Files
meshcore-analyzer/public/roles.js
T
Kpa-clawbot ddf14d1954 feat(#1446): CB preset is an end-user opt-in (closes #1446, fixes #1444 cascade) (#1447)
## Summary

Reframes the CB-preset feature as an **end-user opt-in** layered above
operator
config — not the canonical color source for the app. Implements the
cascade
defined in #1446's acceptance test and fixes the #1444 cascade trap as a
side effect.

**Cascade (top wins):**

```
user per-role override  >  active CB preset  >  server config.nodeColors  >  built-in :root defaults
```

Red commit: f59c0c5e (8 scenarios, 9 assertions red on master)
Green commit: 21f9b80c (all 16 assertions pass; reverting any one of the
four
source files brings the test back red).

## Changes

| File | What |
|---|---|
| `cb-presets.js` | `currentPreset()` returns `null` on no-stored-preset
(was `'default'`). `initFromStorage()` no longer auto-applies Wong cold.
New `clearPreset()` API. |
| `style.css` | Drop the `body[data-cb-preset="default"]` block. Wong
remains `:root` baseline; that block was masking server config in the
"no preset" state. |
| `roles.js` | `setRoleColorOverride` writes to `body.style` with
`!important` so user picks win on equal-specificity cascade against
`body[data-cb-preset="X"]` (root cause of #1444). |
| `customize-v2.js` | `applyCSS`: when no preset active, server-config
nodeColors get `--mc-role-{role}` too. UI re-ordered (Node Role Colors
first, preset section labelled "Optional"). Wires `cb-preset-changed`
listener so `clearPreset()` re-applies server config live. |

## Backward compat

- Visitors with a stored CB preset in localStorage continue to see it on
load.
- Visitors without one: now see operator's `config.json` colors (or
built-in
Wong if config has no `nodeColors`). Visually identical for default
deploys.

## Acceptance scenarios (verified in
`test-issue-1446-cb-preset-cascade.js`)

1. Cold boot, no localStorage → no `data-cb-preset` attr, no
`--mc-role-*` clamp
2. Server `nodeColors.repeater = #aaaaaa`, no preset →
`--mc-role-repeater = #aaaaaa`
3. User picks `#ff00ff` while `deut` active → body inline `!important`
wins
4. Clear override while `deut` active → reverts to `#FE6100` (deut)
5. Clear preset (server config present) → reverts to server config
6. Stored preset auto-applies on boot (backward compat)
7. Customizer UI: Node Role Colors block precedes preset block
8. `style.css`: no body data-cb-preset rule re-defines Wong (would mask
server)

Post-merge CDP verification on staging will run the 5 issue-acceptance
scenarios.

Closes #1446
Fixes #1444 (cascade)

E2E assertion added: `test-issue-1446-cb-preset-cascade.js:124`
(scenario 3 — user override beats active preset on body inline with
!important).
Browser verified: pending hot-deploy + CDP run post-merge (per task
brief).

---------

Co-authored-by: openclaw-bot <bot@openclaw.local>
2026-05-27 20:24:58 -07:00

754 lines
29 KiB
JavaScript

/* === CoreScope — roles.js (shared config module) === */
'use strict';
/*
* Centralized roles, thresholds, tile URLs, and UI constants.
* Loaded BEFORE all page scripts via index.html.
* Defaults are set synchronously; server config overrides arrive via fetch.
*/
(function () {
// ─── Role definitions ───
// #1407 — Wong palette defaults that match the unscoped --mc-role-* CSS
// vars in :root of style.css. These are FALLBACKS only — the live getter
// below reads --mc-role-* from documentElement on every access, so any
// preset switch (cb-presets.js) is reflected immediately without per-page
// listener wiring. The legacy April palette (#dc2626 etc.) was the bug.
var WONG_ROLE_DEFAULTS = {
repeater: '#D55E00',
companion: '#56B4E9',
room: '#009E73',
sensor: '#F0E442',
observer: '#CC79A7',
unknown: '#6b7280'
};
var WONG_ROLE_TEXT_DEFAULTS = {
repeater: '#1a1a1a', companion: '#1a1a1a', room: '#1a1a1a',
sensor: '#1a1a1a', observer: '#1a1a1a', unknown: '#1a1a1a'
};
function _readCssVar(name, fallback) {
try {
if (typeof document === 'undefined' || !document.documentElement) return fallback;
var v = '';
if (typeof getComputedStyle === 'function') {
v = getComputedStyle(document.documentElement).getPropertyValue(name);
}
if (!v && document.documentElement.style && typeof document.documentElement.style.getPropertyValue === 'function') {
v = document.documentElement.style.getPropertyValue(name);
}
v = (v || '').trim();
return v || fallback;
} catch (e) { return fallback; }
}
// Server-config overrides go into this object; the getter prefers them
// when present so backend-pushed role colors still win over CSS vars.
var _roleOverrides = {};
function _liveRoleColors() {
var base = {};
var roles = ['repeater', 'companion', 'room', 'sensor', 'observer'];
for (var i = 0; i < roles.length; i++) {
var k = roles[i];
base[k] = _roleOverrides[k] || _readCssVar('--mc-role-' + k, WONG_ROLE_DEFAULTS[k]);
}
base.unknown = _roleOverrides.unknown || WONG_ROLE_DEFAULTS.unknown;
// Wrap in a Proxy so per-key assignment by legacy callers (customizer:
// `window.ROLE_COLORS[key] = inp.value`) lands in _roleOverrides and
// is visible on the NEXT read. Without this, the mutation would be
// thrown away when the snapshot is GC'd. Falls back to a plain object
// in environments without Proxy (none we ship to, but cheap).
if (typeof Proxy === 'function') {
return new Proxy(base, {
set: function (t, prop, value) {
_roleOverrides[prop] = value;
t[prop] = value;
return true;
}
});
}
return base;
}
Object.defineProperty(window, 'ROLE_COLORS', {
configurable: true,
enumerable: true,
get: function () { return _liveRoleColors(); },
// Setter accepts per-key writes — older callers do
// `ROLE_COLORS.repeater = '#xxx'`
// which on a getter-only object would silently no-op in strict mode.
// We treat any whole-object assignment as an override merge so the
// legacy customizer code path still works.
set: function (v) {
if (v && typeof v === 'object') {
for (var k in v) if (Object.prototype.hasOwnProperty.call(v, k)) _roleOverrides[k] = v[k];
}
}
});
// Per-key writes via Proxy not portable enough — expose helper for callers
// that want to override at runtime (customizer "node colors" path).
// #1438: snapshot of the cb-preset (or initial) CSS-var value per role
// so that clearing an override restores the preset, not nothing.
// We write the override to BOTH documentElement and body inline styles
// because cb-presets ships stylesheet rules of the form
// body[data-cb-preset="deut"] { --mc-role-X: #...; }
// which beats inheritance from :root. Body inline beats both.
var _presetCssSnapshot = {};
function _styleTargets() {
var t = [];
try { if (document.documentElement && document.documentElement.style) t.push(document.documentElement.style); } catch (e) {}
try { if (document.body && document.body.style) t.push(document.body.style); } catch (e) {}
return t.filter(function (s) { return s && typeof s.setProperty === 'function'; });
}
window.setRoleColorOverride = function (role, hex) {
if (!role) return;
var targets = _styleTargets();
var varName = '--mc-role-' + role;
if (hex == null || hex === '') {
// Clear override → restore prior CSS var values captured at
// first-override time, so CSS-var consumers see the preset color
// again (matches JS getter behavior, preserves #1412 contract).
delete _roleOverrides[role];
if (Object.prototype.hasOwnProperty.call(_presetCssSnapshot, role)) {
var snap = _presetCssSnapshot[role] || {};
targets.forEach(function (s, i) {
var prior = snap[i];
if (prior && prior.length) s.setProperty(varName, prior);
else s.removeProperty(varName);
});
delete _presetCssSnapshot[role];
} else {
targets.forEach(function (s) { s.removeProperty(varName); });
}
return;
}
// Capture the current per-target CSS var values before overwriting,
// but only on the first override for this role so repeated picks
// don't lose the original preset value.
if (!Object.prototype.hasOwnProperty.call(_presetCssSnapshot, role)) {
_presetCssSnapshot[role] = targets.map(function (s) {
return s.getPropertyValue ? (s.getPropertyValue(varName) || '').trim() : '';
});
}
_roleOverrides[role] = hex;
// #1438: drive the CSS var so CSS-var consumers (cluster pills,
// route lines, all marker SVGs that use fill="var(--mc-role-X)")
// pick up the operator's hex without a page reload. Writing to
// body inline style is necessary because body[data-cb-preset="..."]
// selectors beat :root inheritance.
//
// #1446: write with !important so the inline body declaration also
// beats the body[data-cb-preset="X"] CSS rule on equal specificity.
// Without !important, the cascade order picks the later-defined
// stylesheet rule in some browser versions even though specificity
// (1,0,1) matches the inline body style — operator pick visibly
// loses to active preset (root cause of #1444).
targets.forEach(function (s) {
// documentElement gets the value without !important (used as the
// canonical readout for the JS getter); body gets !important so it
// wins the CSS cascade against body[data-cb-preset="X"].
if (s === (document.body && document.body.style)) {
s.setProperty(varName, hex, 'important');
} else {
s.setProperty(varName, hex);
}
});
};
// Back-compat: also export the writable override map so customize.js's
// `window.ROLE_COLORS[key] = inp.value` style mutation works.
// We intercept by replacing the getter target with a Proxy on access.
Object.defineProperty(window, 'ROLE_COLORS_OVERRIDES', {
value: _roleOverrides, writable: false, enumerable: false, configurable: false
});
window.TYPE_COLORS = {
ADVERT: '#22c55e', GRP_TXT: '#3b82f6', GRP_DATA: '#8b5cf6', TXT_MSG: '#f59e0b', ACK: '#6b7280',
REQUEST: '#a855f7', RESPONSE: '#06b6d4', TRACE: '#ec4899', PATH: '#14b8a6',
ANON_REQ: '#f43f5e', MULTIPART: '#0d9488', CONTROL: '#b45309', RAW_CUSTOM: '#c026d3',
UNKNOWN: '#6b7280'
};
// Badge CSS class name mapping
const TYPE_BADGE_MAP = {
ADVERT: 'advert', GRP_TXT: 'grp-txt', GRP_DATA: 'grp-data', TXT_MSG: 'txt-msg', ACK: 'ack',
REQUEST: 'req', RESPONSE: 'response', TRACE: 'trace', PATH: 'path',
ANON_REQ: 'anon-req', MULTIPART: 'multipart', CONTROL: 'control', RAW_CUSTOM: 'raw-custom',
UNKNOWN: 'unknown'
};
// Generate badge CSS from TYPE_COLORS — single source of truth
window.syncBadgeColors = function() {
var el = document.getElementById('type-color-badges');
if (!el) { el = document.createElement('style'); el.id = 'type-color-badges'; document.head.appendChild(el); }
var css = '';
for (var type in TYPE_BADGE_MAP) {
var color = window.TYPE_COLORS[type];
if (!color) continue;
var cls = TYPE_BADGE_MAP[type];
css += '.badge-' + cls + ' { background: ' + color + '20; color: ' + color + '; }\n';
}
el.textContent = css;
};
// Auto-sync on load
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', window.syncBadgeColors);
} else {
window.syncBadgeColors();
}
window.ROLE_LABELS = {
repeater: 'Repeaters', companion: 'Companions', room: 'Room Servers',
sensor: 'Sensors', observer: 'Observers'
};
// #1293 — Marker shape per role (WCAG 1.4.1 — shape, not only colour).
// Single source of truth; ROLE_STYLE.shape is derived from this map.
window.ROLE_SHAPES = {
repeater: 'circle',
companion: 'square',
room: 'hexagon',
sensor: 'triangle',
observer: 'diamond'
};
// #1407 — ROLE_STYLE.color reads live (matches ROLE_COLORS getter).
// The shape/radius/weight stay static. Stored overrides survive across
// reads via the closure above.
var _styleShapes = {
repeater: { shape: 'circle', radius: 8, weight: 2 },
companion: { shape: 'square', radius: 8, weight: 2 },
room: { shape: 'hexagon', radius: 9, weight: 2 },
sensor: { shape: 'triangle', radius: 8, weight: 2 },
observer: { shape: 'diamond', radius: 9, weight: 2 }
};
function _buildRoleStyle() {
var out = {};
var live = _liveRoleColors();
for (var role in _styleShapes) {
var s = _styleShapes[role];
out[role] = {
color: _roleOverrides[role] || live[role],
shape: s.shape,
radius: s.radius,
weight: s.weight
};
}
return out;
}
Object.defineProperty(window, 'ROLE_STYLE', {
configurable: true,
enumerable: true,
get: function () { return _buildRoleStyle(); },
set: function (v) {
// Legacy whole-object assignment: copy color overrides only.
if (v && typeof v === 'object') {
for (var k in v) if (v[k] && v[k].color) _roleOverrides[k] = v[k].color;
}
}
});
// Glyphs mirror the ROLE_SHAPES (used in tooltips, legends, lists).
window.ROLE_EMOJI = {
repeater: '●', companion: '■', room: '⬢', sensor: '▲', observer: '◆'
};
/**
* #1293 — Shared SVG marker generator. Returns a self-contained
* <svg>...</svg> string for the given role/colour/size, with white
* stroke for contrast (works on both dark + light tiles). Used by:
* - public/live.js → addNodeMarker (L.divIcon)
* - public/live.js → role legend swatches
* - public/map.js → makeMarkerIcon (legacy switch retained for
* per-role overrides + observer star overlay)
*
* Reads ROLE_SHAPES for the role's geometry; falls back to circle.
* Caller controls colour to allow theming overrides (matrix mode,
* stale dim, etc.) without rebuilding the marker.
*/
window.makeRoleMarkerSVG = function (role, color, size) {
var shape = (window.ROLE_SHAPES && window.ROLE_SHAPES[role]) || 'circle';
size = size || 16;
var c = size / 2;
// #1438: default fill resolves through the live CSS var so existing
// mounted SVG markers recolor when cb-preset switches or the
// operator picks a per-role override via the customizer. Callers
// that need a fixed tint (matrix mode, stale dim) keep passing
// their explicit colour.
var fill = color || ('var(--mc-role-' + (role || 'companion') + ')');
var path;
switch (shape) {
case 'square':
path = '<rect x="3" y="3" width="' + (size - 6) + '" height="' + (size - 6) +
'" fill="' + fill + '" stroke="#fff" stroke-width="1"/>';
break;
case 'triangle':
path = '<polygon points="' + c + ',2 ' + (size - 2) + ',' + (size - 2) +
' 2,' + (size - 2) + '" fill="' + fill + '" stroke="#fff" stroke-width="1"/>';
break;
case 'diamond':
path = '<polygon points="' + c + ',2 ' + (size - 2) + ',' + c + ' ' +
c + ',' + (size - 2) + ' 2,' + c +
'" fill="' + fill + '" stroke="#fff" stroke-width="1"/>';
break;
case 'hexagon': {
// Pointy-top hexagon centred at (c,c), inscribed radius ≈ c-1.5
var r = c - 1.5;
var pts = '';
for (var i = 0; i < 6; i++) {
var a = (i * 60 - 90) * Math.PI / 180;
pts += (c + r * Math.cos(a)).toFixed(2) + ',' +
(c + r * Math.sin(a)).toFixed(2) + ' ';
}
path = '<polygon points="' + pts.trim() + '" fill="' + fill +
'" stroke="#fff" stroke-width="1"/>';
break;
}
case 'star': {
var cx = c, cy = c, outer = c - 1, inner = outer * 0.4;
var spts = '';
for (var j = 0; j < 5; j++) {
var aO = (j * 72 - 90) * Math.PI / 180;
var aI = ((j * 72) + 36 - 90) * Math.PI / 180;
spts += (cx + outer * Math.cos(aO)) + ',' + (cy + outer * Math.sin(aO)) + ' ';
spts += (cx + inner * Math.cos(aI)) + ',' + (cy + inner * Math.sin(aI)) + ' ';
}
path = '<polygon points="' + spts.trim() + '" fill="' + fill +
'" stroke="#fff" stroke-width="1"/>';
break;
}
default: // circle
path = '<circle cx="' + c + '" cy="' + c + '" r="' + (c - 2) +
'" fill="' + fill + '" stroke="#fff" stroke-width="1"/>';
}
return '<svg width="' + size + '" height="' + size +
'" viewBox="0 0 ' + size + ' ' + size +
'" xmlns="http://www.w3.org/2000/svg" aria-hidden="true">' + path + '</svg>';
};
window.ROLE_SORT = ['repeater', 'companion', 'room', 'sensor', 'observer'];
// ─── Health thresholds (ms) ───
window.HEALTH_THRESHOLDS = {
infraDegradedMs: 86400000, // 24h
infraSilentMs: 259200000, // 72h
nodeDegradedMs: 3600000, // 1h
nodeSilentMs: 86400000 // 24h
};
// Helper: get degraded/silent thresholds for a role (backward compat)
window.getHealthThresholds = function (role) {
var isInfra = role === 'repeater' || role === 'room';
return {
degradedMs: isInfra ? HEALTH_THRESHOLDS.infraDegradedMs : HEALTH_THRESHOLDS.nodeDegradedMs,
silentMs: isInfra ? HEALTH_THRESHOLDS.infraSilentMs : HEALTH_THRESHOLDS.nodeSilentMs
};
};
// Simplified two-state helper: returns 'active' or 'stale'
window.getNodeStatus = function (role, lastSeenMs) {
var isInfra = role === 'repeater' || role === 'room';
var staleMs = isInfra ? HEALTH_THRESHOLDS.infraSilentMs : HEALTH_THRESHOLDS.nodeSilentMs;
var age = typeof lastSeenMs === 'number' ? (Date.now() - lastSeenMs) : Infinity;
return age < staleMs ? 'active' : 'stale';
};
// ─── Tile URLs ───
window.TILE_DARK = 'https://{s}.basemaps.cartocdn.com/dark_all/{z}/{x}/{y}{r}.png';
window.TILE_LIGHT = 'https://{s}.basemaps.cartocdn.com/light_all/{z}/{x}/{y}{r}.png';
window.getTileUrl = function () {
var isDark = document.documentElement.getAttribute('data-theme') === 'dark' ||
(document.documentElement.getAttribute('data-theme') !== 'light' &&
window.matchMedia('(prefers-color-scheme: dark)').matches);
return isDark ? TILE_DARK : TILE_LIGHT;
};
// ─── SNR thresholds ───
window.SNR_THRESHOLDS = { excellent: 6, good: 0 };
// ─── Distance thresholds (km) ───
window.DIST_THRESHOLDS = { local: 50, regional: 200 };
// ─── MAX_HOP_DIST (degrees, ~200km ≈ 1.8°) ───
window.MAX_HOP_DIST = 1.8;
// ─── Result limits ───
window.LIMITS = {
topNodes: 15,
topPairs: 12,
topRingNodes: 8,
topSenders: 10,
topCollisionNodes: 10,
recentReplay: 8,
feedMax: 25
};
// ─── Performance thresholds ───
window.PERF_SLOW_MS = 100;
// ─── WebSocket reconnect delay (ms) ───
window.WS_RECONNECT_MS = 3000;
// ─── Propagation buffer (ms) for realistic mode ───
window.PROPAGATION_BUFFER_MS = 5000;
// ─── Cache invalidation debounce (ms) ───
window.CACHE_INVALIDATE_MS = 5000;
// ─── External URLs ───
window.EXTERNAL_URLS = {
flasher: 'https://flasher.meshcore.co.uk/'
};
// ─── Fetch server overrides ───
window.MeshConfigReady = fetch('/api/config/client').then(function (r) { return r.json(); }).then(function (cfg) {
if (cfg.roles) {
if (cfg.roles.colors) {
// #1407 — ROLE_COLORS is now a live getter; merge into the override map.
for (var rk in cfg.roles.colors) _roleOverrides[rk] = cfg.roles.colors[rk];
}
if (cfg.roles.labels) Object.assign(ROLE_LABELS, cfg.roles.labels);
if (cfg.roles.style) {
// Same: merge color overrides only; shape/radius/weight come from _styleShapes.
for (var sk in cfg.roles.style) {
if (cfg.roles.style[sk] && cfg.roles.style[sk].color) _roleOverrides[sk] = cfg.roles.style[sk].color;
}
}
if (cfg.roles.emoji) Object.assign(ROLE_EMOJI, cfg.roles.emoji);
if (cfg.roles.sort) window.ROLE_SORT = cfg.roles.sort;
}
if (cfg.healthThresholds) Object.assign(HEALTH_THRESHOLDS, cfg.healthThresholds);
if (cfg.tiles) {
if (cfg.tiles.dark) window.TILE_DARK = cfg.tiles.dark;
if (cfg.tiles.light) window.TILE_LIGHT = cfg.tiles.light;
}
// #1420 — server default for dark-tile provider picker.
if (typeof cfg.mapDarkTileProvider === 'string' && typeof window.MC_setServerDefaultTileProvider === 'function') {
window.MC_setServerDefaultTileProvider(cfg.mapDarkTileProvider);
}
if (cfg.snrThresholds) Object.assign(SNR_THRESHOLDS, cfg.snrThresholds);
if (cfg.distThresholds) Object.assign(DIST_THRESHOLDS, cfg.distThresholds);
if (cfg.maxHopDist != null) window.MAX_HOP_DIST = cfg.maxHopDist;
if (cfg.limits) Object.assign(LIMITS, cfg.limits);
if (cfg.perfSlowMs != null) window.PERF_SLOW_MS = cfg.perfSlowMs;
if (cfg.wsReconnectMs != null) window.WS_RECONNECT_MS = cfg.wsReconnectMs;
if (cfg.cacheInvalidateMs != null) window.CACHE_INVALIDATE_MS = cfg.cacheInvalidateMs;
if (cfg.externalUrls) Object.assign(EXTERNAL_URLS, cfg.externalUrls);
if (cfg.propagationBufferMs != null) window.PROPAGATION_BUFFER_MS = cfg.propagationBufferMs;
// Sync ROLE_STYLE colors with ROLE_COLORS
// #1407 — both are now live getters; no manual sync needed. Kept as no-op for clarity.
}).catch(function () { /* use defaults */ });
// ─── Built-in IATA airport code → city name mapping ───
window.IATA_CITIES = {
// United States
'SEA': 'Seattle, WA',
'SFO': 'San Francisco, CA',
'PDX': 'Portland, OR',
'LAX': 'Los Angeles, CA',
'DEN': 'Denver, CO',
'SLC': 'Salt Lake City, UT',
'PHX': 'Phoenix, AZ',
'DFW': 'Dallas, TX',
'ATL': 'Atlanta, GA',
'ORD': 'Chicago, IL',
'JFK': 'New York, NY',
'LGA': 'New York, NY',
'BOS': 'Boston, MA',
'MIA': 'Miami, FL',
'FLL': 'Fort Lauderdale, FL',
'IAH': 'Houston, TX',
'HOU': 'Houston, TX',
'MSP': 'Minneapolis, MN',
'DTW': 'Detroit, MI',
'CLT': 'Charlotte, NC',
'EWR': 'Newark, NJ',
'IAD': 'Washington, DC',
'DCA': 'Washington, DC',
'BWI': 'Baltimore, MD',
'LAS': 'Las Vegas, NV',
'MCO': 'Orlando, FL',
'TPA': 'Tampa, FL',
'BNA': 'Nashville, TN',
'AUS': 'Austin, TX',
'SAT': 'San Antonio, TX',
'RDU': 'Raleigh, NC',
'SAN': 'San Diego, CA',
'OAK': 'Oakland, CA',
'SJC': 'San Jose, CA',
'SMF': 'Sacramento, CA',
'PHL': 'Philadelphia, PA',
'PIT': 'Pittsburgh, PA',
'CLE': 'Cleveland, OH',
'CMH': 'Columbus, OH',
'CVG': 'Cincinnati, OH',
'IND': 'Indianapolis, IN',
'MCI': 'Kansas City, MO',
'STL': 'St. Louis, MO',
'MSY': 'New Orleans, LA',
'MEM': 'Memphis, TN',
'SDF': 'Louisville, KY',
'JAX': 'Jacksonville, FL',
'RIC': 'Richmond, VA',
'ORF': 'Norfolk, VA',
'BDL': 'Hartford, CT',
'PVD': 'Providence, RI',
'ABQ': 'Albuquerque, NM',
'OKC': 'Oklahoma City, OK',
'TUL': 'Tulsa, OK',
'OMA': 'Omaha, NE',
'BOI': 'Boise, ID',
'GEG': 'Spokane, WA',
'ANC': 'Anchorage, AK',
'HNL': 'Honolulu, HI',
'OGG': 'Maui, HI',
'BUF': 'Buffalo, NY',
'SYR': 'Syracuse, NY',
'ROC': 'Rochester, NY',
'ALB': 'Albany, NY',
'BTV': 'Burlington, VT',
'PWM': 'Portland, ME',
'MKE': 'Milwaukee, WI',
'DSM': 'Des Moines, IA',
'LIT': 'Little Rock, AR',
'BHM': 'Birmingham, AL',
'CHS': 'Charleston, SC',
'SAV': 'Savannah, GA',
// Canada
'YVR': 'Vancouver, BC',
'YYZ': 'Toronto, ON',
'YUL': 'Montreal, QC',
'YOW': 'Ottawa, ON',
'YYC': 'Calgary, AB',
'YEG': 'Edmonton, AB',
'YWG': 'Winnipeg, MB',
'YHZ': 'Halifax, NS',
'YQB': 'Quebec City, QC',
// Europe
'LHR': 'London, UK',
'LGW': 'London, UK',
'STN': 'London, UK',
'CDG': 'Paris, FR',
'ORY': 'Paris, FR',
'FRA': 'Frankfurt, DE',
'MUC': 'Munich, DE',
'BER': 'Berlin, DE',
'AMS': 'Amsterdam, NL',
'MAD': 'Madrid, ES',
'BCN': 'Barcelona, ES',
'FCO': 'Rome, IT',
'MXP': 'Milan, IT',
'ZRH': 'Zurich, CH',
'GVA': 'Geneva, CH',
'VIE': 'Vienna, AT',
'CPH': 'Copenhagen, DK',
'ARN': 'Stockholm, SE',
'OSL': 'Oslo, NO',
'HEL': 'Helsinki, FI',
'DUB': 'Dublin, IE',
'LIS': 'Lisbon, PT',
'ATH': 'Athens, GR',
'IST': 'Istanbul, TR',
'WAW': 'Warsaw, PL',
'PRG': 'Prague, CZ',
'BUD': 'Budapest, HU',
'OTP': 'Bucharest, RO',
'SOF': 'Sofia, BG',
'ZAG': 'Zagreb, HR',
'BEG': 'Belgrade, RS',
'KBP': 'Kyiv, UA',
'LED': 'St. Petersburg, RU',
'SVO': 'Moscow, RU',
'BRU': 'Brussels, BE',
'EDI': 'Edinburgh, UK',
'MAN': 'Manchester, UK',
// Asia
'NRT': 'Tokyo, JP',
'HND': 'Tokyo, JP',
'KIX': 'Osaka, JP',
'ICN': 'Seoul, KR',
'PEK': 'Beijing, CN',
'PVG': 'Shanghai, CN',
'HKG': 'Hong Kong',
'TPE': 'Taipei, TW',
'SIN': 'Singapore',
'BKK': 'Bangkok, TH',
'KUL': 'Kuala Lumpur, MY',
'CGK': 'Jakarta, ID',
'MNL': 'Manila, PH',
'DEL': 'New Delhi, IN',
'BOM': 'Mumbai, IN',
'BLR': 'Bangalore, IN',
'CCU': 'Kolkata, IN',
'SGN': 'Ho Chi Minh City, VN',
'HAN': 'Hanoi, VN',
'DOH': 'Doha, QA',
'DXB': 'Dubai, AE',
'AUH': 'Abu Dhabi, AE',
'TLV': 'Tel Aviv, IL',
// Oceania
'SYD': 'Sydney, AU',
'MEL': 'Melbourne, AU',
'BNE': 'Brisbane, AU',
'PER': 'Perth, AU',
'AKL': 'Auckland, NZ',
'WLG': 'Wellington, NZ',
'CHC': 'Christchurch, NZ',
// South America
'GRU': 'São Paulo, BR',
'GIG': 'Rio de Janeiro, BR',
'EZE': 'Buenos Aires, AR',
'SCL': 'Santiago, CL',
'BOG': 'Bogota, CO',
'LIM': 'Lima, PE',
'UIO': 'Quito, EC',
'CCS': 'Caracas, VE',
'MVD': 'Montevideo, UY',
// Africa
'JNB': 'Johannesburg, ZA',
'CPT': 'Cape Town, ZA',
'CAI': 'Cairo, EG',
'NBO': 'Nairobi, KE',
'ADD': 'Addis Ababa, ET',
'CMN': 'Casablanca, MA',
'LOS': 'Lagos, NG'
};
// Copy text to clipboard with fallback for Firefox and older browsers
window.copyToClipboard = function(text, onSuccess, onFail) {
function fallback() {
var ta = document.createElement('textarea');
ta.value = text;
ta.style.position = 'fixed';
ta.style.left = '-9999px';
ta.style.opacity = '0';
document.body.appendChild(ta);
ta.focus();
ta.select();
try {
var ok = document.execCommand('copy');
document.body.removeChild(ta);
if (ok && onSuccess) onSuccess();
else if (!ok && onFail) onFail();
} catch (e) {
document.body.removeChild(ta);
if (onFail) onFail();
}
}
if (navigator.clipboard && navigator.clipboard.writeText) {
navigator.clipboard.writeText(text).then(
function() { if (onSuccess) onSuccess(); },
function() { fallback(); }
);
} else {
fallback();
}
};
// Simple markdown → HTML (bold, italic, links, code, lists, line breaks)
window.miniMarkdown = function(text) {
if (!text) return '';
var html = text
.replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;')
.replace(/\*\*(.+?)\*\*/g, '<strong>$1</strong>')
.replace(/\*(.+?)\*/g, '<em>$1</em>')
.replace(/`(.+?)`/g, '<code>$1</code>')
.replace(/\[([^\]]+)\]\(([^)]+)\)/g, '<a href="$2" target="_blank" rel="noopener" style="color:var(--accent)">$1</a>')
.replace(/^- (.+)/gm, '<li>$1</li>')
.replace(/\n/g, '<br>');
// Wrap consecutive <li> in <ul>
html = html.replace(/((?:<li>.*?<\/li><br>?)+)/g, function(m) {
return '<ul>' + m.replace(/<br>/g, '') + '</ul>';
});
return html;
};
// #690 — Clock Skew shared helpers
var SKEW_SEVERITY_COLORS = {
ok: 'var(--status-green)',
warning: 'var(--status-yellow)',
critical: 'var(--status-orange)',
absurd: 'var(--status-purple)',
bimodal_clock: 'var(--status-amber)',
no_clock: 'var(--text-muted)'
};
var SKEW_SEVERITY_LABELS = {
ok: 'OK', warning: 'Warning', critical: 'Critical', absurd: 'Absurd', bimodal_clock: 'Bimodal', no_clock: 'No Clock'
};
var SKEW_SEVERITY_ORDER = { no_clock: 0, bimodal_clock: 1, absurd: 2, critical: 3, warning: 4, ok: 5 };
window.SKEW_SEVERITY_COLORS = SKEW_SEVERITY_COLORS;
window.SKEW_SEVERITY_LABELS = SKEW_SEVERITY_LABELS;
window.SKEW_SEVERITY_ORDER = SKEW_SEVERITY_ORDER;
/** Format skew seconds into human-readable string like "+2m 34s" or "-15h 22m" */
window.formatSkew = function(sec) {
if (sec == null) return '—';
var abs = Math.abs(sec);
var sign = sec >= 0 ? '+' : '-';
if (abs < 60) return sign + Math.round(abs) + 's';
if (abs < 3600) return sign + Math.floor(abs / 60) + 'm ' + Math.round(abs % 60) + 's';
if (abs < 86400) return sign + Math.floor(abs / 3600) + 'h ' + Math.round((abs % 3600) / 60) + 'm';
return sign + Math.floor(abs / 86400) + 'd ' + Math.round((abs % 86400) / 3600) + 'h';
};
/** Format drift rate as "+X.Xs/day" or "—" if falsy */
window.formatDrift = function(secPerDay) {
if (!secPerDay) return '—';
return (secPerDay >= 0 ? '+' : '') + secPerDay.toFixed(1) + ' s/day';
};
/** Pick the skew value that drives current-health UI: prefer the
* recent-window median (#789, current health) over the all-time median
* (poisoned by historical bad samples). Falls back gracefully if the
* field isn't present (older API responses). */
window.currentSkewValue = function(cs) {
if (!cs) return null;
return cs.recentMedianSkewSec != null ? cs.recentMedianSkewSec : cs.medianSkewSec;
};
/** Render a clock skew badge HTML */
window.renderSkewBadge = function(severity, skewSec, cs) {
if (!severity) return '';
var cls = 'skew-badge skew-badge--' + severity;
if (severity === 'no_clock') {
return '<span class="' + cls + '" title="Uninitialized RTC — no valid clock">🚫 No Clock</span>';
}
if (severity === 'bimodal_clock' && cs) {
var badPct = cs.goodFraction != null ? Math.round((1 - cs.goodFraction) * 100) : '?';
var label = '⏰ ' + window.formatSkew(skewSec);
return '<span class="' + cls + '" title="Clock skew: ' + window.formatSkew(skewSec) + ' (bimodal: ' + badPct + '% of recent adverts have nonsense timestamps)">' + label + '</span>';
}
var label = severity === 'ok' ? '⏰' : '⏰ ' + window.formatSkew(skewSec);
return '<span class="' + cls + '" title="Clock skew: ' + window.formatSkew(skewSec) + ' (' + (SKEW_SEVERITY_LABELS[severity] || severity) + ')">' + label + '</span>';
};
/** Compute severity for an observer's clock offset (seconds). */
window.observerSkewSeverity = function(offsetSec) {
var abs = Math.abs(offsetSec);
return abs >= 3600 ? 'critical' : abs >= 300 ? 'warning' : 'ok';
};
/** Render a skew sparkline SVG (inline, word-sized) */
window.renderSkewSparkline = function(samples, w, h) {
w = w || 120; h = h || 24;
if (!samples || samples.length < 2) return '';
var values = samples.map(function(s) { return s.skew; });
var max = Math.max.apply(null, values.map(function(v) { return Math.abs(v); }).concat([1]));
var pts = values.map(function(v, i) {
var x = i * (w / Math.max(values.length - 1, 1));
var y = h / 2 - (v / max) * (h / 2 - 2);
return x.toFixed(1) + ',' + y.toFixed(1);
}).join(' ');
// Zero line
var zeroY = h / 2;
return '<svg viewBox="0 0 ' + w + ' ' + h + '" style="width:' + w + 'px;height:' + h + 'px" role="img" aria-label="Clock skew sparkline">' +
'<title>Clock skew over time</title>' +
'<line x1="0" y1="' + zeroY + '" x2="' + w + '" y2="' + zeroY + '" stroke="var(--border)" stroke-width="0.5" stroke-dasharray="2"/>' +
'<polyline points="' + pts + '" fill="none" stroke="var(--accent)" stroke-width="1.5"/></svg>';
};
})();