ios: speed up network status handling (#4678)

* move network status into a separate model

* reduce network model observation scope (#4679)

* dont pass chat

---------

Co-authored-by: Evgeny Poberezkin <evgeny@poberezkin.com>
This commit is contained in:
Arturs Krumins
2024-08-13 21:08:04 +01:00
committed by GitHub
co-authored by Evgeny Poberezkin
parent 7cb3a499b2
commit c3f67aff69
5 changed files with 64 additions and 40 deletions
+23 -16
View File
@@ -100,6 +100,29 @@ class ItemsModel: ObservableObject {
}
}
class NetworkModel: ObservableObject {
// map of connections network statuses, key is agent connection id
@Published var networkStatuses: Dictionary<String, NetworkStatus> = [:]
static let shared = NetworkModel()
private init() { }
func setContactNetworkStatus(_ contact: Contact, _ status: NetworkStatus) {
if let conn = contact.activeConn {
networkStatuses[conn.agentConnId] = status
}
}
func contactNetworkStatus(_ contact: Contact) -> NetworkStatus {
if let conn = contact.activeConn {
networkStatuses[conn.agentConnId] ?? .unknown
} else {
.unknown
}
}
}
final class ChatModel: ObservableObject {
@Published var onboardingStage: OnboardingStage?
@Published var setDeliveryReceipts = false
@@ -122,8 +145,6 @@ final class ChatModel: ObservableObject {
// list of chat "previews"
@Published var chats: [Chat] = []
@Published var deletedChats: Set<String> = []
// map of connections network statuses, key is agent connection id
@Published var networkStatuses: Dictionary<String, NetworkStatus> = [:]
// current chat
@Published var chatId: String?
var chatItemStatuses: Dictionary<Int64, CIStatus> = [:]
@@ -909,20 +930,6 @@ final class ChatModel: ObservableObject {
while i < maxIx && inView(i) { i += 1 }
return im.reversedChatItems[min(i - 1, maxIx)]
}
func setContactNetworkStatus(_ contact: Contact, _ status: NetworkStatus) {
if let conn = contact.activeConn {
networkStatuses[conn.agentConnId] = status
}
}
func contactNetworkStatus(_ contact: Contact) -> NetworkStatus {
if let conn = contact.activeConn {
networkStatuses[conn.agentConnId] ?? .unknown
} else {
.unknown
}
}
}
struct ShowingInvitation {
+11 -9
View File
@@ -1167,7 +1167,7 @@ func acceptContactRequest(incognito: Bool, contactRequest: UserContactRequest) a
let chat = Chat(chatInfo: ChatInfo.direct(contact: contact), chatItems: [])
await MainActor.run {
ChatModel.shared.replaceChat(contactRequest.id, chat)
ChatModel.shared.setContactNetworkStatus(contact, .connected)
NetworkModel.shared.setContactNetworkStatus(contact, .connected)
}
if contact.sndReady {
DispatchQueue.main.async {
@@ -1659,6 +1659,7 @@ func processReceivedMsg(_ res: ChatResponse) async {
await TerminalItems.shared.add(.resp(.now, res))
}
let m = ChatModel.shared
let n = NetworkModel.shared
logger.debug("processReceivedMsg: \(res.responseType)")
switch res {
case let .contactDeletedByContact(user, contact):
@@ -1681,7 +1682,7 @@ func processReceivedMsg(_ res: ChatResponse) async {
NtfManager.shared.notifyContactConnected(user, contact)
}
await MainActor.run {
m.setContactNetworkStatus(contact, .connected)
n.setContactNetworkStatus(contact, .connected)
}
case let .contactConnecting(user, contact):
if active(user) && contact.directOrUsed {
@@ -1704,7 +1705,7 @@ func processReceivedMsg(_ res: ChatResponse) async {
}
}
await MainActor.run {
m.setContactNetworkStatus(contact, .connected)
n.setContactNetworkStatus(contact, .connected)
}
case let .receivedContactRequest(user, contactRequest):
if active(user) {
@@ -1746,27 +1747,27 @@ func processReceivedMsg(_ res: ChatResponse) async {
case let .networkStatus(status, connections):
// dispatch queue to synchronize access
networkStatusesLock.sync {
var ns = m.networkStatuses
var ns = n.networkStatuses
// slow loop is on the background thread
for cId in connections {
ns[cId] = status
}
// fast model update is on the main thread
DispatchQueue.main.sync {
m.networkStatuses = ns
n.networkStatuses = ns
}
}
case let .networkStatuses(_, statuses): ()
// dispatch queue to synchronize access
networkStatusesLock.sync {
var ns = m.networkStatuses
var ns = n.networkStatuses
// slow loop is on the background thread
for s in statuses {
ns[s.agentConnId] = s.networkStatus
}
// fast model update is on the main thread
DispatchQueue.main.sync {
m.networkStatuses = ns
n.networkStatuses = ns
}
}
case let .newChatItem(user, aChatItem):
@@ -1907,7 +1908,7 @@ func processReceivedMsg(_ res: ChatResponse) async {
}
if let contact = memberContact {
await MainActor.run {
m.setContactNetworkStatus(contact, .connected)
n.setContactNetworkStatus(contact, .connected)
}
}
case let .groupUpdated(user, toGroup):
@@ -2132,12 +2133,13 @@ func processReceivedMsg(_ res: ChatResponse) async {
func switchToLocalSession() {
let m = ChatModel.shared
let n = NetworkModel.shared
m.remoteCtrlSession = nil
do {
m.users = try listUsers()
try getUserChatData()
let statuses = (try apiGetNetworkStatuses()).map { s in (s.agentConnId, s.networkStatus) }
m.networkStatuses = Dictionary(uniqueKeysWithValues: statuses)
n.networkStatuses = Dictionary(uniqueKeysWithValues: statuses)
} catch let error {
logger.debug("error updating chat data: \(responseError(error))")
}
@@ -92,6 +92,7 @@ struct ChatInfoView: View {
@EnvironmentObject var chatModel: ChatModel
@EnvironmentObject var theme: AppTheme
@Environment(\.dismiss) var dismiss: DismissAction
@ObservedObject var networkModel = NetworkModel.shared
@ObservedObject var chat: Chat
@State var contact: Contact
@State var localAlias: String
@@ -502,14 +503,14 @@ struct ChatInfoView: View {
.foregroundColor(theme.colors.primary)
.font(.system(size: 14))
Spacer()
Text(chatModel.contactNetworkStatus(contact).statusString)
Text(networkModel.contactNetworkStatus(contact).statusString)
.foregroundColor(theme.colors.secondary)
serverImage()
}
}
private func serverImage() -> some View {
let status = chatModel.contactNetworkStatus(contact)
let status = networkModel.contactNetworkStatus(contact)
return Image(systemName: status.imageName)
.foregroundColor(status == .connected ? .green : theme.colors.secondary)
.font(.system(size: 12))
@@ -557,7 +558,7 @@ struct ChatInfoView: View {
private func networkStatusAlert() -> Alert {
Alert(
title: Text("Network status"),
message: Text(chatModel.contactNetworkStatus(contact).statusExplanation)
message: Text(networkModel.contactNetworkStatus(contact).statusExplanation)
)
}
@@ -355,7 +355,7 @@ struct GroupMemberInfoView: View {
ItemsModel.shared.loadOpenChat(memberContact.id) {
dismissAllSheets(animated: true)
}
chatModel.setContactNetworkStatus(memberContact, .connected)
NetworkModel.shared.setContactNetworkStatus(memberContact, .connected)
}
} catch let error {
logger.error("createMemberContactButton apiCreateMemberContact error: \(responseError(error))")
@@ -376,17 +376,7 @@ struct ChatPreviewView: View {
switch chat.chatInfo {
case let .direct(contact):
if contact.active && contact.activeConn != nil {
switch (chatModel.contactNetworkStatus(contact)) {
case .connected: incognitoIcon(chat.chatInfo.incognito, theme.colors.secondary, size: size)
case .error:
Image(systemName: "exclamationmark.circle")
.resizable()
.scaledToFit()
.frame(width: dynamicChatInfoSize, height: dynamicChatInfoSize)
.foregroundColor(theme.colors.secondary)
default:
ProgressView()
}
NetworkStatusView(contact: contact, size: size)
} else {
incognitoIcon(chat.chatInfo.incognito, theme.colors.secondary, size: size)
}
@@ -400,6 +390,30 @@ struct ChatPreviewView: View {
incognitoIcon(chat.chatInfo.incognito, theme.colors.secondary, size: size)
}
}
struct NetworkStatusView: View {
@Environment(\.dynamicTypeSize) private var userFont: DynamicTypeSize
@EnvironmentObject var theme: AppTheme
@ObservedObject var networkModel = NetworkModel.shared
let contact: Contact
let size: CGFloat
var body: some View {
let dynamicChatInfoSize = dynamicSize(userFont).chatInfoSize
switch (networkModel.contactNetworkStatus(contact)) {
case .connected: incognitoIcon(contact.contactConnIncognito, theme.colors.secondary, size: size)
case .error:
Image(systemName: "exclamationmark.circle")
.resizable()
.scaledToFit()
.frame(width: dynamicChatInfoSize, height: dynamicChatInfoSize)
.foregroundColor(theme.colors.secondary)
default:
ProgressView()
}
}
}
}
@ViewBuilder func incognitoIcon(_ incognito: Bool, _ secondaryColor: Color, size: CGFloat) -> some View {