A summary of PR #7716 as built: buying, renewing and retiring on each
store, the retirement window, lanes and store limits, RPC, API and
database changes, alerts, tests, open items, and a review map. Seven
SVG diagrams, an HTML page with them inline, and a link from the plan.
The branch and master each added import System.FilePath ((</>)) to
Direct.hs on 2026-10-14 at different positions, and an earlier merge
kept both, so GHC warned that one was redundant. Keep master's.
Run: 008-subs-migration-split, slice 2
M20261016_badge_store_receipts shipped to master in #7587, so it must
stay as released. Restore it in both dialects and move the
subscription_status, unrenewed_since and last_unrenewed_at columns,
with the down step that clears subscription_cancelled acknowledgements
master cannot read, into M20261016_badge_subscriptions.
Run: 008-subs-migration-split, slice 1
R1-A1: the docs and the PlayReads comment said the purchase path reads Play's subscriptions at most 300 times a minute; it asks about at most 300 subscriptions, and a credited one is read once more to acknowledge it, so made-up tokens can spend at most a tenth of the quota renewal checks share.
R1-A2: a comment on RequestLane repeated the one above the queues.
R1-B1: a test that a held pass, which sends no request, leaves the unrenewed run unchanged.
R1-B2: the outage test's last wait for the run is 30 s instead of 5 s.
Run: 007-subscriptions-retirement-lane, review round 1
The window was counted from the client's paidThrough, which moves only when the client asks, so after months away the first answer that granted nothing for any reason, a transient error, Play's clipped last days or a billing retry, retired a subscriber whose store may still have been charging. The purchase now stores its unrenewed run: the first answered request after which the ledger covered nothing, and the latest one. The badge retires once the window has passed since the run started, still only after an answer; a renewal ends the run, and an answer that comes a window or more after the latest one starts a new run, since an absence or an outage that long may hide a renewal. The window stays 67 days, written as Apple's 60-day billing retry plus the week contacts give an expired credential.
Run: 007-subscriptions-retirement-lane, slice 4
A Play subscription purchase is asked about without any offline check, so any token in the accepted grammar spends a read from the Subscriptions quota renewal checks share. The purchase path now takes one of a minute's 300 reads for each Play subscription it asks about, a tenth of Play's default quota; with none left, the claim is answered rate_limited with the seconds left in the minute and is not held, as Play was not asked. A claim already held takes no read, and App Store claims, verified offline first, take none.
Run: 007-subscriptions-retirement-lane, slice 3
takeToken counted a request against a minute's limit inline. The step becomes takeFrom, a pure function, so the purchase path's Play read allowance can use the same rule. No behaviour change.
Run: 007-subscriptions-retirement-lane, slice 3a
Renewal checks shared the store lane with every purchase, so made-up Play tokens, which anyone can send, and the weekly burst of genuine purchases delayed them. Renewal checks now wait on a lane of their own, which only a request signed by the purchase key it names, and due its hourly store check, can reach.
Run: 007-subscriptions-retirement-lane, slice 2
The router answered "may this request ask a store" as a Bool; renewal checks are to get a lane of their own, which a Bool cannot say. requestLane now names the lane: main, purchase or renewal. Both store lanes still share one queue, so no request changes lane.
Run: 007-subscriptions-retirement-lane, slice 1
R4-1: a subscription badge is asked about first and retired only after the service answers, judged on the ledger after that answer. Retiring before asking used the client's paidThrough, which moves only when the client asks, so a subscriber who had not opened the app for longer than the recovery window while the store kept charging lost the badge at the next launch and was never asked again. A request that is not answered retires nothing. Tests: testSubscriptionRetiredAfterRecoveryWindow changed, testIdleSubscriptionKeptPastWindow and testSubscriptionNotRetiredWithoutAnswer added.
R4-2: one snooze comment where two contradicted each other.
R4-3: the recovery window's comment names Play's clipped period start.
R4-4: the retirement tests use subscriptionRecoveryWindow.
Your badge shows only while a badge is shown, so a purchase Restore found there with no record on this device was held under a profile whose held receipts are not processed while it shows a badge: not credited, nothing said, and on Android acknowledged, ending Play's three-day refund. Restore stays on Check your order, the one screen where a restored purchase can be processed.
Run: 005-subscriptions-load-timing, slice 7
A subscription badge retired only on an ended answer, so a service that never sent one (a final error such as unknown_purchase_key, a rollback, a service that never answers) left the badge shown, one request a day forever, and the profile unable to redeem, buy or have a held receipt credited. Now it also retires once paidThrough is older than the longest store recovery window: Apple retries a failed renewal for up to 60 days, the longest with Play's pause off, plus a week. paidThrough counts every month the ledger holds, so banked months are never retired by it.
Run: 005-subscriptions-load-timing, slice 8
An unmapped SUBSCRIPTION_STATE_PAUSED was answered internal, so a paused subscriber's renewal failed for the whole pause. Play reports a pause with auto-renewal on and charges again when it ends, so it now maps as an active subscription does: renewing, or cancelled with auto-renewal off. Pause is being turned off on the base plan; this is defence in depth. A pause grants nothing: Play names no new order, and the last one is already granted.
Run: 005-subscriptions-load-timing, slice 9
The purchase path's hourly bound covered only App Store claims, so a re-presented Play subscription token, uncredited or credited to another key, spent a subscriptionsv2.get call each time, from the quota bucket Play renewal checks use. The bound now lives in purchaseSubscription, which both stores' purchase paths call, with one map per store: Play's keyed by the token's hash, so made-up Play tokens cannot fill the App Store's. Distinct made-up tokens are still one call each.
Run: 005-subscriptions-load-timing, slice 6
The hold on the stored wake let two moments the client does not schedule end it early. A renewal whose store check failed was answered with an hour's retryAfter, so the next activation after each hour sent it again, sampling when the app is opened. A snooze set before a request ended its wait at the snooze's end, timing the next request by the user's tap. Now a request that issued nothing waits the stall or a ledger moment: retryAfter only marks the failure transient, and a snooze is not a wake while a request waits; the request's own wake raises the alert again.
Run: 005-subscriptions-load-timing, slice 5