Refs #2146 (item: `/api/nodes/:pubkey/paths`). ## Situation Per-step timing in a staging build (3 most-connected nodes, 2 calls each) showed where a `/paths` request spends its time: | Step | Time | |---|---| | build candidates under the read lock | 73-115 ms | | collision check: one `INSTR(LOWER(resolved_path), ?)` query per index hit, 13,367-16,790 per call | 1.3-2.7 s (first call after start: 13.5 s) | | canonical resolved_path per survivor (`bestResolvedPath`, one or two queries each) | 1.7-2.9 s | | aggregation under the read lock | 82-120 ms | So 3.2-4.1 s of a 3.4-5.1 s request was SQL. On a production database (busiest node, 27k transmissions, read-only): the collision check costs 1.85 s one by one and still 1.69 s batched, because SQLite reads and lowercases every stored path either way. Reading the canonical path (the longest observation's stored path) costs 0.18 s one by one and 0.09 s batched by id. ## My changes in this PR - **The collision check runs only where it decides something.** The aggregation keeps a transmission with a canonical path only if that path names the node (`if !containsTarget { continue }`). If no stored path names the node, the canonical one does not either. So for index hits with a canonical path the check changes nothing, and it now runs only for index hits without one, as before. - **Canonical paths are read in batches.** `loadCanonicalResolvedPaths` reads the stored path of each candidate's longest observation, one query per 500 transmissions. When that path is missing, empty or unparseable it calls `bestResolvedPath` for that transmission, so the result is the same as before. - The snapshot of observation IDs and `path_json` strings is taken in the existing candidate read lock (string copies, no parsing). The PR has two commits: a first version that batched both queries and did not get faster on staging, and the change described above, whose message has the measurements. Squash-merging is fine. ## Measurements Staging, after the ingestor's startup `ANALYZE`, same probe for both builds (ms): | | without this PR | with this PR | |---|---|---| | node 1 (degree 55), call 1 / call 2 | 22,237 / 3,364 | 1,793 / 1,686 | | node 2 (degree 47) | 4,427 / 3,615 | 1,828 / 1,809 | | node 3 (degree 46) | 5,171 / 4,035 | 3,050 / 2,408 | | 4 concurrent clients over 40 nodes, 120 s: calls / p50 / p95 | 73 / 6,717 / 15,160 | 125 / 2,861 / 10,630 | Both staging builds also contain #2147 and #2155. ## Tests - `TestLoadCanonicalResolvedPathsMatchesBestResolvedPath` compares the batched result with `bestResolvedPath` on seven cases: the #810 case (longest observation without a stored path), equal lengths, an empty stored path, case, an observation missing from the snapshot, longest wins, nothing stored. - `TestLoadCanonicalResolvedPathsBatchesQueries`: 1,001 transmissions take 3 batched queries and no per-transmission lookups. - `TestHandleNodePaths_CanonicalPathDecidesIndexHits`: the longest observation names A, a shorter one names B; both are index hits. A gets the transmission, B does not, with no per-transmission query. Run against master, the A/B results are the same and only the query-count check fails (1 there, 0 here). - The existing `/paths` tests pass unchanged (#810, #1278, #1352 collision and fallback cases, anchor bias). - `cmd/server`: `go test ./...` and `go test -race` green. ## Not in this PR - `nodeInResolvedPathViaIndex` still calls the per-transmission check; it has no production caller, only tests. - The concurrent p95 is still 10.6 s on staging. What is left there is the 4-connection read pool shared with other endpoints; a staging A/B with 8 connections gave no gain (`/paths` throughput dropped from 133-146 to 81-103 calls per 120 s), so the pool stays at 4. --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
CoreScope
High-performance mesh network analyzer powered by Go. Sub-millisecond packet queries, ~300 MB memory for 56K+ packets, real-time WebSocket broadcast, full channel decryption.
Self-hosted, open-source MeshCore packet analyzer. Collects MeshCore packets via MQTT, decodes them in real time, and presents a full web UI with live packet feed, interactive maps, channel chat, packet tracing, and per-node analytics.
⚡ Performance
The Go backend serves all 40+ API endpoints from an in-memory packet store with 5 indexes (hash, txID, obsID, observer, node). SQLite is for persistence only — reads never touch disk.
| Metric | Value |
|---|---|
| Packet queries | < 1 ms (in-memory) |
| All API endpoints | < 100 ms |
| Memory (56K packets) | ~300 MB (vs 1.3 GB on Node.js) |
| WebSocket broadcast | Real-time to all connected browsers |
| Channel decryption | AES-128-ECB with rainbow table |
| GOMEMLIMIT (memory-constrained hosts) | set to ≥1.5× working set (e.g. 1536 MiB on a 2 GB Pi for a ~1 GB store). Lower values trigger a GC death-spiral. Configure via the GOMEMLIMIT env var or runtime.maxMemoryMB in config.json; env wins. Applies to both server and ingestor. See #1010. |
See PERFORMANCE.md for full benchmarks.
✨ Features
📡 Live Trace Map
Real-time animated map with packet route visualization, VCR-style playback controls, and a retro LCD clock. Replay the last 24 hours of mesh activity, scrub through the timeline, or watch packets flow live at up to 4× speed.
📦 Packet Feed
Filterable real-time packet stream with byte-level breakdown, Excel-like resizable columns, and a detail pane. Toggle "My Nodes" to focus on your mesh.
🗺️ Network Overview
At-a-glance mesh stats — node counts, packet volume, observer coverage.
📊 Node Analytics
Per-node deep dive with interactive charts: activity timeline, packet type breakdown, SNR distribution, hop count analysis, peer network graph, and hourly heatmap.
💬 Channel Chat
Decoded group messages with sender names, @mentions, timestamps — like reading a Discord channel for your mesh.
📱 Mobile Ready
Full experience on your phone — proper touch controls, iOS safe area support, and a compact VCR bar.
And More
- 11 Analytics Tabs — RF, topology, channels, hash stats, distance, route patterns, and more
- Node Directory — searchable list with role tabs, detail panel, QR codes, advert timeline
- Packet Tracing — follow individual packets across observers with SNR/RSSI timeline
- Observer Status — health monitoring, packet counts, uptime, per-observer analytics
- Hash Collision Matrix — detect address collisions across the mesh
- Channel Key Auto-Derivation — hashtag channels (
#channel) keys derived via SHA256 - Multi-Broker MQTT — connect to multiple brokers with per-source IATA filtering
- Dark / Light Mode — auto-detects system preference, map tiles swap too
- Theme Customizer — design your theme in-browser, export as
theme.json - Global Search — search packets, nodes, and channels (Ctrl+K)
- Shareable URLs — deep links to packets, channels, and observer detail pages
- Protobuf API Contract — typed API definitions in
proto/ - Accessible — ARIA patterns, keyboard navigation, screen reader support
Quick Start
Pre-built Image (Recommended)
No build step required — just run:
docker run -d --name corescope \
--restart=unless-stopped \
-p 80:80 -p 1883:1883 \
-v /your/data:/app/data \
ghcr.io/kpa-clawbot/corescope:latest
Open http://localhost — done. No config file needed; CoreScope starts with sensible defaults.
For HTTPS with a custom domain, add -p 443:443 and mount your Caddyfile:
docker run -d --name corescope \
--restart=unless-stopped \
-p 80:80 -p 443:443 -p 1883:1883 \
-v /your/data:/app/data \
-v /your/Caddyfile:/etc/caddy/Caddyfile:ro \
-v /your/caddy-data:/data/caddy \
ghcr.io/kpa-clawbot/corescope:latest
Disable built-in services with -e DISABLE_MOSQUITTO=true or -e DISABLE_CADDY=true, or drop a .env file in your data volume. See docs/deployment.md for the full reference.
Build from Source
git clone https://github.com/Kpa-clawbot/CoreScope.git
cd CoreScope
./manage.sh setup
The setup wizard walks you through config, domain, HTTPS, build, and run.
./manage.sh status # Health check + packet/node counts
./manage.sh logs # Follow logs
./manage.sh backup # Backup database
./manage.sh update # Pull latest + rebuild + restart
./manage.sh mqtt-test # Check if observer data is flowing
./manage.sh help # All commands
Configure
Copy config.example.json to config.json and edit:
{
"port": 3000,
"mqtt": {
"broker": "mqtt://localhost:1883",
"topic": "meshcore/+/+/packets"
},
"mqttSources": [
{
"name": "remote-feed",
"broker": "mqtts://remote-broker:8883",
"topics": ["meshcore/+/+/packets"],
"username": "user",
"password": "pass",
"iataFilter": ["SJC", "SFO", "OAK"]
}
],
"channelKeys": {
"public": "8b3387e9c5cdea6ac9e5edbaa115cd72"
},
"defaultRegion": "SJC"
}
| Field | Description |
|---|---|
port |
HTTP server port (default: 3000) |
mqtt.broker |
Local MQTT broker URL ("" to disable) |
mqttSources |
External MQTT broker connections (optional) |
channelKeys |
Channel decryption keys (hex). Hashtag channels auto-derived via SHA256 |
defaultRegion |
Default IATA region code for the UI |
dbPath |
SQLite database path (default: data/meshcore.db) |
Environment Variables
| Variable | Description |
|---|---|
PORT |
Override config port |
DB_PATH |
Override SQLite database path |
Architecture
┌─────────────────────────────────────────────┐
│ Docker Container │
│ │
Observer → USB → │ Mosquitto ──→ Go Ingestor ──→ SQLite DB │
meshcoretomqtt → MQTT ──→│ │ │
│ Go HTTP Server ──→ WebSocket │
│ │ │ │
│ Caddy (HTTPS) ←───────┘ │
└────────────────────┼────────────────────────┘
│
Browser
Two-process model: The Go ingestor handles MQTT ingestion and packet decoding. The Go HTTP server loads all packets into an in-memory store on startup (5 indexes for fast lookups) and serves the REST API + WebSocket broadcast. Both are managed by supervisord inside a single container with Caddy for HTTPS and Mosquitto for local MQTT.
MQTT Setup
- Flash an observer node with
MESH_PACKET_LOGGING=1build flag - Connect via USB to a host running meshcoretomqtt
- Configure meshcoretomqtt with your IATA region code and MQTT broker address
- Packets appear on topic
meshcore/{IATA}/{PUBKEY}/packets
Or POST raw hex packets to POST /api/packets for manual injection.
Project Structure
corescope/
├── cmd/
│ ├── server/ # Go HTTP server + WebSocket + REST API
│ │ ├── main.go # Entry point
│ │ ├── routes.go # 40+ API endpoint handlers
│ │ ├── store.go # In-memory packet store (5 indexes)
│ │ ├── db.go # SQLite persistence layer
│ │ ├── decoder.go # MeshCore packet decoder
│ │ ├── websocket.go # WebSocket broadcast
│ │ └── *_test.go # 327 test functions
│ └── ingestor/ # Go MQTT ingestor
│ ├── main.go # MQTT subscription + packet processing
│ ├── decoder.go # Packet decoder (shared logic)
│ ├── db.go # SQLite write path
│ └── *_test.go # 53 test functions
├── proto/ # Protobuf API definitions
├── public/ # Vanilla JS frontend (no build step)
│ ├── index.html # SPA shell
│ ├── app.js # Router, WebSocket, utilities
│ ├── packets.js # Packet feed + hex breakdown
│ ├── map.js # Leaflet map + route visualization
│ ├── live.js # Live trace + VCR playback
│ ├── channels.js # Channel chat
│ ├── nodes.js # Node directory + detail views
│ ├── analytics.js # 11-tab analytics dashboard
│ └── style.css # CSS variable theming (light/dark)
├── docker/
│ ├── supervisord-go.conf # Process manager (server + ingestor)
│ ├── mosquitto.conf # MQTT broker config
│ ├── Caddyfile # Reverse proxy + HTTPS
│ └── entrypoint-go.sh # Container entrypoint
├── Dockerfile # Multi-stage Go build + Alpine runtime
├── config.example.json # Example configuration
├── tests/ # Node.js test suite: unit/ (test-all.sh) and e2e/ (Playwright)
├── test-all.sh # Runs every suite in tests/unit
└── tools/ # Generators, E2E tests, utilities
For Developers
Building
make build # all four binaries for your machine, into dist/
make build-server # just one
make crossbuild # static linux/amd64 + linux/arm64 binaries
The SQLite driver is mattn/go-sqlite3, which
is cgo, so a plain GOOS=linux go build from a Mac will not work: cross-compiling
needs a C compiler that can target the other platform. make crossbuild uses
zig as that compiler (install it and it just
works) and links statically against musl, so the result is one self-contained file
that runs on Alpine or scratch. The container build does the same thing — see
Dockerfile.
Test Suite
380 Go tests covering the backend, plus 150+ Node.js tests for the frontend and legacy logic, plus 49 Playwright E2E tests for browser validation.
# Go backend tests
cd cmd/server && go test ./... -v
cd cmd/ingestor && go test ./... -v
# Or across all 14 modules at once
make test
# Node.js frontend + integration tests
npm test
# Playwright E2E (requires running server on localhost:3000)
node tests/e2e/test-e2e-playwright.js
Generate Test Data
node tools/generate-packets.js --api --count 200
Migrating from Node.js
If you're running an existing Node.js deployment, see docs/go-migration.md for a step-by-step guide. The Go engine reads the same SQLite database and config.json — no data migration needed.
Contributing
Contributions welcome. Please read AGENTS.md for coding conventions, testing requirements, and engineering principles before submitting a PR.
Live instance: analyzer.00id.net — all API endpoints are public, no auth required.
API Documentation: CoreScope auto-generates an OpenAPI 3.0 spec. Browse the interactive Swagger UI at /api/docs or fetch the machine-readable spec at /api/spec.
License
GPL-3.0-or-later




