Commit Graph
58 Commits
Author SHA1 Message Date
you bcf1a6d90a Add vintage LCD panel to VCR bar
Dark green-on-black LCD display on right side of VCR bar showing:
- Mode: LIVE / PAUSE / PLAY 2x (green)
- Time: HH:MM:SS with glow (green)
- Packet counter: +N PKTS when paused, N/total during replay (amber)

Styled with dark background, inset shadow, monospace font,
text-shadow glow — vintage VCR aesthetic.
2026-03-19 07:41:57 +00:00
you 49ed4b80e2 Fix scrub replay: add 'until' filter to API, fetch correct time window
ROOT CAUSE: API query used ORDER BY timestamp DESC with no upper
bound — scrubbing to 3h ago fetched the newest 200 packets (from
now), not packets near the scrub target.

Fix:
- Added 'until' query param to /api/packets (both grouped and flat)
- vcrReplayFromTs fetches a 5-minute window around the scrub target
- Server restart required (old process was stale on port 3000)
2026-03-19 07:35:05 +00:00
you c969a0218f Fix scrub: auto-replay on release, replay from correct timestamp
1. scrubRelease now calls vcrReplayFromTs directly (no pause step)
2. vcrReplayFromTs builds replay buffer from ONLY fetched DB packets,
   not merged with stale WS buffer entries. Starts playhead at 0
   (first fetched packet), not closest-match in mixed buffer.
   Fixes replay starting from session start (00:06) instead of
   scrub target.
2026-03-19 07:25:32 +00:00
you 4a21f8419f Fix replay after scrub: fetch from DB and play from scrub point
Scrub + release now pauses (no fetch). Hitting play detects
VCR.scrubTs and fetches packets from DB around that timestamp,
then replays 50 packets from the closest match.
2026-03-19 07:22:51 +00:00
you b7d8ec0cad Rewrite scrubber: simple pause on release, no async fetch
Previous approach tried to fetch packets from DB on scrub release,
causing race conditions, rubber-banding, and stale state. Replaced
with dead-simple approach:
- Drag: moves playhead visually + updates clock
- Release: pauses at that position (VCR.scrubTs holds timestamp)
- No async fetch, no replay on release
- updateTimelinePlayhead uses scrubTs to hold position
- Click LIVE to resume
2026-03-19 07:21:00 +00:00
you 0c1e50499b Add VCR digital clock display
Red monospace clock next to LIVE/mode indicator shows current
playhead time. Updates during drag, replay ticks, and on mode
changes. Retro VCR aesthetic with text-shadow glow.
2026-03-19 07:18:14 +00:00
you 932ac4807e Fix scrubber snap-back on release: keep dragging flag during fetch
VCR.dragging=false was set on mouseup before the async DB fetch
completed. During the fetch (~100-200ms), updateTimelinePlayhead
saw dragging=false, playhead=-1, fell to else→x=cw (right snap).

Fix: keep dragging=true until fetch resolves and replay starts.
2026-03-19 07:16:10 +00:00
you 74013c17a2 Fix VCR scrubber: remove CSS transition causing drag lag
The playhead had 'transition: left 0.3s ease' which made it animate
300ms behind the mouse during drag (felt stuck) and ease to an offset
position on release (felt like rubber-banding). Removed.
2026-03-19 07:14:30 +00:00
you b22a9bccca Fix VCR scrubber: freeze timeline reference during replay
THE root cause: timeline coordinate system uses Date.now() as right
edge, making it a sliding window. Playhead position = (packetTs -
(now - scope)) / scope — but 'now' advances every frame, sliding
all positions left continuously. Any scrub position drifts.

Fix: VCR.frozenNow captures Date.now() when leaving LIVE mode.
All timeline calculations use frozenNow instead of Date.now() during
REPLAY/PAUSED. Timeline stops sliding. Playhead stays put.
Cleared on return to LIVE.
2026-03-19 07:10:40 +00:00
you aa7445e1fb Fix VCR scrubber rubber-band: hold dragPct during async fetch
Root cause traced: mouseup sets VCR.dragging=false and starts async
fetch. Between fetch start and response (~50-200ms), the 30s interval
fires updateTimelinePlayhead() which found no matching branch for
REPLAY+old playhead, defaulting to x=cw (right edge snap).

Fix: dragPct now takes priority over buffer-based position during
REPLAY/PAUSED modes. Cleared only when fetch completes and replay
actually starts with real buffer data.
2026-03-19 07:07:26 +00:00
you f608f55c3e Fix Recent Activity on nodes page: remove extra closing div
An extra </div> was closing the node-detail wrapper before the
Recent Activity section rendered, causing content to fall outside
the styled container.
2026-03-19 07:06:01 +00:00
you 4d1f3ce09d Fix VCR scrubber: limit replay to 50 packets from scrub point
Root cause: scrub replay was playing through the ENTIRE buffer
from scrub point to end (thousands of packets), racing the playhead
forward to now. Now caps replay at 50 packets from scrub point,
then pauses. Hit LIVE to resume real-time.
2026-03-19 07:02:42 +00:00
you 338054d759 Fix VCR scrubber: pause after replay ends, hold playhead position
Two root causes fixed:
1. startReplay() was calling vcrResumeLive() when buffer exhausted,
   snapping back to LIVE mode. Now pauses instead.
2. updateTimelinePlayhead() recalculated position from timestamps
   relative to now (which shifts). Now holds at dragPct position
   when paused after a scrub.
2026-03-19 07:01:01 +00:00
you ecbfe4246b Fix VCR scrubber: pure visual drag + DB fetch on release
Root cause: scrubbing moved playhead to closest buffer entry (recent
WS packets only), then replay tick() recalculated position relative
to current time, snapping it back. Fixed by splitting into two phases:
1. scrubVisual: only moves the DOM playhead element during drag
2. scrubCommit: on release, fetches packets from DB around target
   timestamp, merges into buffer, seeks to closest entry, starts replay.
No more rubber-banding.
2026-03-19 06:58:42 +00:00
you 46c6a6337e Fix VCR scrubber rubber-band, compact replay button, fix channel links
VCR: playhead now stays where you drag it — updateTimelinePlayhead()
skips during drag (VCR.dragging flag). Always update playhead visually
via direct DOM during scrub instead of relying on buffer position calc.

Packets: replay button compact, inline next to View Route button.
Analytics: channel links now navigate to specific channel hash.
2026-03-19 06:49:11 +00:00
you 07a6a0ecc2 Fix single packet replay: pause VCR to suppress live packets 2026-03-19 06:40:25 +00:00
you fe7276815f Move replay button next to View Route in packet detail 2026-03-19 06:38:54 +00:00
you e23169e918 Single packet replay: skip replayRecent when navigating from packets page
Only animates the selected packet instead of loading 8 recent ones.
2026-03-19 06:36:57 +00:00
you a2cb5c4928 Map: default to Bay Area, save/restore user position+zoom
Defaults to [37.6, -122.1] zoom 9. Saves position to localStorage
on moveend. Restores on page load. Skips fitBounds when user has
saved position.
2026-03-19 06:33:50 +00:00
you b95999200d Fix timeline scrubbing: handle empty buffer, fetch from DB for historical times
Click/drag on timeline now works even when buffer is empty.
Dragging to a point before the buffer's start triggers DB fetch
on release. Removed redundant click handler (drag handles clicks).
Visual playhead feedback during drag even without buffer data.
2026-03-19 06:32:31 +00:00
you 0a55c5a84b Fix Discord embed: serve OG image from GitHub (bypass geo-block) 2026-03-19 06:25:03 +00:00
you 307a9ea4e2 Add drag scrubbing to VCR timeline
Mouse drag and touch drag support on the timeline sparkline.
Scrubs playhead in real-time as you drag. Touch support for mobile.
Grab cursor on hover, grabbing while dragging.
2026-03-19 06:24:11 +00:00
you 335af2874a Fix node claiming: grid not updating after first claim
myNodesGrid element was only rendered when hasNodes was true on
initial page load. Claiming first node called loadMyNodes() but
the grid container didn't exist. Now always render the grid div.
Also dynamically update hero text and hide onboarding prompt.
2026-03-19 06:22:42 +00:00
you dcfd4db318 Fix timeline scrubber: fetch historical timestamps from DB
Timeline sparkline was only showing packets from the current browser
session (WS buffer). Now fetches timestamps from DB via lightweight
/api/packets/timestamps endpoint, so 6h/12h/24h scopes actually
show historical activity density.
2026-03-19 06:19:35 +00:00
you 600f24248f Fix OG image: crop to 1200x630 banner ratio 2026-03-19 06:03:18 +00:00
you 636c17aa89 Add OG meta tags and embed image for Discord/social sharing 2026-03-19 05:56:09 +00:00
you 43e62f9baf Fix channel chat not showing new messages
Two bugs:
1. refreshMessages() compared array length to detect changes — at the
   200 message limit, new messages don't change the count. Now compares
   last message timestamp instead.
2. WS handler only triggered on type 'message' — observer-decoded
   GRP_TXT packets broadcast as type 'packet' were missed. Now also
   triggers refresh on packet events with GRP_TXT payload type.
2026-03-19 04:04:50 +00:00
you 1c184d948d Improve Route Patterns layout — less squished
- Detail sidebar starts collapsed, expands on click (420px, max 50vw)
- Route column allows word wrap instead of forced nowrap
- Tables use auto layout for breathing room
- List panel has min-width:0 to prevent flex overflow
- Smoother transitions on sidebar open
2026-03-19 03:00:22 +00:00
you 2cbd0ed1c4 Add jump nav buttons for chain lengths in Route Patterns 2026-03-19 02:56:40 +00:00
you 3187425a3f Add toggle to hide prefix collision self-loops in route patterns
Checkbox persists to localStorage. Hides rows with self-loops
(same node repeated consecutively) which are likely 1-byte collisions.
2026-03-19 02:55:58 +00:00
you 8c9c49f9ab Make hop names clickable in packet byte breakdown panel
Hop labels in the field table now link to the node detail page.
2026-03-19 02:55:10 +00:00
you 2b77c5c9f8 Relabel signal quality as 'Observer Receive Signal' with caveat 2026-03-19 02:54:08 +00:00
you a0c4290535 Add subpath detail sidebar with minimap and analytics
Click any route in Route Patterns to open detail sidebar showing:
- Minimap with nodes and route line (green=origin, red=dest, amber=hops)
- Signal quality (avg SNR/RSSI)
- Activity by hour (UTC) bar chart
- First/last seen timestamps
- Observers that captured this route
- Full parent paths containing this subpath

Split layout with scrollable list + fixed sidebar, responsive on mobile.
2026-03-19 01:27:03 +00:00
you f2631980e2 Show prefix subpath on separate line below friendly names 2026-03-19 01:22:39 +00:00
you 731d0a3a14 Show raw hop prefixes alongside friendly names in route patterns
Each hop now displays as 'NodeName [ab]' with the hex prefix visible.
Makes prefix collisions obvious — e.g. same prefix resolving to same
name confirms it's a collision, different prefixes confirm real route.
2026-03-19 01:21:36 +00:00
you 524fd8df49 Fix escapeHtml → esc, flag self-loop subpaths with 🔄
Self-loops (likely prefix collisions) shown at 60% opacity with amber
frequency bar and 🔄 icon with tooltip explaining the collision.
2026-03-19 01:20:23 +00:00
you ac31028b49 Add Route Patterns subpage to analytics
New 'Route Patterns' analytics tab showing most common subpaths in the
mesh, broken down by length (pairs, triples, quads, long chains).
Reveals backbone routes, bottlenecks, and preferred relay chains.
Each subpath shows occurrence count, % of all paths, and frequency bar.
2026-03-19 01:18:20 +00:00
you 58a8d929f7 Geographic hop disambiguation for 1-byte path prefixes
When multiple nodes match a 1-byte hop prefix, use geographic context
(observer's typical nodes + other resolved hops) to pick the closest
match. Shows ⚠ indicator on ambiguous hops with tooltip listing all
candidates. Hover to see which nodes collide on that prefix.
2026-03-18 23:41:26 +00:00
you 2c9953896a Disable caching for JS/CSS/HTML files — force fresh loads 2026-03-18 23:36:02 +00:00
you 2e5748f031 Fix channels showing oldest messages instead of latest
Messages were sliced from the start (oldest first). Now returns the
last N messages so the chat view shows the most recent conversation.
2026-03-18 23:30:13 +00:00
you d8189a5435 Add 'View packet' link in channel chat messages
Include packetId in channel message API response, render as link
in message metadata row that navigates to #/packets/id/<id>.
2026-03-18 23:19:37 +00:00
you b89b8bb5a3 Filter packet list by hash when navigating to specific packet
When arriving via #/packets/id/<id>, fetch the packet first, set the
hash filter, reload the list, then show the detail sidebar. List now
shows only related packets instead of the full unfiltered view.
2026-03-18 23:13:10 +00:00
you 3334ed98b4 Add Analyze links to Recent Activity in full-screen node view 2026-03-18 23:06:06 +00:00
you ef2ecf9998 Fix Recent Activity showing empty rows — PAYLOAD_TYPES was undefined
ReferenceError killed the entire .map() call, rendering empty div shells
with just the dot and no text. Added PAYLOAD_TYPES constant to nodes.js.
2026-03-18 23:04:01 +00:00
you 73d6a08c07 Fix nav bar auto-hide leaking to other pages
navTimeout was local to init() — destroy() couldn't clear it, so the
4s timeout would fire after navigation and hide the nav on other pages.
Now uses module-scoped _navCleanup; destroy clears timeout and removes
mousemove/touchstart/click listeners from live page element.
2026-03-18 22:57:15 +00:00
you 075ffaf311 Fix node detail Recent Activity — fetch health data for real packet list
Desktop detail panel was only showing adverts as 'Recent Activity'.
Now fetches /health endpoint too and displays all recent packets
(adverts, channel msgs, DMs) with type icons and Analyze links.
2026-03-18 22:55:22 +00:00
you e66aaebc54 Fix route overlay disappearing on zoom/pan — use separate routeLayer
Route markers and polyline were on markerLayer, which gets cleared
by renderMarkers() on any filter/zoom change. Now uses dedicated
routeLayer that persists independently.
2026-03-18 22:53:02 +00:00
you 429f3542f1 Fix View Route on Map — use sessionStorage instead of URL params
Hop hashes are 1-2 byte truncated values that don't work in URL params.
Now passes raw hops via sessionStorage; map page reads them after nodes
load and resolves via prefix match against full public keys.
2026-03-18 22:43:00 +00:00
you a988ef67b0 Fix stuck radar pings — add 2s safety timeout and try-catch cleanup 2026-03-18 22:38:12 +00:00
you df87f24b7f Clickable hop links + View Route on Map from packet detail
- Hops in packet table are now clickable links to node detail (#/nodes/<hop>)
- Packet detail panel shows 'View route on map' link for packets with hops
- Map page reads ?highlight= query param and draws dashed route polyline
- Route shows numbered markers: green=origin, amber=hops, red=destination
- Map auto-fits to route bounds
2026-03-18 22:36:43 +00:00