Fixes #2095. `loadChannels()` replaced the `channels` array with the server snapshot and carried nothing across, and `mergeUserChannels()` only ever ran from `init()`. So any refresh destroyed every field that exists only in the tab. **No race needed for the worst of it.** Change the region filter or toggle show-encrypted with a PSK channel open, and: - the **My Channels** section disappears — `renderChannelList()` derives it as `channels.filter(c => c.userAdded === true)`, and the server returns neither `userAdded` nor a `user:`-prefixed hash - every unread badge resets to 0 - the user's own labels vanish - `reconcileSelectionAfterChannelRefresh()` cannot find the `user:*` hash in the snapshot, so it nulls `selectedHash`, sets `messages = []`, rewrites the URL to `#/channels` and replaces the open conversation with "Choose a channel from the sidebar" ## What this does `mergeClientChannelState(fresh, prev)` mirrors `mergeWsAppendedIntoRest()`, which already does exactly this job for `messages` (#1498). Same shape: pure, takes both arrays as parameters, returns a fresh array, never aliases or mutates an input. It carries `unread`, `userAdded` and `userLabel` by hash, and keeps `lastActivityMs` / `lastSender` / `lastMessage` / `messageCount` when a WebSocket batch landed while the request was in flight and is therefore newer than the snapshot. Those four move together: a sender without its message reads as a different message. `mergeUserChannels()` now runs inside `loadChannels()`, before the render and before the reconcile, so all three call sites get it instead of `init()` alone. ## What it deliberately does not do **It does not resurrect a channel the snapshot left out.** A region-filter change legitimately narrows the list, so carrying survivors over would defeat the filter, which is a worse bug than the one being fixed. The helper only enriches rows already present in the fresh snapshot. That leaves half of finding 2 in the issue unfixed: a channel pushed by the WebSocket handler during the initial in-flight window is still dropped. That one self-heals on the channel's next packet, and the reverted preview line is overwritten by the next WS batch. Fixing it properly needs a way to tell "dropped because the snapshot is stale" from "dropped because the filter excludes it", which is a larger change than this. ## Tests `tests/unit/test-issue-2095-channels-client-state.js`, 11 cases, registered in `test-all.sh`. Part 1 exercises the helper directly. Part 2 drives the real `loadChannels()` through the existing `_channelsLoadChannelsForTest` hook with a stubbed `api()`, which is what proves the helper is wired in rather than merely defined. **Verified by mutation.** With the wiring removed from `loadChannels()` but the helper left in place, the three reproduction cases fail with exactly the reported symptoms: ``` FAIL a refresh keeps the My Channels rows My Channels lost on refresh (got ["public1"]) FAIL a refresh keeps unread badges the unread badge reset to 0 on refresh undefined !== 7 FAIL a refresh does not close an open PSK conversation the open PSK channel was deselected + null - 'user:MyPSK' ``` The fourth case, "a refresh still drops a channel the server filtered out", stays green throughout, so the fix cannot be defeating the region filter. Full frontend suite green: `sh test-all.sh` exits 0. ## Not done **No browser validation.** This is frontend JS covered by unit tests that call the production function through its own hook, but I did not run Playwright against a server, so I am not claiming a browser check I did not do. `init()` still calls `mergeUserChannels()` and `renderChannelList()` after `loadChannels()` resolves, which is now redundant and costs one extra full sidebar render per page load. Left alone deliberately: it is idempotent, and the comment there records the regression it was added to fix (`test-channel-issue-1111-e2e.js`, case 2). Worth removing separately with that e2e test watched. --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
CoreScope
High-performance mesh network analyzer powered by Go. Sub-millisecond packet queries, ~300 MB memory for 56K+ packets, real-time WebSocket broadcast, full channel decryption.
Self-hosted, open-source MeshCore packet analyzer. Collects MeshCore packets via MQTT, decodes them in real time, and presents a full web UI with live packet feed, interactive maps, channel chat, packet tracing, and per-node analytics.
⚡ Performance
The Go backend serves all 40+ API endpoints from an in-memory packet store with 5 indexes (hash, txID, obsID, observer, node). SQLite is for persistence only — reads never touch disk.
| Metric | Value |
|---|---|
| Packet queries | < 1 ms (in-memory) |
| All API endpoints | < 100 ms |
| Memory (56K packets) | ~300 MB (vs 1.3 GB on Node.js) |
| WebSocket broadcast | Real-time to all connected browsers |
| Channel decryption | AES-128-ECB with rainbow table |
| GOMEMLIMIT (memory-constrained hosts) | set to ≥1.5× working set (e.g. 1536 MiB on a 2 GB Pi for a ~1 GB store). Lower values trigger a GC death-spiral. Configure via the GOMEMLIMIT env var or runtime.maxMemoryMB in config.json; env wins. Applies to both server and ingestor. See #1010. |
See PERFORMANCE.md for full benchmarks.
✨ Features
📡 Live Trace Map
Real-time animated map with packet route visualization, VCR-style playback controls, and a retro LCD clock. Replay the last 24 hours of mesh activity, scrub through the timeline, or watch packets flow live at up to 4× speed.
📦 Packet Feed
Filterable real-time packet stream with byte-level breakdown, Excel-like resizable columns, and a detail pane. Toggle "My Nodes" to focus on your mesh.
🗺️ Network Overview
At-a-glance mesh stats — node counts, packet volume, observer coverage.
📊 Node Analytics
Per-node deep dive with interactive charts: activity timeline, packet type breakdown, SNR distribution, hop count analysis, peer network graph, and hourly heatmap.
💬 Channel Chat
Decoded group messages with sender names, @mentions, timestamps — like reading a Discord channel for your mesh.
📱 Mobile Ready
Full experience on your phone — proper touch controls, iOS safe area support, and a compact VCR bar.
And More
- 11 Analytics Tabs — RF, topology, channels, hash stats, distance, route patterns, and more
- Node Directory — searchable list with role tabs, detail panel, QR codes, advert timeline
- Packet Tracing — follow individual packets across observers with SNR/RSSI timeline
- Observer Status — health monitoring, packet counts, uptime, per-observer analytics
- Hash Collision Matrix — detect address collisions across the mesh
- Channel Key Auto-Derivation — hashtag channels (
#channel) keys derived via SHA256 - Multi-Broker MQTT — connect to multiple brokers with per-source IATA filtering
- Dark / Light Mode — auto-detects system preference, map tiles swap too
- Theme Customizer — design your theme in-browser, export as
theme.json - Global Search — search packets, nodes, and channels (Ctrl+K)
- Shareable URLs — deep links to packets, channels, and observer detail pages
- Protobuf API Contract — typed API definitions in
proto/ - Accessible — ARIA patterns, keyboard navigation, screen reader support
Quick Start
Pre-built Image (Recommended)
No build step required — just run:
docker run -d --name corescope \
--restart=unless-stopped \
-p 80:80 -p 1883:1883 \
-v /your/data:/app/data \
ghcr.io/kpa-clawbot/corescope:latest
Open http://localhost — done. No config file needed; CoreScope starts with sensible defaults.
For HTTPS with a custom domain, add -p 443:443 and mount your Caddyfile:
docker run -d --name corescope \
--restart=unless-stopped \
-p 80:80 -p 443:443 -p 1883:1883 \
-v /your/data:/app/data \
-v /your/Caddyfile:/etc/caddy/Caddyfile:ro \
-v /your/caddy-data:/data/caddy \
ghcr.io/kpa-clawbot/corescope:latest
Disable built-in services with -e DISABLE_MOSQUITTO=true or -e DISABLE_CADDY=true, or drop a .env file in your data volume. See docs/deployment.md for the full reference.
Build from Source
git clone https://github.com/Kpa-clawbot/CoreScope.git
cd CoreScope
./manage.sh setup
The setup wizard walks you through config, domain, HTTPS, build, and run.
./manage.sh status # Health check + packet/node counts
./manage.sh logs # Follow logs
./manage.sh backup # Backup database
./manage.sh update # Pull latest + rebuild + restart
./manage.sh mqtt-test # Check if observer data is flowing
./manage.sh help # All commands
Configure
Copy config.example.json to config.json and edit:
{
"port": 3000,
"mqtt": {
"broker": "mqtt://localhost:1883",
"topic": "meshcore/+/+/packets"
},
"mqttSources": [
{
"name": "remote-feed",
"broker": "mqtts://remote-broker:8883",
"topics": ["meshcore/+/+/packets"],
"username": "user",
"password": "pass",
"iataFilter": ["SJC", "SFO", "OAK"]
}
],
"channelKeys": {
"public": "8b3387e9c5cdea6ac9e5edbaa115cd72"
},
"defaultRegion": "SJC"
}
| Field | Description |
|---|---|
port |
HTTP server port (default: 3000) |
mqtt.broker |
Local MQTT broker URL ("" to disable) |
mqttSources |
External MQTT broker connections (optional) |
channelKeys |
Channel decryption keys (hex). Hashtag channels auto-derived via SHA256 |
defaultRegion |
Default IATA region code for the UI |
dbPath |
SQLite database path (default: data/meshcore.db) |
Environment Variables
| Variable | Description |
|---|---|
PORT |
Override config port |
DB_PATH |
Override SQLite database path |
Architecture
┌─────────────────────────────────────────────┐
│ Docker Container │
│ │
Observer → USB → │ Mosquitto ──→ Go Ingestor ──→ SQLite DB │
meshcoretomqtt → MQTT ──→│ │ │
│ Go HTTP Server ──→ WebSocket │
│ │ │ │
│ Caddy (HTTPS) ←───────┘ │
└────────────────────┼────────────────────────┘
│
Browser
Two-process model: The Go ingestor handles MQTT ingestion and packet decoding. The Go HTTP server loads all packets into an in-memory store on startup (5 indexes for fast lookups) and serves the REST API + WebSocket broadcast. Both are managed by supervisord inside a single container with Caddy for HTTPS and Mosquitto for local MQTT.
MQTT Setup
- Flash an observer node with
MESH_PACKET_LOGGING=1build flag - Connect via USB to a host running meshcoretomqtt
- Configure meshcoretomqtt with your IATA region code and MQTT broker address
- Packets appear on topic
meshcore/{IATA}/{PUBKEY}/packets
Or POST raw hex packets to POST /api/packets for manual injection.
Project Structure
corescope/
├── cmd/
│ ├── server/ # Go HTTP server + WebSocket + REST API
│ │ ├── main.go # Entry point
│ │ ├── routes.go # 40+ API endpoint handlers
│ │ ├── store.go # In-memory packet store (5 indexes)
│ │ ├── db.go # SQLite persistence layer
│ │ ├── decoder.go # MeshCore packet decoder
│ │ ├── websocket.go # WebSocket broadcast
│ │ └── *_test.go # 327 test functions
│ └── ingestor/ # Go MQTT ingestor
│ ├── main.go # MQTT subscription + packet processing
│ ├── decoder.go # Packet decoder (shared logic)
│ ├── db.go # SQLite write path
│ └── *_test.go # 53 test functions
├── proto/ # Protobuf API definitions
├── public/ # Vanilla JS frontend (no build step)
│ ├── index.html # SPA shell
│ ├── app.js # Router, WebSocket, utilities
│ ├── packets.js # Packet feed + hex breakdown
│ ├── map.js # Leaflet map + route visualization
│ ├── live.js # Live trace + VCR playback
│ ├── channels.js # Channel chat
│ ├── nodes.js # Node directory + detail views
│ ├── analytics.js # 11-tab analytics dashboard
│ └── style.css # CSS variable theming (light/dark)
├── docker/
│ ├── supervisord-go.conf # Process manager (server + ingestor)
│ ├── mosquitto.conf # MQTT broker config
│ ├── Caddyfile # Reverse proxy + HTTPS
│ └── entrypoint-go.sh # Container entrypoint
├── Dockerfile # Multi-stage Go build + Alpine runtime
├── config.example.json # Example configuration
├── tests/ # Node.js test suite: unit/ (test-all.sh) and e2e/ (Playwright)
├── test-all.sh # Runs every suite in tests/unit
└── tools/ # Generators, E2E tests, utilities
For Developers
Building
make build # all four binaries for your machine, into dist/
make build-server # just one
make crossbuild # static linux/amd64 + linux/arm64 binaries
The SQLite driver is mattn/go-sqlite3, which
is cgo, so a plain GOOS=linux go build from a Mac will not work: cross-compiling
needs a C compiler that can target the other platform. make crossbuild uses
zig as that compiler (install it and it just
works) and links statically against musl, so the result is one self-contained file
that runs on Alpine or scratch. The container build does the same thing — see
Dockerfile.
Test Suite
380 Go tests covering the backend, plus 150+ Node.js tests for the frontend and legacy logic, plus 49 Playwright E2E tests for browser validation.
# Go backend tests
cd cmd/server && go test ./... -v
cd cmd/ingestor && go test ./... -v
# Or across all 14 modules at once
make test
# Node.js frontend + integration tests
npm test
# Playwright E2E (requires running server on localhost:3000)
node tests/e2e/test-e2e-playwright.js
Generate Test Data
node tools/generate-packets.js --api --count 200
Migrating from Node.js
If you're running an existing Node.js deployment, see docs/go-migration.md for a step-by-step guide. The Go engine reads the same SQLite database and config.json — no data migration needed.
Contributing
Contributions welcome. Please read AGENTS.md for coding conventions, testing requirements, and engineering principles before submitting a PR.
Live instance: analyzer.00id.net — all API endpoints are public, no auth required.
API Documentation: CoreScope auto-generates an OpenAPI 3.0 spec. Browse the interactive Swagger UI at /api/docs or fetch the machine-readable spec at /api/spec.
License
GPL-3.0-or-later




