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71 lines
2.1 KiB
Markdown
71 lines
2.1 KiB
Markdown
# Nodes
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The Nodes page lists every node your mesh has seen — repeaters, companions, rooms, and sensors.
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[Screenshot: nodes list with status indicators]
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## What you see
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Each row shows:
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- **Name** — the node's advertised name (or public key if unnamed)
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- **Role** — Repeater, Companion, Room, or Sensor
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- **Status** — color-coded health indicator
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- **Last seen** — when the node was last heard
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- **Advert count** — how many advertisements this node has sent
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## Status indicators
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| Indicator | Meaning |
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|-----------|---------|
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| 🟢 Active | Heard recently (within threshold for its role) |
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| 🟡 Degraded | Not heard for a while but not yet silent |
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| 🔴 Silent | Not heard for an extended period |
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Thresholds differ by role. Infrastructure nodes (repeaters, rooms) have longer grace periods than companions. See [Configuration](configuration.md) for `healthThresholds`.
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## Filtering
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### Role tabs
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Click **All**, **Repeaters**, **Rooms**, **Companions**, or **Sensors** to filter by role.
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### Search
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Type in the search box to filter by name or public key. The filter applies instantly.
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### Status filter
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Filter to show only active, degraded, or silent nodes.
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### Last heard filter
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Filter nodes by how recently they were heard (e.g., last hour, last 24h).
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## Sorting
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Click any column header to sort. Click again to reverse the order. Your sort preference is saved across sessions.
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## Node detail
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Click a node row to open the **detail pane** on the right. It shows:
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- Full public key
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- Role and status explanation
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- Location (if known)
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- Recent packets involving this node
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- Neighbor nodes
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- Signal statistics
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Click the node name in the detail pane to open the **full node page** with complete history, analytics, and health data.
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## Favorites
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Nodes you've claimed on the Home page appear as favorites. You can also star nodes directly from the Nodes page.
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## Tips
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- Use the search box for quick lookups — it matches partial names and keys
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- Sort by "Last seen" descending to find the most active nodes
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- The status explanation tells you exactly why a node is marked degraded or silent
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