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perf(packets): coalesce WS-triggered renders with requestAnimationFrame (#585)
## Summary Coalesce WS-triggered `renderTableRows()` calls using `requestAnimationFrame` instead of `setTimeout` debouncing. Fixes #396 ## Problem During high WebSocket throughput, multiple WS batches could each trigger a `renderTableRows()` call via `setTimeout(..., 200)`. With rapid batches, this caused the 50K-row table to be fully rebuilt every few hundred milliseconds, causing UI jank. ## Solution Replace the `setTimeout`-based debounce with a `requestAnimationFrame` coalescing pattern: 1. **`scheduleWSRender()`** — sets a dirty flag and schedules a single rAF callback 2. **Dirty flag** — multiple WS batches within the same frame just set the flag; only one render fires 3. **Cleanup** — `destroy()` cancels any pending rAF and resets the dirty flag This ensures at most **one `renderTableRows()` per animation frame** (~16ms), regardless of how many WS batches arrive. ## Performance justification - **Before:** Each WS batch → `setTimeout(renderTableRows, 200)` — N batches in <200ms = N renders - **After:** N batches in one frame → 1 render on next rAF (~16ms) - Worst case goes from O(N) renders per second to O(60) renders per second (frame-capped) ## Changes - `public/packets.js`: Add `scheduleWSRender()` with rAF + dirty flag; replace setTimeout in WS handler; clean up in `destroy()` - `test-frontend-helpers.js`: Update tests to verify rAF coalescing pattern instead of setTimeout debounce ## Testing - All existing tests pass (`npm test` — 0 failures) - Updated 2 test cases to verify new rAF coalescing behavior Co-authored-by: you <you@example.com>
This commit is contained in:
+21
-3
@@ -40,6 +40,21 @@
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clearTimeout(_renderTimer);
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_renderTimer = setTimeout(() => renderTableRows(), 200);
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}
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// Coalesce WS-triggered renders into one per animation frame (#396).
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// Multiple WS batches arriving within the same frame only trigger a single
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// renderTableRows() call on the next rAF, preventing rapid full rebuilds.
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function scheduleWSRender() {
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_wsRenderDirty = true;
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if (_wsRafId) return; // already scheduled
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_wsRafId = requestAnimationFrame(function () {
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_wsRafId = null;
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if (_wsRenderDirty) {
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_wsRenderDirty = false;
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renderTableRows();
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}
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});
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}
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const PANEL_WIDTH_KEY = 'meshcore-panel-width';
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const PANEL_CLOSE_HTML = '<button class="panel-close-btn" title="Close detail pane (Esc)">✕</button>';
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@@ -59,6 +74,8 @@
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let _lastVisibleEnd = -1; // last rendered end index (for dirty checking)
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let _vsScrollHandler = null; // scroll listener reference
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let _wsRenderTimer = null; // debounce timer for WS-triggered renders
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let _wsRafId = null; // rAF id for coalescing WS-triggered renders (#396)
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let _wsRenderDirty = false; // dirty flag for rAF render coalescing (#396)
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let _observerFilterSet = null; // cached Set from filters.observer, hoisted above loops (#427)
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function closeDetailPanel() {
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@@ -461,9 +478,8 @@
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if (packets.length > PACKET_LIMIT) packets.length = PACKET_LIMIT;
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}
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totalCount += filtered.length;
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// Debounce WS-triggered renders to avoid rapid full rebuilds
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clearTimeout(_wsRenderTimer);
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_wsRenderTimer = setTimeout(function () { renderTableRows(); }, 200);
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// Coalesce WS-triggered renders via rAF (#396)
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scheduleWSRender();
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});
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});
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}
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@@ -474,6 +490,8 @@
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wsHandler = null;
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detachVScrollListener();
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clearTimeout(_wsRenderTimer);
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if (_wsRafId) { cancelAnimationFrame(_wsRafId); _wsRafId = null; }
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_wsRenderDirty = false;
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_displayPackets = [];
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_rowCounts = [];
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_rowCountsDirty = false;
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+15
-11
@@ -3193,20 +3193,24 @@ console.log('\n=== channels.js: formatHashHex (issue #465) ===');
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'destroy must reset observerMap to empty Map');
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});
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test('WS handler debounces render via _wsRenderTimer', () => {
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test('WS handler coalesces render via rAF (#396)', () => {
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const wsBlock = src.slice(src.indexOf('wsHandler = debouncedOnWS'), src.indexOf('function destroy()'));
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assert.ok(wsBlock.includes('_wsRenderTimer'),
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'WS handler must debounce renders via _wsRenderTimer');
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assert.ok(wsBlock.includes('clearTimeout(_wsRenderTimer)'),
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'WS handler must clear pending timer before scheduling new render');
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assert.ok(/setTimeout\(function \(\) \{ renderTableRows\(\); \}/.test(wsBlock),
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'WS handler must schedule renderTableRows via setTimeout');
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assert.ok(wsBlock.includes('scheduleWSRender()'),
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'WS handler must coalesce renders via scheduleWSRender()');
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// Verify scheduleWSRender uses requestAnimationFrame
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const schedFn = src.slice(src.indexOf('function scheduleWSRender()'), src.indexOf('function scheduleWSRender()') + 300);
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assert.ok(schedFn.includes('requestAnimationFrame'),
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'scheduleWSRender must use requestAnimationFrame for coalescing');
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assert.ok(schedFn.includes('_wsRenderDirty'),
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'scheduleWSRender must use dirty flag pattern');
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});
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test('destroy clears _wsRenderTimer', () => {
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const destroyBlock = src.slice(src.indexOf('function destroy()'), src.indexOf('function destroy()') + 500);
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assert.ok(destroyBlock.includes('clearTimeout(_wsRenderTimer)'),
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'destroy must clear _wsRenderTimer to prevent stale renders after navigation');
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test('destroy clears rAF and dirty flag (#396)', () => {
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const destroyBlock = src.slice(src.indexOf('function destroy()'), src.indexOf('function destroy()') + 600);
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assert.ok(destroyBlock.includes('cancelAnimationFrame(_wsRafId)'),
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'destroy must cancel pending rAF to prevent stale renders after navigation');
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assert.ok(destroyBlock.includes('_wsRenderDirty = false'),
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'destroy must reset dirty flag');
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});
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}
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// ===== NODES.JS: shared sandbox factory =====
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