Benjamin PrachtandClaude Opus 5 d2ec76a0bf test: fix two data races in the test suites (#4878)
* test: stop registering the global DefaultConfig with the logger

InitLoggerFromConfig hands the pointer to zaputil.ComponentLeveler as its
level resolver, and protocol a879e94 gave logger.Config a
ResolveComponentLevel that takes c.lock. The two test packages passed
&config.DefaultConfig.Logging, so every first-time component level
resolution locked a mutex inside the global DefaultConfig while
config.NewConfig marshalled that same global from another goroutine:

  Read at 0x39baa08  yaml.Marshal -> pkg/config/config.go:633 (NewConfig)
  Write at 0x39baa08 ComponentLeveler.resolve -> zaputil/leveler.go:117

That tripped the race detector in pkg/rtc TestPreferMediaCodecForPublisher
and broke CI on master.

Register a test-local LoggingConfig instead, so the logger never touches
the global that NewConfig reads. DefaultConfig.Logging only ever sets
PionLevel, so behavior is unchanged. A plain struct copy is not an option
here: logger.Config holds a mutex and vet's copylocks would reject it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test: make RTCClient callbacks safe to set while the client runs

The scenario tests assign c2.OnDataReceived after waitUntilConnected, so
the assignment raced the data channel goroutine already reading the field
in handleDataMessage:

  Read  test/client.(*RTCClient).handleDataMessage  client.go:1146
  Write test.scenarioDataPublish.func1              scenarios.go:160

This is what failed TestMultinodeDataPublishing on master.

Replace the three exported callback fields with atomic pointers behind
SetOnConnected/SetOnDataReceived/SetOnDataUnlabeledReceived. OnConnected
and OnDataUnlabeledReceived have no writers today, but they are read from
the same background goroutines and would race the moment one appeared, so
all three move together rather than leaving a split API on one struct.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-16 22:35:30 -07:00
2026-09-16 22:11:45 -07:00
2023-01-11 14:49:50 -07:00
2026-09-14 10:20:40 +05:30
2026-09-14 10:20:40 +05:30
2021-06-03 23:22:19 -07:00
2023-07-27 16:43:19 -07:00
2026-09-08 15:48:01 -04:00

The LiveKit icon, the name of the repository and some sample code in the background.

LiveKit: Realtime infrastructure for voice, video, and AI agents

LiveKit is an open source platform for building voice, video, and physical AI agents. This repository is the LiveKit server: a scalable, distributed WebRTC SFU that moves realtime audio, video, and data between people, devices, and AI models. The SDKs, agents frameworks, and companion services are linked in the table at the bottom of this page.

LiveKit's server is written in Go, using the awesome Pion WebRTC implementation.

GitHub stars Slack community Twitter Follow Ask DeepWiki GitHub release (latest SemVer) GitHub Workflow Status License

Important

If you're building Voice AI, LiveKit Agents is the SDK for code-first realtime voice agents. STT, LLM, TTS, turn detection, expressive speech, keyterm accuracy, tool usage, and telephony all come bundled in the framework. It's available in both Python and Node.js.

# agent.py
from livekit import agents
from livekit.agents import Agent, AgentServer, AgentSession, STTContextOptions, TurnHandlingOptions, inference

server = AgentServer()


@server.rtc_session(agent_name="my-agent")
async def my_agent(ctx: agents.JobContext):
    session = AgentSession(
        stt=inference.STT(model="deepgram/nova-3", language="multi"),
        llm=inference.LLM(model="google/gemma-4-31b-it"),
        tts=inference.TTS(model="inworld/inworld-tts-2", voice="Ashley"),
        turn_handling=TurnHandlingOptions(turn_detection=inference.TurnDetector()),
        stt_context_options=STTContextOptions(keyterms=["LiveKit", "Acme Corp"]),
        expressive=True,
    )
    await session.start(room=ctx.room, agent=Agent(instructions="You are a helpful voice AI assistant."))
    await session.generate_reply(instructions="Greet the user and offer your assistance.")


if __name__ == "__main__":
    agents.cli.run_app(server)

Models come from LiveKit Inference with no per-provider API keys, and LiveKit Cloud handles deployment and observability. Visit the docs for more info at docs.livekit.io/agents.

Used in production by

LiveKit carries billions of calls a year for companies including Salesforce, Nvidia, Oracle, SAP, Deutsche Telekom, Spotify, Tinder, Coursera, Headspace, Skydio, Retell, Decagon, Cresta, and HeyGen. Read how Assort Health, Playback, and Polymath Robotics use it, or see more customers.

Features

Documentation & Guides

https://docs.livekit.io

Working with a coding agent? Give it the LiveKit Docs MCP server, or start with the coding agents guide.

Live Demos

Install

Tip

We recommend installing LiveKit CLI along with the server. It lets you access server APIs, create tokens, generate test traffic, and scaffold and deploy agents.

The following will install LiveKit's media server:

MacOS

brew install livekit

Linux

curl -sSL https://get.livekit.io | bash

Windows

Download the latest release here

Getting Started

Starting LiveKit

Start LiveKit in development mode by running livekit-server --dev. It'll use a placeholder API key/secret pair.

API Key: devkey
API Secret: secret

To customize your setup for production, refer to our deployment docs

Creating access token

A user connecting to a LiveKit room requires an access token. Access tokens (JWT) encode the user's identity and the room permissions they've been granted. You can generate a token with our CLI:

lk token create \
    --api-key devkey --api-secret secret \
    --join --room my-first-room --identity user1 \
    --valid-for 24h

Test with example app

Head over to our example app and enter a generated token to connect to your LiveKit server.

Once connected, your video and audio are now being published to your new LiveKit instance!

Simulating a test publisher

lk room join \
    --url ws://localhost:7880 \
    --api-key devkey --api-secret secret \
    --identity bot-user1 \
    --publish-demo \
    my-first-room

This command publishes a looped demo video to a room. Due to how the video clip was encoded (keyframes every 3s), there's a slight delay before the browser has sufficient data to begin rendering frames. This is an artifact of the simulation.

Adding an agent

Agents join rooms as participants, the same way a browser or a phone does. Follow the Voice AI quickstart to build one. An agent connects to a self-hosted server the same way it connects to LiveKit Cloud; when running without Cloud, use model plugins in place of LiveKit Inference.

Deployment

Use LiveKit Cloud

LiveKit Cloud is the fastest and most reliable way to run LiveKit. It runs in 19+ regions with 99.99% uptime and adds agent hosting, model inference, telephony, and observability on top of the server. The Build plan is free, with no credit card required.

Sign up for LiveKit Cloud.

Self-host

Read our deployment docs for more information. Official Docker images and Helm charts are available.

Building from source

Pre-requisites:

  • Go 1.26+ is installed
  • GOPATH/bin is in your PATH

Then run

git clone https://github.com/livekit/livekit
cd livekit
./bootstrap.sh
mage

Contributing

We welcome your contributions toward improving LiveKit! Please join us on Slack or in the Developer Community to discuss your ideas and/or PRs.

License

LiveKit server is licensed under Apache License v2.0.


LiveKit Ecosystem
Agents SDKsPython · Node.js
LiveKit SDKsBrowser · Swift · Android · Flutter · React Native · Rust · Node.js · Python · Unity · Unity (WebGL) · ESP32 · C++
Starter AppsPython Agent · TypeScript Agent · React App · SwiftUI App · Android App · Flutter App · React Native App · Web Embed
UI ComponentsReact · Android Compose · SwiftUI · Flutter
Server APIsNode.js · Golang · Ruby · Java/Kotlin · Python · Rust · PHP (community) · .NET (community)
ResourcesDocs · Docs MCP Server · CLI · LiveKit Cloud
LiveKit Server OSSLiveKit server · Egress · Ingress · SIP
CommunityDeveloper Community · Slack · X · YouTube

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