## Problem `handleNodes` runs the geo-filter, `nodeBlacklist`, `hiddenNamePrefixes` and area passes **after** the SQL `LIMIT/OFFSET`, and rewrites `total` to the filtered length. A page that loses a row is therefore short **without being the last page**, and neither the page length nor `total` can tell a client whether to ask for another page. #1606 added the pagination loop and chose the page length as the canonical stop. That is correct only where nothing is ever filtered. Everywhere else the list truncates at the first filtered page boundary and strands every node behind it — the #1598 symptom reached by a different route: a node that is relaying right now simply stops being in the list. The comment at `app.js:240` rejects `total` for exactly the right reason, then picks the signal the same code path also breaks. ## Measured on a live 2346-node deployment Page sizes for the query the map issues: ``` offset=0 returned=500 ← full, loop continues offset=500 returned=499 ← one row filtered AFTER the LIMIT → loop STOPS offset=1000 returned=500 ← never requested offset=1500 returned=500 ← never requested offset=2000 returned=345 ← never requested ``` | stop rule | requests | nodes reached | |---|---:|---:| | short page (master) | 2 | **999** | | `has_more`, else empty page | 6 | **2344** | **1341 nodes, 57%, unreachable through the UI.** ### One hidden node truncates the whole list The deployment this came from has no `geoFilter` (`/api/config/geo-filter` returns `polygon: null`) and no `nodeBlacklist`. It has a single `hiddenNamePrefixes` entry — a deliberate operator choice — and exactly one node whose name starts with it: ``` public_key d4a46ea2…1054 (64 clean hex chars) name 🚫🔥☀️ role repeater last_seen 2026-09-22T10:09:38Z ``` `handleNodes` drops that row in the `IsNameHidden` pass, which runs after the SQL `LIMIT`. The row is counted by the `LIMIT` and by `COUNT(*)`, so the page it lands in comes back exactly one short — and stops every client that treats a short page as the end. Isolated against SQL on the same database, seconds apart: ``` SELECT lower(public_key) FROM nodes ORDER BY last_seen DESC LIMIT 500 OFFSET 500 -> 500 rows GET /api/nodes?limit=500&offset=500 -> 499 rows comm -23 sql.txt api.txt -> d4a46ea2e99cab132a3286ef3d9cce9099318790af7f25671fe83de453721054 ``` Deterministic — `offset=500` returned 499 on three consecutive requests. Not a CDN artifact either: `cf-cache-status: DYNAMIC`, origin `cache-control: no-store`, no `age` header, and four requests with deliberately unique cache keys all returned 499. So **one deliberately hidden node makes 1341 of 2344 nodes unreachable.** The hiding feature does exactly what it was asked to do for that one node, and takes 57% of the network with it, silently. A single `hiddenNamePrefixes` entry is enough; no geo-filter, blacklist or area filter is needed to reach this state. ### The cutoff moves, which is why this reads as intermittent The visible set is the sum of the pages up to and including the first short one, so the boundary sits wherever the unreturnable row currently sorts by `last_seen`, and jumps a whole page as ingest reorders the list. Same deployment, same code, same config, ~2h apart: | dropped row's rank | first short page | nodes visible | |---|---|---:| | inside 0–499 | page 1 | 499 | | inside 500–999 | page 2 | 999 | A node is visible or invisible purely by where it lands relative to that moving line, so affected nodes appear to vanish and return on their own. Two operators on this deployment reported exactly that, independently, while I was measuring. ### A named reproduction `HU-ZA-Lentihegy` (`5287a33f…`), reported missing from the map by an operator whose companion had logged its advert at 04:20 local the same morning. Ingest was fine. The row is in `nodes` with `last_seen` `2026-09-22T02:20:35Z` — the same advert, to the second — valid GPS, role `repeater`, 1033 adverts, and `/api/nodes/search?q=lentihegy` returns it. ``` rank by last_seen : 1081 cutoff at the time: 999 ``` It missed by 82 positions. Walking the same live endpoint, same moment: | stop rule | requests | nodes reached | Lentihegy | |---|---:|---:|---| | short page (master) | 2 | 999 | **not reached** | | `has_more`, else empty page | 6 | 2340 | reached | The practical shape of this on a busy mesh: 1081 nodes had been heard more recently than 9.4 hours, so on that deployment **anything last heard more than ~9 hours ago was invisible**, alive or not. `#/nodes` compounds it — its search box filters client-side over the truncated set, so the server-side `?search=` never runs and an operator cannot find the node by searching for it either, even though the endpoint would return it. ## Change **Server** — `NodeListResponse` gains `has_more`, computed from the raw SQL page against the real `COUNT(*)` before the filter passes run, so it survives them: ```go hasMore := offset+len(nodes) < total ``` Always emitted (no `omitempty`) so a client can tell `false` from an old server. No extra request in the fixed path: `has_more` ends the loop exactly, where the old rule needed a probe page. **Clients** — `app.js` `fetchAllNodes`, `nodes.js` `loadNodes` and `area-map.html`'s inline helper stop on `has_more`, falling back to a zero-length page against a server that predates it. An empty page always ends the loop, so a `has_more` against a concurrently-shrinking table cannot spin to `safetyCap`. Left alone: the three loops are still three copies. Collapsing them onto `fetchAllNodes` is a bigger change than this fix needs, and `nodes.js` has its own inter-page progress UI. Happy to do it separately if you want it. ## Testing - **Unit** (`tests/unit/test-fetch-all-nodes-pagination.js`): the fixture now models the real handler — a row counted by the LIMIT and by `COUNT(*)`, then removed from the page. Three new cases. Fails on the old rule at 499 of 1199. - **E2E** (`tests/e2e/test-map-nodes-pagination-e2e.js`, already wired into `deploy.yml`): the mock drops a page-1 row and emits `has_more`. Mutation-checked — restoring master's stop rule fails 3 of its steps. - **Go** (`cmd/server/nodes_pagination_has_more_test.go`): asserts `has_more` stays true on a page filtering shortened. Mutation-checked — recomputing it after the filter block fails the test. - Full server suite `go test -race`: ok, 41.4s. `gofmt` clean, `go vet` passes. - **Against a real binary**, not just mocks: fixture DB migrated with `corescope-migrate`, `hiddenNamePrefixes: ["SKCE"]`, `limit=3`. Page 1 returns 2 of 3 with `total` rewritten to 2 and `has_more=true`. Walking the real server with master's rule reaches 2 nodes; with `has_more`, all 199 visible of 200, the hidden one still hidden. The real frontend against that server loads 199 with no JS errors. Two existing expectations changed, both deliberate: 1. `surfaces ALL nodes past the 500 server cap` — 3 → 4 requests. That mock emits no `has_more`, so the 200-row final page can no longer end the loop (a short page is exactly what a filtered page looks like) and a zero-length probe follows. Against a current server `has_more` still ends it at 3. 2. `rows missing public_key are NOT collapsed into one` — its stub returned a constant body, which would now be paged to `safetyCap`. It serves one page then empties. Local `test-all.sh` exits 1 on two XSS-gate self-tests (`good-2-tested.js`, `good-4-tested.js`) via a `UnicodeEncodeError` printing an emoji under Windows cp1252. Identical on clean `origin/master` in a scratch worktree, so it is pre-existing and platform-local, not this branch. There is a second identical filter block further down `routes.go` on another list endpoint. Likely the same class; not touched here. If you would rather land your own version of this, say so and I will close mine. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
CoreScope
High-performance mesh network analyzer powered by Go. Sub-millisecond packet queries, ~300 MB memory for 56K+ packets, real-time WebSocket broadcast, full channel decryption.
Self-hosted, open-source MeshCore packet analyzer. Collects MeshCore packets via MQTT, decodes them in real time, and presents a full web UI with live packet feed, interactive maps, channel chat, packet tracing, and per-node analytics.
⚡ Performance
The Go backend serves all 40+ API endpoints from an in-memory packet store with 5 indexes (hash, txID, obsID, observer, node). SQLite is for persistence only — reads never touch disk.
| Metric | Value |
|---|---|
| Packet queries | < 1 ms (in-memory) |
| All API endpoints | < 100 ms |
| Memory (56K packets) | ~300 MB (vs 1.3 GB on Node.js) |
| WebSocket broadcast | Real-time to all connected browsers |
| Channel decryption | AES-128-ECB with rainbow table |
| GOMEMLIMIT (memory-constrained hosts) | set to ≥1.5× working set (e.g. 1536 MiB on a 2 GB Pi for a ~1 GB store). Lower values trigger a GC death-spiral. Configure via the GOMEMLIMIT env var or runtime.maxMemoryMB in config.json; env wins. Applies to both server and ingestor. See #1010. |
See PERFORMANCE.md for full benchmarks.
✨ Features
📡 Live Trace Map
Real-time animated map with packet route visualization, VCR-style playback controls, and a retro LCD clock. Replay the last 24 hours of mesh activity, scrub through the timeline, or watch packets flow live at up to 4× speed.
📦 Packet Feed
Filterable real-time packet stream with byte-level breakdown, Excel-like resizable columns, and a detail pane. Toggle "My Nodes" to focus on your mesh.
🗺️ Network Overview
At-a-glance mesh stats — node counts, packet volume, observer coverage.
📊 Node Analytics
Per-node deep dive with interactive charts: activity timeline, packet type breakdown, SNR distribution, hop count analysis, peer network graph, and hourly heatmap.
💬 Channel Chat
Decoded group messages with sender names, @mentions, timestamps — like reading a Discord channel for your mesh.
📱 Mobile Ready
Full experience on your phone — proper touch controls, iOS safe area support, and a compact VCR bar.
And More
- 11 Analytics Tabs — RF, topology, channels, hash stats, distance, route patterns, and more
- Node Directory — searchable list with role tabs, detail panel, QR codes, advert timeline
- Packet Tracing — follow individual packets across observers with SNR/RSSI timeline
- Observer Status — health monitoring, packet counts, uptime, per-observer analytics
- Hash Collision Matrix — detect address collisions across the mesh
- Channel Key Auto-Derivation — hashtag channels (
#channel) keys derived via SHA256 - Multi-Broker MQTT — connect to multiple brokers with per-source IATA filtering
- Dark / Light Mode — auto-detects system preference, map tiles swap too
- Theme Customizer — design your theme in-browser, export as
theme.json - Global Search — search packets, nodes, and channels (Ctrl+K)
- Shareable URLs — deep links to packets, channels, and observer detail pages
- Protobuf API Contract — typed API definitions in
proto/ - Accessible — ARIA patterns, keyboard navigation, screen reader support
Quick Start
Pre-built Image (Recommended)
No build step required — just run:
docker run -d --name corescope \
--restart=unless-stopped \
-p 80:80 -p 1883:1883 \
-v /your/data:/app/data \
ghcr.io/kpa-clawbot/corescope:latest
Open http://localhost — done. No config file needed; CoreScope starts with sensible defaults.
For HTTPS with a custom domain, add -p 443:443 and mount your Caddyfile:
docker run -d --name corescope \
--restart=unless-stopped \
-p 80:80 -p 443:443 -p 1883:1883 \
-v /your/data:/app/data \
-v /your/Caddyfile:/etc/caddy/Caddyfile:ro \
-v /your/caddy-data:/data/caddy \
ghcr.io/kpa-clawbot/corescope:latest
Disable built-in services with -e DISABLE_MOSQUITTO=true or -e DISABLE_CADDY=true, or drop a .env file in your data volume. See docs/deployment.md for the full reference.
Build from Source
git clone https://github.com/Kpa-clawbot/CoreScope.git
cd CoreScope
./manage.sh setup
The setup wizard walks you through config, domain, HTTPS, build, and run.
./manage.sh status # Health check + packet/node counts
./manage.sh logs # Follow logs
./manage.sh backup # Backup database
./manage.sh update # Pull latest + rebuild + restart
./manage.sh mqtt-test # Check if observer data is flowing
./manage.sh help # All commands
Configure
Copy config.example.json to config.json and edit:
{
"port": 3000,
"mqtt": {
"broker": "mqtt://localhost:1883",
"topic": "meshcore/+/+/packets"
},
"mqttSources": [
{
"name": "remote-feed",
"broker": "mqtts://remote-broker:8883",
"topics": ["meshcore/+/+/packets"],
"username": "user",
"password": "pass",
"iataFilter": ["SJC", "SFO", "OAK"]
}
],
"channelKeys": {
"public": "8b3387e9c5cdea6ac9e5edbaa115cd72"
},
"defaultRegion": "SJC"
}
| Field | Description |
|---|---|
port |
HTTP server port (default: 3000) |
mqtt.broker |
Local MQTT broker URL ("" to disable) |
mqttSources |
External MQTT broker connections (optional) |
channelKeys |
Channel decryption keys (hex). Hashtag channels auto-derived via SHA256 |
defaultRegion |
Default IATA region code for the UI |
dbPath |
SQLite database path (default: data/meshcore.db) |
Environment Variables
| Variable | Description |
|---|---|
PORT |
Override config port |
DB_PATH |
Override SQLite database path |
Architecture
┌─────────────────────────────────────────────┐
│ Docker Container │
│ │
Observer → USB → │ Mosquitto ──→ Go Ingestor ──→ SQLite DB │
meshcoretomqtt → MQTT ──→│ │ │
│ Go HTTP Server ──→ WebSocket │
│ │ │ │
│ Caddy (HTTPS) ←───────┘ │
└────────────────────┼────────────────────────┘
│
Browser
Two-process model: The Go ingestor handles MQTT ingestion and packet decoding. The Go HTTP server loads all packets into an in-memory store on startup (5 indexes for fast lookups) and serves the REST API + WebSocket broadcast. Both are managed by supervisord inside a single container with Caddy for HTTPS and Mosquitto for local MQTT.
MQTT Setup
- Flash an observer node with
MESH_PACKET_LOGGING=1build flag - Connect via USB to a host running meshcoretomqtt
- Configure meshcoretomqtt with your IATA region code and MQTT broker address
- Packets appear on topic
meshcore/{IATA}/{PUBKEY}/packets
Or POST raw hex packets to POST /api/packets for manual injection.
Project Structure
corescope/
├── cmd/
│ ├── server/ # Go HTTP server + WebSocket + REST API
│ │ ├── main.go # Entry point
│ │ ├── routes.go # 40+ API endpoint handlers
│ │ ├── store.go # In-memory packet store (5 indexes)
│ │ ├── db.go # SQLite persistence layer
│ │ ├── decoder.go # MeshCore packet decoder
│ │ ├── websocket.go # WebSocket broadcast
│ │ └── *_test.go # 327 test functions
│ └── ingestor/ # Go MQTT ingestor
│ ├── main.go # MQTT subscription + packet processing
│ ├── decoder.go # Packet decoder (shared logic)
│ ├── db.go # SQLite write path
│ └── *_test.go # 53 test functions
├── proto/ # Protobuf API definitions
├── public/ # Vanilla JS frontend (no build step)
│ ├── index.html # SPA shell
│ ├── app.js # Router, WebSocket, utilities
│ ├── packets.js # Packet feed + hex breakdown
│ ├── map.js # Leaflet map + route visualization
│ ├── live.js # Live trace + VCR playback
│ ├── channels.js # Channel chat
│ ├── nodes.js # Node directory + detail views
│ ├── analytics.js # 11-tab analytics dashboard
│ └── style.css # CSS variable theming (light/dark)
├── docker/
│ ├── supervisord-go.conf # Process manager (server + ingestor)
│ ├── mosquitto.conf # MQTT broker config
│ ├── Caddyfile # Reverse proxy + HTTPS
│ └── entrypoint-go.sh # Container entrypoint
├── Dockerfile # Multi-stage Go build + Alpine runtime
├── config.example.json # Example configuration
├── tests/ # Node.js test suite: unit/ (test-all.sh) and e2e/ (Playwright)
├── test-all.sh # Runs every suite in tests/unit
└── tools/ # Generators, E2E tests, utilities
For Developers
Building
make build # all four binaries for your machine, into dist/
make build-server # just one
make crossbuild # static linux/amd64 + linux/arm64 binaries
The SQLite driver is mattn/go-sqlite3, which
is cgo, so a plain GOOS=linux go build from a Mac will not work: cross-compiling
needs a C compiler that can target the other platform. make crossbuild uses
zig as that compiler (install it and it just
works) and links statically against musl, so the result is one self-contained file
that runs on Alpine or scratch. The container build does the same thing — see
Dockerfile.
Test Suite
380 Go tests covering the backend, plus 150+ Node.js tests for the frontend and legacy logic, plus 49 Playwright E2E tests for browser validation.
# Go backend tests
cd cmd/server && go test ./... -v
cd cmd/ingestor && go test ./... -v
# Or across all 14 modules at once
make test
# Node.js frontend + integration tests
npm test
# Playwright E2E (requires running server on localhost:3000)
node tests/e2e/test-e2e-playwright.js
Generate Test Data
node tools/generate-packets.js --api --count 200
Migrating from Node.js
If you're running an existing Node.js deployment, see docs/go-migration.md for a step-by-step guide. The Go engine reads the same SQLite database and config.json — no data migration needed.
Contributing
Contributions welcome. Please read AGENTS.md for coding conventions, testing requirements, and engineering principles before submitting a PR.
Live instance: analyzer.00id.net — all API endpoints are public, no auth required.
API Documentation: CoreScope auto-generates an OpenAPI 3.0 spec. Browse the interactive Swagger UI at /api/docs or fetch the machine-readable spec at /api/spec.
License
GPL-3.0-or-later




