="_blank" rel="noopener noreferrer">client-sdk-unity-web</a>
</td>
<td></td>
<td>
<a href="https://livekit.github.io/client-sdk-unity-web/" target="_blank" rel="noopener noreferrer">docs</a>
</td>
</tr>
<!-- React Native -->
<tr>
<td>React Native (beta)</td>
<td>
<a href="https://github.com/livekit/client-sdk-react-native" target="_blank" rel="noopener noreferrer">client-sdk-react-native</a>
</td>
<td>native</td>
<td></td>
</tr>
<!-- Rust -->
<tr>
<td>Rust</td>
<td>
<a href="https://github.com/livekit/client-sdk-rust" target="_blank" rel="noopener noreferrer">client-sdk-rust</a>
</td>
<td></td>
<td></td>
</tr>
</table>
### Server SDKs
Server SDKs enable your backend to generate [access tokens](https://docs.livekit.io/guides/access-tokens/),
call [server APIs](https://docs.livekit.io/guides/server-api/), and
receive [webhooks](https://docs.livekit.io/guides/webhooks/). In addition, the Go SDK includes client capabilities,
enabling you to build automations that behave like end-users.
| Language | Repo | Docs |
|:------------------------|:----------------------------------------------------------------------------------------------------|:------------------------------------------------------------|
| Go | [server-sdk-go](https://github.com/livekit/server-sdk-go) | [docs](https://pkg.go.dev/github.com/livekit/server-sdk-go) |
| JavaScript (TypeScript) | [server-sdk-js](https://github.com/livekit/server-sdk-js) | [docs](https://docs.livekit.io/server-sdk-js/) |
| Ruby | [server-sdk-ruby](https://github.com/livekit/server-sdk-ruby) | |
| Java (Kotlin) | [server-sdk-kotlin](https://github.com/livekit/server-sdk-kotlin) | |
| Python (community) | [tradablebits/livekit-server-sdk-python](https://github.com/tradablebits/livekit-server-sdk-python) | |
| PHP (community) | [agence104/livekit-server-sdk-php](https://github.com/agence104/livekit-server-sdk-php) | |
### Ecosystem & Tools
- [CLI](https://github.com/livekit/livekit-cli) - command line interface & load tester
- [Egress](https://github.com/livekit/egress) - export and record your rooms
- [Ingress](https://github.com/livekit/ingress) - ingest streams from RTMP / OBS Studio
- [Docker image](https://hub.docker.com/r/livekit/livekit-server)
- [Helm charts](https://github.com/livekit/livekit-helm)
## Install
We recommend installing [livekit-cli](https://github.com/livekit/livekit-cli) along with the server. It lets you access
server APIs, create tokens, and generate test traffic.
### MacOS
```shell
brew install livekit
```
### Linux
```shell
curl -sSL https://get.livekit.io | bash
```
### Windows
Download the [latest release here](https://github.com/livekit/livekit/releases/latest)
## Getting Started
### Starting LiveKit
Start LiveKit in development mode by running `livekit-server --dev`. It'll use a placeholder API key/secret pair.
```
API Key: devkey
API Secret: secret
```
To customize your setup for production, refer to our [deployment docs](https://docs.livekit.io/deploy/)
### Creating access token
A user connecting to a LiveKit room requires an [access token](https://docs.livekit.io/guides/access-tokens/). Access
tokens (JWT) encode the user's identity and the room permissions they've been granted. You can generate a token with our
CLI:
```shell
livekit-cli create-token \
--api-key devkey --api-secret secret \
--join --room my-first-room --identity user1 \
--valid-for 24h
```
### Test with example app
Head over to our [example app](https://example.livekit.io) and enter a generated token to connect to your LiveKit
server. This app is built with our [React SDK](https://github.com/livekit/livekit-react).
Once connected, your video and audio are now being published to your new LiveKit instance!
### Simulating a test publisher
```shell
livekit-cli join-room \
--url ws://localhost:7880 \
--api-key devkey --api-secret secret \
--room my-first-room --identity bot-user1 \
--publish-demo
```
This command publishes a looped demo video to a room. Due to how the video clip was encoded (keyframes every 3s),
there's a slight delay before the browser has sufficient data to begin rendering frames. This is an artifact of the
simulation.
## Deployment
### Use LiveKit Cloud
LiveKit Cloud is the fastest and most reliable way to run LiveKit. Every project gets free monthly bandwidth and
transcoding credits.
Sign up for [LiveKit Cloud](https://cloud.livekit.io/).
### Self-host
Read our [deployment docs](https://docs.livekit.io/deploy/) for more information.
## Building from source
Pre-requisites:
- Go 1.18+ is installed
- GOPATH/bin is in your PATH
Then run
```shell
git clone https://github.com/livekit/livekit
cd livekit
./bootstrap.sh
mage
```
## Contributing
We welcome your contributions toward improving LiveKit! Please join us
[on Slack](http://livekit.io/join-slack) to discuss your ideas and/or PRs.
## License
LiveKit server is licensed under Apache License v2.0.
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