efitenandClaude Opus 5.5 f3ae8ac25a feat: sync a logged-in user's settings across devices (part B) (#2130)
Part B of #2128: a logged-in user's settings follow them across devices.
Log in on a phone and your own nodes, favorites, customizer and filters
are there; a change on one device reaches the others within a minute or
when you return to the tab.

**This PR builds on #2129.** Until that one is merged, the diff here
includes it. The commits for this part start at `docs(specs): settings
sync for optional user management (sub-project B)`.

## The situation

Everything a visitor sets up lives in one browser's `localStorage`
(about 100 keys in `public/`). A second device or a cleared cache starts
from zero (#895).

## What this PR adds

**Storage.** `users.db` schema v2: one JSON document per user in
`user_settings`, with a revision number and a generation id. A write
succeeds only when the client's revision and generation match the stored
ones, so two devices cannot overwrite each other silently.

**Server.** `GET`, `PUT` and `DELETE /api/account/settings`, behind the
same session and CSRF checks as the account routes.
- The server owns the list of synced keys (61 keys,
[`settings_allowlist.go`](https://github.com/efiten/CoreScope/blob/feat/settings-sync/cmd/server/settings_allowlist.go))
and sends it to the client, so the two cannot drift.
- A hard denylist, checked first, refuses `meshcore-api-key`, every
`corescope_channel_*` key and `live-channel-colors` (#725). The colour
map is keyed by channel hash, and for a user-added channel that hash is
`user:<name>`, which would expose hashtag channel names.
- Documents are capped at 256 KiB, measured like `JSON.stringify`. PUT
is limited to 60 requests per hour per user. A stale revision gets 409
with the current document.

**Client**
([`settings-sync.js`](https://github.com/efiten/CoreScope/blob/feat/settings-sync/public/settings-sync.js)).
Inert unless the feature is on and someone is logged in.
- It wraps `localStorage.setItem` and `removeItem` for allowlisted keys
only and pushes 2 seconds after the last change.
- It pulls on login, page load, tab focus and every 60 seconds while the
tab is visible.
- **Merge:** three-way, against a per-device baseline that belongs to
one user and one document generation. Lists (own nodes, favorites, saved
filters) merge per item, so an item added anywhere is kept and an item
removed on one device does not come back from another. Single values:
the profile wins unless only this device changed it.
- Remote changes are written without a push, theme and colour-blind
preset are re-applied, and the current page re-renders (skipped on
account pages and while the geofilter editor is open).

**UI.**
- Logout asks: keep my settings on this device (default), remove them
from this device, or cancel. Channel keys are never removed: no copy
exists anywhere else.
- The account page gets a "Settings sync" section: last synced time,
"Sync now", what is and is not synced, and "Delete synced settings from
my account".

## Not synced

Layout and device state (panel and column widths, collapsed panels, map
positions, geofilter drafts), channel data (#725), the API key, and all
`sessionStorage`. The full list is in the
[spec](https://github.com/efiten/CoreScope/blob/feat/settings-sync/docs/specs/2026-10-06-user-settings-sync-design.md).

## Performance

- One GET per page load, tab focus and minute while visible; one
debounced PUT per burst of changes.
- The `setItem` wrapper costs one Set lookup per write for non-synced
keys. A synced write reads one small revision key, not the stored
document.
- The server reads or writes one row per request.

## Verification

- `internal/users` and `cmd/server`: `go vet` and `go test` pass locally
(22 new Go tests), including a test that every allowlisted key still
occurs in `public/`, and denylist tests.
- `tests/unit/test-settings-sync.js`: 79 passing (vm, real module). The
cases cover the merge table, two tabs sharing one storage, stale answers
after a push, delete while a push is in flight, and logout while the
final push fails.
- `sh test-all.sh` exits 0.
- `tests/e2e/test-user-management-e2e.js` (10 steps, 4 of them new)
passed locally with two browser contexts as two devices: a favorite and
the packet time window travel from device 1 to device 2, a removal does
not come back, and "remove from this device" clears the synced keys
while a channel key stays.
- Checked by hand on a staging instance with a desktop and a phone on
one account.

## Not in this PR

- On a shared browser where the previous user chose "keep", the next
user's first login merges those settings into their own account. The
user guide says to choose "remove" on shared computers.
- Saved filter expressions are synced as typed, including any channel
names written in them. The guide says so.
- Realtime push between devices; the minute pull is the sync interval.

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-07 11:20:44 +02:00
2026-04-05 06:36:03 +00:00
2026-03-20 05:38:23 +00:00

CoreScope

Go Server Coverage Go Ingestor Coverage E2E Tests Frontend Coverage Deploy

High-performance mesh network analyzer powered by Go. Sub-millisecond packet queries, ~300 MB memory for 56K+ packets, real-time WebSocket broadcast, full channel decryption.

Self-hosted, open-source MeshCore packet analyzer. Collects MeshCore packets via MQTT, decodes them in real time, and presents a full web UI with live packet feed, interactive maps, channel chat, packet tracing, and per-node analytics.

⚡ Performance

The Go backend serves all 40+ API endpoints from an in-memory packet store with 5 indexes (hash, txID, obsID, observer, node). SQLite is for persistence only — reads never touch disk.

Metric Value
Packet queries < 1 ms (in-memory)
All API endpoints < 100 ms
Memory (56K packets) ~300 MB (vs 1.3 GB on Node.js)
WebSocket broadcast Real-time to all connected browsers
Channel decryption AES-128-ECB with rainbow table
GOMEMLIMIT (memory-constrained hosts) set to ≥1.5× working set (e.g. 1536 MiB on a 2 GB Pi for a ~1 GB store). Lower values trigger a GC death-spiral. Configure via the GOMEMLIMIT env var or runtime.maxMemoryMB in config.json; env wins. Applies to both server and ingestor. See #1010.

See PERFORMANCE.md for full benchmarks.

✨ Features

📡 Live Trace Map

Real-time animated map with packet route visualization, VCR-style playback controls, and a retro LCD clock. Replay the last 24 hours of mesh activity, scrub through the timeline, or watch packets flow live at up to 4× speed.

Live VCR playback — watch packets flow across the Bay Area mesh

📦 Packet Feed

Filterable real-time packet stream with byte-level breakdown, Excel-like resizable columns, and a detail pane. Toggle "My Nodes" to focus on your mesh.

Packets view

🗺️ Network Overview

At-a-glance mesh stats — node counts, packet volume, observer coverage.

Network overview

📊 Node Analytics

Per-node deep dive with interactive charts: activity timeline, packet type breakdown, SNR distribution, hop count analysis, peer network graph, and hourly heatmap.

Node analytics

💬 Channel Chat

Decoded group messages with sender names, @mentions, timestamps — like reading a Discord channel for your mesh.

Channels

📱 Mobile Ready

Full experience on your phone — proper touch controls, iOS safe area support, and a compact VCR bar.

Live view on iOS

And More

  • 11 Analytics Tabs — RF, topology, channels, hash stats, distance, route patterns, and more
  • Node Directory — searchable list with role tabs, detail panel, QR codes, advert timeline
  • Packet Tracing — follow individual packets across observers with SNR/RSSI timeline
  • Observer Status — health monitoring, packet counts, uptime, per-observer analytics
  • Hash Collision Matrix — detect address collisions across the mesh
  • Channel Key Auto-Derivation — hashtag channels (#channel) keys derived via SHA256
  • Multi-Broker MQTT — connect to multiple brokers with per-source IATA filtering
  • Dark / Light Mode — auto-detects system preference, map tiles swap too
  • Theme Customizer — design your theme in-browser, export as theme.json
  • Global Search — search packets, nodes, and channels (Ctrl+K)
  • Shareable URLs — deep links to packets, channels, and observer detail pages
  • Protobuf API Contract — typed API definitions in proto/
  • Accessible — ARIA patterns, keyboard navigation, screen reader support

Quick Start

No build step required — just run:

docker run -d --name corescope \
  --restart=unless-stopped \
  -p 80:80 -p 1883:1883 \
  -v /your/data:/app/data \
  ghcr.io/kpa-clawbot/corescope:latest

Open http://localhost — done. No config file needed; CoreScope starts with sensible defaults.

For HTTPS with a custom domain, add -p 443:443 and mount your Caddyfile:

docker run -d --name corescope \
  --restart=unless-stopped \
  -p 80:80 -p 443:443 -p 1883:1883 \
  -v /your/data:/app/data \
  -v /your/Caddyfile:/etc/caddy/Caddyfile:ro \
  -v /your/caddy-data:/data/caddy \
  ghcr.io/kpa-clawbot/corescope:latest

Disable built-in services with -e DISABLE_MOSQUITTO=true or -e DISABLE_CADDY=true, or drop a .env file in your data volume. See docs/deployment.md for the full reference.

Build from Source

git clone https://github.com/Kpa-clawbot/CoreScope.git
cd CoreScope
./manage.sh setup

The setup wizard walks you through config, domain, HTTPS, build, and run.

./manage.sh status       # Health check + packet/node counts
./manage.sh logs         # Follow logs
./manage.sh backup       # Backup database
./manage.sh update       # Pull latest + rebuild + restart
./manage.sh mqtt-test    # Check if observer data is flowing
./manage.sh help         # All commands

Configure

Copy config.example.json to config.json and edit:

{
  "port": 3000,
  "mqtt": {
    "broker": "mqtt://localhost:1883",
    "topic": "meshcore/+/+/packets"
  },
  "mqttSources": [
    {
      "name": "remote-feed",
      "broker": "mqtts://remote-broker:8883",
      "topics": ["meshcore/+/+/packets"],
      "username": "user",
      "password": "pass",
      "iataFilter": ["SJC", "SFO", "OAK"]
    }
  ],
  "channelKeys": {
    "public": "8b3387e9c5cdea6ac9e5edbaa115cd72"
  },
  "defaultRegion": "SJC"
}
Field Description
port HTTP server port (default: 3000)
mqtt.broker Local MQTT broker URL ("" to disable)
mqttSources External MQTT broker connections (optional)
channelKeys Channel decryption keys (hex). Hashtag channels auto-derived via SHA256
defaultRegion Default IATA region code for the UI
dbPath SQLite database path (default: data/meshcore.db)

Environment Variables

Variable Description
PORT Override config port
DB_PATH Override SQLite database path

Architecture

                           ┌─────────────────────────────────────────────┐
                           │              Docker Container               │
                           │                                             │
Observer → USB →           │  Mosquitto ──→ Go Ingestor ──→ SQLite DB   │
  meshcoretomqtt → MQTT ──→│                    │                        │
                           │              Go HTTP Server ──→ WebSocket   │
                           │                    │               │        │
                           │              Caddy (HTTPS) ←───────┘        │
                           └────────────────────┼────────────────────────┘
                                                │
                                             Browser

Two-process model: The Go ingestor handles MQTT ingestion and packet decoding. The Go HTTP server loads all packets into an in-memory store on startup (5 indexes for fast lookups) and serves the REST API + WebSocket broadcast. Both are managed by supervisord inside a single container with Caddy for HTTPS and Mosquitto for local MQTT.

MQTT Setup

  1. Flash an observer node with MESH_PACKET_LOGGING=1 build flag
  2. Connect via USB to a host running meshcoretomqtt
  3. Configure meshcoretomqtt with your IATA region code and MQTT broker address
  4. Packets appear on topic meshcore/{IATA}/{PUBKEY}/packets

Or POST raw hex packets to POST /api/packets for manual injection.

Project Structure

corescope/
├── cmd/
│   ├── server/              # Go HTTP server + WebSocket + REST API
│   │   ├── main.go          # Entry point
│   │   ├── routes.go        # 40+ API endpoint handlers
│   │   ├── store.go         # In-memory packet store (5 indexes)
│   │   ├── db.go            # SQLite persistence layer
│   │   ├── decoder.go       # MeshCore packet decoder
│   │   ├── websocket.go     # WebSocket broadcast
│   │   └── *_test.go        # 327 test functions
│   └── ingestor/            # Go MQTT ingestor
│       ├── main.go          # MQTT subscription + packet processing
│       ├── decoder.go       # Packet decoder (shared logic)
│       ├── db.go            # SQLite write path
│       └── *_test.go        # 53 test functions
├── proto/                   # Protobuf API definitions
├── public/                  # Vanilla JS frontend (no build step)
│   ├── index.html           # SPA shell
│   ├── app.js               # Router, WebSocket, utilities
│   ├── packets.js           # Packet feed + hex breakdown
│   ├── map.js               # Leaflet map + route visualization
│   ├── live.js              # Live trace + VCR playback
│   ├── channels.js          # Channel chat
│   ├── nodes.js             # Node directory + detail views
│   ├── analytics.js         # 11-tab analytics dashboard
│   └── style.css            # CSS variable theming (light/dark)
├── docker/
│   ├── supervisord-go.conf  # Process manager (server + ingestor)
│   ├── mosquitto.conf       # MQTT broker config
│   ├── Caddyfile            # Reverse proxy + HTTPS
│   └── entrypoint-go.sh     # Container entrypoint
├── Dockerfile               # Multi-stage Go build + Alpine runtime
├── config.example.json      # Example configuration
├── tests/                   # Node.js test suite: unit/ (test-all.sh) and e2e/ (Playwright)
├── test-all.sh              # Runs every suite in tests/unit
└── tools/                   # Generators, E2E tests, utilities

For Developers

Building

make build        # all four binaries for your machine, into dist/
make build-server # just one
make crossbuild   # static linux/amd64 + linux/arm64 binaries

The SQLite driver is mattn/go-sqlite3, which is cgo, so a plain GOOS=linux go build from a Mac will not work: cross-compiling needs a C compiler that can target the other platform. make crossbuild uses zig as that compiler (install it and it just works) and links statically against musl, so the result is one self-contained file that runs on Alpine or scratch. The container build does the same thing — see Dockerfile.

Test Suite

380 Go tests covering the backend, plus 150+ Node.js tests for the frontend and legacy logic, plus 49 Playwright E2E tests for browser validation.

# Go backend tests
cd cmd/server && go test ./... -v
cd cmd/ingestor && go test ./... -v

# Or across all 14 modules at once
make test

# Node.js frontend + integration tests
npm test

# Playwright E2E (requires running server on localhost:3000)
node tests/e2e/test-e2e-playwright.js

Generate Test Data

node tools/generate-packets.js --api --count 200

Migrating from Node.js

If you're running an existing Node.js deployment, see docs/go-migration.md for a step-by-step guide. The Go engine reads the same SQLite database and config.json — no data migration needed.

Contributing

Contributions welcome. Please read AGENTS.md for coding conventions, testing requirements, and engineering principles before submitting a PR.

Live instance: analyzer.00id.net — all API endpoints are public, no auth required.

API Documentation: CoreScope auto-generates an OpenAPI 3.0 spec. Browse the interactive Swagger UI at /api/docs or fetch the machine-readable spec at /api/spec.

License

GPL-3.0-or-later

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