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banner wip
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@@ -104,19 +104,20 @@ struct SupportSimpleXBanner: View {
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}
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private func gradientBackground() -> some View {
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// Geometry-driven axis (80° with aspect correction) is nearly vertical for a wide banner so
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// warm stops run along the top edge, tilted to the right. Larger scale than OnboardingCardView
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// pushes the whitest stops just past the top so only a right-side accent of warm is visible.
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// Asymmetric scale: start (dark end) pushed further below the card than the end (warm) is
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// above, so the card's middle lands at the bright/mid-transition stop instead of the dark
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// navy region. Keeps the small warm accent at top-right.
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GeometryReader { geo in
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let aspect = max(geo.size.height, 1) / max(geo.size.width, 1)
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let gp = OnboardingCardView.gradientPoints(
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aspectRatio: aspect,
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scale: colorScheme == .light ? 1.7 : 2.1
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)
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LinearGradient(
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let startScale: CGFloat = colorScheme == .light ? 2.5 : 3.0
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let endScale: CGFloat = colorScheme == .light ? 1.7 : 2.1
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let gp = OnboardingCardView.gradientPoints(aspectRatio: aspect, scale: 1.0)
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let start = UnitPoint(x: 0.5 + (gp.start.x - 0.5) * startScale, y: 0.5 + (gp.start.y - 0.5) * startScale)
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let end = UnitPoint(x: 0.5 + (gp.end.x - 0.5) * endScale, y: 0.5 + (gp.end.y - 0.5) * endScale)
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return LinearGradient(
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stops: colorScheme == .light ? OnboardingCardView.lightStops : OnboardingCardView.darkStops,
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startPoint: gp.start,
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endPoint: gp.end
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startPoint: start,
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endPoint: end
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)
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}
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}
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