* core: enhance server test result handling with additional server info
* simpler
* nix
---------
Co-authored-by: Ed Asriyan <service.github@asriyan.me>
* android, desktop: fix live message sent to the chat opened after switching
A live message is sent when the chat is switched, but by then this view
already shows the chat that was opened - the effect that sends it runs
with that chat, so the message typed in one chat was sent to another.
The chat the message was composed in is passed to the send, and it is
resolved by the chat id from before the switch. If that chat is no longer
there the message is not sent at all, rather than sent to the chat opened
instead. The draft cleared after sending is the one of that chat too.
* plan: correct references; clear the draft of the chat the message is sent to
* plan: note the blast radius and how to resolve the overlap with #7308
* android, desktop: only pass the chat to what a live message can reach
A live message has no context item, so the forwarding, editing and
reporting branches of the send cannot run for it - they keep using the
chat of the view, and the chat it was composed in is passed only to the
message send, to the update of an already sent live message, and to
clearing the draft after sending.
* android, desktop: give the opened chat its own compose state while the live message is sent
Sending the live message to the chat it was composed in is not enough on
its own: composeState is shared between the chats opened in this view, and
the chat switch branch of KeyChangeEffect is the only one that neither
resets it nor loads the opened chat's draft - the branch that loads a
draft is later in the same if chain and cannot be reached.
sendMessageAsync then made it visible. It runs on Dispatchers.Default, so
its writes land after the switch: the whole composed state (via
cs.copy(liveMessage = null)) and its spinner (sending()) were written to
the compose state of a view that already shows another chat, which then
displayed the text composed in the previous one until the send completed.
The draft it should have shown was still in the model, and the next switch
away dropped it.
- sendMessageAsync takes composed, and sendMessage takes it as null by
default, so only the chat switch passes a state and every other sender
reads it inside the coroutine, where the send read it before. The chat
switch captures it on the main thread before replacing it - otherwise
the send would read the compose state of the chat that was opened and
send its draft to the previous chat.
- checkLinkPreview takes that state too. It re-read composeState rather
than what was passed in, and every text live message reaches it through
updateMsgContent, so it would have rebuilt the message from the opened
chat's draft instead of committing what was composed.
- every composeState write in sendMessageAsync is guarded by
composeIsForSend() (toChat.id == chat.id), which compares the two chats
instead of checking which one is open, so this send never takes the
compose state back if that chat is opened again before it completes.
- the chat switch branch then resets composeState to the opened chat's
draft, or to an empty state, like the branches below it do.
* plan: document the compose state handoff; correct the #7308 overlap resolution
The note on resolving the overlap with #7308 said its cs.liveMessage !=
null clause "already covers the send made by the chat switch". It does
not - in #7308 that clause sits outside the chatIsOpen check, which is
correct only while a live message is always sent to the chat that is
open, the assumption this fix removes. Read as written it exempts the
chat switch send from the guard that protects the opened chat, and a
merge that follows it reintroduces the leak.
Also records what manual test 2 was found failing on, and adds a slow
send variant so the window between the switch and the send completing is
long enough to type in the chat that was opened.
* android, desktop: keep reading the current state where a forward appends it
checkLinkPreview taking the composed state is needed where a live message
reaches it, but the forwarding branch is not one of those - it cannot run
with a chat other than the view's - and forwardItem suspends before it. So
there the captured state is stale by a network round trip, and text typed
while the forward was in flight stopped being appended to the message it
adds, while still being cleared when the send completed.
* plan: correct references and the claims that no longer hold
Line references were against the base this branch forked from, before
#7308 landed. Also: the live message loop no longer exits because the send
clears liveMessage - the chat switch replaces the compose state, on the
main thread, before the send runs; checkLinkPreview is not passed the
captured state everywhere; and chatsCtx.getChat can only return null in a
secondary context, which is not how "the chat is gone" reads.
Adds the two manual checks the review implied: a live message carrying a
link preview, which is what breaks if checkLinkPreview stops reading the
state it was given, and returning to the chat before the send completes.
* android, desktop: narrow the change to what the fix needs
- the draft id a failed message is saved under keeps using chat: that
branch is behind !liveSend, which the send made by a chat switch never
satisfies, so toChat is always chat where it is read;
- the state the chat switch installs no longer carries maxFileSize over.
That field is kept in sync on chat switch by LaunchedEffect(chat.chatInfo),
which is why the branches below this one construct it without one, and
the paths where that effect does not re-run are the ones where the send
overwrites the state anyway;
- sendMessageAsync takes its cs as a parameter rather than aliasing a
separately named one.
* plan: follow the narrowed change
* android, desktop: shorten the comments
The threading mechanism behind cs is explained where it is used, so the
function comment only has to say what it is; the rest is rewording.
* ios, android, desktop: fix message being sent leaking into another chat
Compose state is shared between the chats opened in the same view, and
the send is launched in a scope that outlives the chat, so a send that
was still in flight when the chat was switched put its message (with the
reply context) into the compose state and then the draft of another chat,
and a late success cleared whatever was typed in the meantime.
The message being sent is no longer kept in the compose state when
leaving the chat, and the compose state is only cleared or restored after
sending if it still holds the message that was sent - the same check is
used by the other senders that show progress in the compose. A message
that failed to send is restored in the chat it was composed in, or kept
as its draft when another chat is open (iOS has no failed message
restore, there the message is dropped as before).
* android, desktop: keep only the chat switch fix
Revert the iOS changes and the same check in the three senders that
connect a prepared chat, leaving the fix for the compose state shared
between the chats opened in one view.
* plan: document what the narrowed change leaves to the connect senders
* android, desktop: use the same check where the sending flag is shared
The senders that connect a prepared chat set the same inProgress flag,
so a connect completing after the chat was switched cleared it for a
send started in the chat opened next, and that sent message was then
left in the compose.
* android, desktop: keep the live message clauses inside the open chat check
live and cs.liveMessage != null were alternatives to chatIsOpen, which
holds only while a live message is always sent to the chat that is open.
#7323 removes that: the live message committed by a chat switch is sent
to the chat it was composed in, while this view already shows another
one, so an unguarded clause here clears that chat's compose state - the
leak this fix exists to prevent.
liveSend stays an alternative to inProgress inside the guard, so a live
send behaves exactly as before while its chat is open, and it is excluded
from the restore/draft branch, which would otherwise write a draft on
every failing keystroke send once that chat is no longer open. On this
branch the only behaviour change is a live send completing after its chat
was left, which now leaves the opened chat alone.
Also load the draft of the chat opened next when the compose state is
cleared on switching away from a send in flight: clearState() returns
before the branch that loads a draft, so that draft was never shown, and
being in the slot but in no compose state it was then dropped by
clearPrevDraft on the next chat switch.
* plan: explain why live sends are guarded by the open chat check
Records that the exemption in "Deliberately unchanged" is from a guard
based on inProgress, not from chatIsOpen, and why the earlier form broke
once #7323 sends a live message to a chat other than the one open.
The "Save passphrase in settings/Keychain" label had no weight, so Row
measured it at full available width, the weighted spacer collapsed to 0
and the trailing DefaultSwitch was placed past the row's right edge.
Harmless until #6777: the section card is now inset by CARD_PADDING and
clipped with SectionCardShape, which cut the row from 348dp to 316dp on
the desktop start pane and made the overflowing switch both invisible
and unclickable, since Modifier.clip clips pointer input too. With a
custom passphrase set the toggle is enabled but unreachable, so the
passphrase stays saved in settings and the app never prompts for it on
start.
Give the label weight(1f) and drop the weighted spacer, matching what
SettingsActionItemWithContent does for every other toggle row.
Group chat and its support chats have the same chat id, so a draft saved
in "chat with admins" was restored in the group chat and shown as its draft
in the chat list. Include chat scope in the draft chat id.
Also save the draft when support chat is closed without changing chat id -
in that case KeyChangeEffect that saves drafts doesn't run.
* Translated using Weblate (German)
Currently translated at 100.0% (2899 of 2899 strings)
Translation: SimpleX Chat/SimpleX Chat Android
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/android/de/
* Translated using Weblate (Russian)
Currently translated at 97.5% (2829 of 2899 strings)
Translation: SimpleX Chat/SimpleX Chat Android
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/android/ru/
* Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.9% (2898 of 2899 strings)
Translation: SimpleX Chat/SimpleX Chat Android
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/android/zh_Hans/
* Translated using Weblate (Spanish)
Currently translated at 100.0% (2899 of 2899 strings)
Translation: SimpleX Chat/SimpleX Chat Android
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/android/es/
* Translated using Weblate (Spanish)
Currently translated at 100.0% (2497 of 2497 strings)
Translation: SimpleX Chat/SimpleX Chat iOS
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/ios/es/
* ru translations
* Translated using Weblate (German)
Currently translated at 100.0% (2899 of 2899 strings)
Translation: SimpleX Chat/SimpleX Chat Android
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/android/de/
* Translated using Weblate (Russian)
Currently translated at 97.5% (2829 of 2899 strings)
Translation: SimpleX Chat/SimpleX Chat Android
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/android/ru/
* Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.9% (2898 of 2899 strings)
Translation: SimpleX Chat/SimpleX Chat Android
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/android/zh_Hans/
* Translated using Weblate (Spanish)
Currently translated at 100.0% (2899 of 2899 strings)
Translation: SimpleX Chat/SimpleX Chat Android
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/android/es/
* Translated using Weblate (Spanish)
Currently translated at 100.0% (2497 of 2497 strings)
Translation: SimpleX Chat/SimpleX Chat iOS
Translate-URL: https://hosted.weblate.org/projects/simplex-chat/ios/es/
* process translations
* ui: fix translation errors in es, ru, de, it, hu
Review of the translations in this PR against the English originals.
Values only - no keys added, removed or renamed.
Spanish:
- "The sender deleted the connection request." said "El servidor..."
(the server), attributing the deletion to a server rather than the
sender. Restored "El remitente".
- "Require/Do not require signing messages." were rendered as statements
("Se requieren mensajes firmados."), making the toggle options read
identically to the separate status strings "Message signing is
(not) required.". Restored the imperative.
- "...compare (or scan) the code on your devices." said "en tu
dispositivo" (singular); the code has to be compared on both.
- "How to register a test name" was pluralised to "nombres en pruebas".
Russian:
- "Помошь и поддержка" -> "Помощь и поддержка" (spelling).
- "File servers" was the calque "Файл серверы" -> "Серверы файлов",
matching the iOS translation of the same string.
- "Если Вы выберите" -> "выберете" (imperative used for future).
- "Create web preview." said "Создать веб страницу." (web page, also
missing the hyphen) -> "Создать веб-предпросмотр.".
- webpage_info dropped "to show your channel preview to visitors before
they subscribe"; webpage_url_footer said "страницы канала" instead of
the preview. Both restored from the iOS wording.
- "Enter description (optional)" lost "(optional)"; "Error adding
relays" was truncated to "Ошибка добавления".
- "Add contributors." used "авторов"; the member role is "соавтор".
- "удален(а)" -> "удалён", "подтвержденный" -> "подтверждённый".
German, Italian, Hungarian:
- The source strings "Names for your channel or business." and
"SimpleX names (BETA)" were renamed to "Public names..." and
"SimpleX public names (BETA)", but the old values were carried over,
so "public" was missing. Android German and Chinese had already been
updated in this PR; this brings iOS German, and both platforms for
Italian and Hungarian, in line.
- iOS German "How to register a test name" still read "Einen Test-Namen
registrieren", while Android German was updated in this PR.
---------
Co-authored-by: mlanp <github@lang.xyz>
Co-authored-by: Evgeny Poberezkin <e.poberezkin@me.com>
Co-authored-by: Hosted Weblate user 54392 <hamburger2048@users.noreply.hosted.weblate.org>
Co-authored-by: No name <usir.alerts@onionmail.org>
Co-authored-by: Evgeny @ SimpleX Chat <259188159+evgeny-simplex@users.noreply.github.com>
Co-authored-by: Narasimha-sc <166327228+Narasimha-sc@users.noreply.github.com>
* android, desktop: switch to the request's profile when accepting contact request from notification
* plans: justify accepting contact request from notification fix
* desktop: fix forwarding moving message draft to another chat
The same ComposeView is reused when switching chats, so the `chat`
captured by the desktop-only `onDispose` is the chat that was open when
the view was first composed, not the one the message is forwarded from.
The draft was saved under that stale chat id, and when it happened to be
the chat forwarded to, sending the forward restored the draft there.
* plan: justify desktop forward/draft fix and cross-platform findings